Player Matchup

Nike
Nike
HydroDemon10
Nike
Level 153
God Stats
2W - 0L
1,738 SR
Queue Stats
39W - 41L
1,560 Elo+
Party 3
Ao Kuang
Ao Kuang
Lex_Insanity
Ao Kuang
Level 106
God Stats
3W - 1L
1,619 SR
Queue Stats
44W - 52L
1,396 Elo+
Party 1
Jormungandr
Jormungandr
TangerineTiddy
Jormungandr
Level 100
God Stats
17W - 13L
1,561 SR
Queue Stats
157W - 149L
1,459 Elo+
Party 1
Sol
Sol
USFBull98
Sol
Level 138
God Stats
10W - 12L
1,510 SR
Queue Stats
22W - 23L
1,550 Elo+
Party 3
Xbalanque
Xbalanque
oThirdEyexx
Xbalanque
Level 120
God Stats
7W - 3L
1,789 SR
Queue Stats
211W - 202L
1,459 Elo+
Party 1
Team Averages
Level 123
1,643 SR
1,485 Elo+

VS

Team Averages
Level 131
1,546 SR
1,556 Elo+
Apollo
Apollo
AmaelDM
Apollo
Level 123
God Stats
0W - 1L
1,270 SR
Queue Stats
30W - 29L
1,506 Elo+
Solo
Sol
Sol
Ghost_knight028
Sol
Level 175
God Stats
6W - 5L
1,528 SR
Queue Stats
72W - 64L
1,469 Elo+
Solo
Nemesis
Nemesis
HatsuneMiku2693
Nemesis
Level 159
God Stats
18W - 12L
1,606 SR
Queue Stats
24W - 21L
1,599 Elo+
Party 2
Loki
Loki
MrSpookyFN
Loki
Level 112
God Stats
17W - 10L
1,609 SR
Queue Stats
17W - 11L
1,641 Elo+
Party 2
Achilles
Achilles
YAYT5
Achilles
Level 87
God Stats
1W - 1L
1,718 SR
Queue Stats
17W - 15L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 6
8,824
882
14,023
11,689
11,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
Lex_Insanity
Ao Kuang
14
3 / 2 / 3
7,875
788
5,865
8,268
6,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Jormungandr
TangerineTiddy
Jormungandr
15
2 / 1 / 7
8,858
886
7,577
11,081
12,195
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 1 / 10
8,501
850
12,605
8,500
3,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Xbalanque
oThirdEyexx
Xbalanque
14
0 / 3 / 6
7,717
772
8,151
9,007
3,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AmaelDM
Apollo
14
2 / 5 / 3
8,231
823
7,446
12,482
6,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

14
0 / 1 / 1
7,879
788
5,193
5,710
2,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

13
1 / 3 / 4
7,532
753
8,132
12,882
7,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 2 / 2
7,844
784
9,157
13,403
5,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
YAYT5
Achilles
13
3 / 3 / 5
7,912
791
9,473
13,788
10,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
14
Kills
9
9
Deaths
14
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Apollo
AmaelDM
Apollo
2
5
3
0.7
L
0
1
1
0.5
L
1
3
4
1
W
6
2
6
4.5
W
Ao Kuang
Lex_Insanity
Ao Kuang
3
2
3
2.25
L
3
2
2
2
W
Jormungandr
TangerineTiddy
Jormungandr
2
1
7
5.5
W
3
1
10
8
L
Achilles
YAYT5
Achilles
3
3
5
1.83
W
Xbalanque
oThirdEyexx
Xbalanque
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,221
Damage
39,401
48,545
Taken
58,265
36,700
Mitigated
32,911
7,233
Healing
9,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AmaelDM
Apollo
7,446
5,338
0
2,959
12,482
6,116
0
4,576
7,585
0
31,385
L
5,193
1,462
0
1,836
5,710
2,216
1,758
2,467
3,078
26,141
2,927
L
8,132
2,536
0
2,086
12,882
7,887
0
4,478
8,158
0
19,989
W
14,023
1,101
0
1,811
11,689
11,692
49
1,441
9,911
162
25,788
W
Ao Kuang
Lex_Insanity
Ao Kuang
5,865
1,390
0
1,089
8,268
6,296
406
818
7,221
9,986
767
L
9,157
1,596
0
0
13,403
5,841
0
5,584
7,422
0
20,671
W
Jormungandr
TangerineTiddy
Jormungandr
7,577
1,686
0
474
11,081
12,195
158
824
9,800
20,175
2,269
W
12,605
4,826
0
2,483
8,500
3,092
1,355
1,294
7,026
25,275
0
L
Achilles
YAYT5
Achilles
9,473
1,265
0
2,694
13,788
10,851
0
6,432
7,006
0
19,200
W
Xbalanque
oThirdEyexx
Xbalanque
8,151
4,160
0
1,376
9,007
3,425
1,608
684
7,910
0
26,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,775
Gold Earned
39,398
149
Minions Killed
192
0
Camps Cleared
0
925,351
Distance Traveled
965,108
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,231
823
47
5
0
150,949
0
L
Sol
7,879
788
60
6
0
170,714
2
L
Nemesis
7,532
753
27
3
0
218,933
0
W
Nike
8,824
882
23
2
0
195,751
0
W
Ao Kuang
7,875
788
7
1
0
125,141
0
L
Loki
7,844
784
29
3
0
228,274
0
W
Jormungandr
8,858
886
33
3
0
222,052
0
W
Sol
8,501
850
40
4
0
190,240
0
L
Achilles
7,912
791
29
3
0
196,238
0
W
Xbalanque
7,717
772
46
5
0
192,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role