Player Matchup

Sobek
Sobek
FamousTrout6543
Sobek
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 153L
1,496 Elo+
Party 2
Vamana
Vamana
FrosteOG
Vamana
Level 124
God Stats
1W - 1L
1,258 SR
Queue Stats
15W - 12L
1,563 Elo+
Solo
Rama
Rama
PiggyRaincloud4
Rama
Level 129
God Stats
1W - 3L
1,653 SR
Queue Stats
108W - 100L
1,529 Elo+
Party 2
Pele
Pele
PurebloodPharaoh
Pele
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,778 Elo+
Solo
Charybdis
Charybdis
Vortick
Charybdis
Level 156
God Stats
1W - 8L
1,178 SR
Queue Stats
419W - 436L
1,505 Elo+
Solo
Team Averages
Level 123
1,418 SR
1,574 Elo+

VS

Team Averages
Level 128
1,542 SR
1,521 Elo+
Anubis
Anubis
 
Anubis
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Colayy
Mercury
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Nemesis
Nemesis
Figsz
Nemesis
Level 138
God Stats
1W - 0L
1,709 SR
Queue Stats
13W - 8L
1,639 Elo+
Party 1
Persephone
Persephone
HiddenEpiphany
Persephone
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 47L
1,490 Elo+
Solo
Cerberus
Cerberus
LeWildFarsan
Cerberus
Level 105
God Stats
4W - 1L
1,500 SR
Queue Stats
233W - 240L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 1
8,425
766
5,607
15,242
12,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
FrosteOG
Vamana
12
0 / 6 / 5
7,255
660
7,573
13,955
13,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 3 / 3
7,412
674
7,054
7,293
2,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
1 / 5 / 2
7,563
688
5,766
12,152
5,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Vortick
Charybdis
13
0 / 5 / 3
6,950
632
4,686
8,160
3,148
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
7 / 1 / 13
9,688
881
12,222
7,819
4,519
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
Colayy
Mercury
14
3 / 1 / 12
8,316
756
9,428
6,190
2,835
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
Figsz
Nemesis
15
5 / 2 / 14
8,703
791
12,711
10,579
6,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
HiddenEpiphany
Persephone
15
3 / 1 / 12
8,758
796
9,462
6,233
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
LeWildFarsan
Cerberus
15
3 / 1 / 18
9,580
871
9,401
14,461
17,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
90
5
Kills
21
21
Deaths
6
14
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
1
13
13.5
W
Mercury
Colayy
Mercury
3
1
12
9
L
3
2
1
1.75
W
Nemesis
Figsz
Nemesis
5
2
14
6
L
Vamana
FrosteOG
Vamana
0
6
5
0.42
W
Persephone
HiddenEpiphany
Persephone
3
1
12
9
W
Cerberus
LeWildFarsan
Cerberus
3
1
18
12
L
1
3
3
0.83
L
1
5
2
0.4
L
Charybdis
Vortick
Charybdis
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,686
Damage
53,224
56,802
Taken
45,282
37,515
Mitigated
34,441
15,789
Healing
22,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,222
1,041
848
3,809
7,819
4,519
477
1,060
6,632
31,061
0
W
Mercury
Colayy
Mercury
9,428
1,987
708
1,423
6,190
2,835
0
328
5,738
0
15,919
L
5,607
445
685
7,110
15,242
12,506
0
9,159
5,956
11,678
842
W
Nemesis
Figsz
Nemesis
12,711
4,021
3,031
3,262
10,579
6,597
105
1,457
8,741
0
17,287
L
Vamana
FrosteOG
Vamana
7,573
2,558
167
3,112
13,955
13,213
0
6,882
6,674
0
9,465
W
Persephone
HiddenEpiphany
Persephone
9,462
933
1,058
2,155
6,233
2,596
1,123
621
5,463
22,357
0
W
Cerberus
LeWildFarsan
Cerberus
9,401
324
964
5,100
14,461
17,894
0
1,727
12,607
17,826
1,902
L
7,054
3,046
281
635
7,293
2,860
0
4,096
3,146
0
17,468
L
5,766
240
498
2,665
12,152
5,788
0
5,116
6,775
0
19,794
L
Charybdis
Vortick
Charybdis
4,686
2,332
240
396
8,160
3,148
0
4,341
3,730
0
14,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,605
Gold Earned
45,045
101
Minions Killed
146
0
Camps Cleared
0
987,938
Distance Traveled
1,088,618
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,688
881
43
4
0
187,473
0
W
Mercury
8,316
756
20
2
0
233,282
0
L
Sobek
8,425
766
9
1
0
228,870
0
W
Nemesis
8,703
791
13
1
0
232,992
0
L
Vamana
7,255
660
5
0
0
193,809
0
W
Persephone
8,758
796
23
2
0
211,239
0
W
Cerberus
9,580
871
47
4
0
223,632
0
L
Rama
7,412
674
37
3
0
181,490
0
L
Pele
7,563
688
23
2
0
202,976
0
L
Charybdis
6,950
632
27
2
0
180,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role