Player Matchup

Terra
Terra
CxiiPandaNinja
Terra
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 93L
1,483 Elo+
Party 2
Cthulhu
Cthulhu
HazmatKrill
Cthulhu
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
124W - 116L
1,509 Elo+
Party 2
Rama
Rama
ItsBigHomieSOSA
Rama
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,071 Elo+
Solo
Mulan
Mulan
aeighttt
Mulan
Level 29
God Stats
1W - 3L
1,285 SR
Queue Stats
168W - 168L
1,481 Elo+
Party 2
Hou Yi
Hou Yi
bailsofhay
Hou Yi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 46L
1,305 Elo+
Party 2
Team Averages
Level 66
1,457 SR
1,370 Elo+

VS

Team Averages
Level 33
1,500 SR
1,595 Elo+
Chang'e
Chang'e
Clutchn Dubs
Chang'e
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,792 Elo+
Solo
Discordia
Discordia
Murgatroyd
Discordia
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 74L
1,587 Elo+
Party 1
Nike
Nike
RampaTheChef
Nike
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 169L
1,747 Elo+
Solo
Artemis
Artemis
Stabage
Artemis
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 33L
1,595 Elo+
Party 1
Janus
Janus
ughzoon
Janus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 86L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 16
10,833
677
9,633
27,944
27,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cthulhu
HazmatKrill
Cthulhu
20
7 / 3 / 10
11,655
728
30,385
23,934
35,864
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 7 / 9
9,272
580
10,976
16,879
9,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
aeighttt
Mulan
17
6 / 5 / 7
10,646
665
8,779
22,032
25,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
bailsofhay
Hou Yi
16
1 / 9 / 10
9,561
598
9,771
20,661
10,733
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Clutchn Dubs
Chang'e
19
9 / 5 / 14
12,309
769
27,744
21,785
11,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Murgatroyd
Discordia
20
3 / 3 / 19
12,012
751
21,096
14,193
7,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

19
7 / 6 / 15
12,380
774
17,026
21,447
22,625
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
Stabage
Artemis
20
9 / 1 / 14
12,751
797
23,033
15,434
8,817
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
ughzoon
Janus
16
1 / 4 / 13
10,224
639
10,142
11,950
5,713
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
104
19
Kills
29
29
Deaths
19
52
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Clutchn Dubs
Chang'e
9
5
14
3.2
L
2
5
16
2
L
Cthulhu
HazmatKrill
Cthulhu
7
3
10
4
L
3
7
9
1.07
W
Discordia
Murgatroyd
Discordia
3
3
19
4.17
W
7
6
15
2.42
W
Artemis
Stabage
Artemis
9
1
14
16
L
Mulan
aeighttt
Mulan
6
5
7
1.9
L
Hou Yi
bailsofhay
Hou Yi
1
9
10
0.67
W
Janus
ughzoon
Janus
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,544
Damage
99,041
111,450
Taken
84,809
107,889
Mitigated
56,091
38,594
Healing
37,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Clutchn Dubs
Chang'e
27,744
1,778
13,567
10,419
21,785
11,444
668
8,853
12,932
45,938
1,123
L
9,633
1,118
9,294
8,674
27,944
27,088
331
13,032
14,708
19,387
1,944
L
Cthulhu
HazmatKrill
Cthulhu
30,385
1,275
5,649
5,732
23,934
35,864
0
13,852
9,829
50,434
553
L
10,976
6,403
1,174
1,457
16,879
9,055
0
8,507
8,342
0
17,322
W
Discordia
Murgatroyd
Discordia
21,096
2,050
483
1,054
14,193
7,492
972
6,803
7,390
36,586
2,579
W
17,026
3,018
181
3,333
21,447
22,625
1,271
8,328
13,119
0
32,379
W
Artemis
Stabage
Artemis
23,033
11,992
661
6,247
15,434
8,817
3,747
8,655
6,779
0
43,202
L
Mulan
aeighttt
Mulan
8,779
2,253
1,224
3,009
22,032
25,149
466
10,525
11,328
0
15,999
L
Hou Yi
bailsofhay
Hou Yi
9,771
4,876
423
1,958
20,661
10,733
655
10,863
9,584
0
26,131
W
Janus
ughzoon
Janus
10,142
2,012
105
1,784
11,950
5,713
702
6,457
5,493
18,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,967
Gold Earned
59,676
135
Minions Killed
174
0
Camps Cleared
0
1,271,730
Distance Traveled
1,353,812
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,309
769
48
3
0
289,787
0
L
Terra
10,833
677
18
1
0
279,013
0
L
Cthulhu
11,655
728
49
3
0
279,638
0
L
Rama
9,272
580
10
1
0
215,872
0
W
Discordia
12,012
751
38
2
0
271,676
0
W
Nike
12,380
774
33
2
0
287,197
0
W
Artemis
12,751
797
30
2
0
268,253
0
L
Mulan
10,646
665
19
1
0
265,766
0
L
Hou Yi
9,561
598
39
2
0
231,441
0
W
Janus
10,224
639
25
2
0
236,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role