Player Matchup

Terra
Terra
AskewBird42352
Terra
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,209 Elo+
Party 1
Thoth
Thoth
Fengshweezy
Thoth
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
67W - 69L
1,444 Elo+
Party 2
Danzaburou
Danzaburou
KillerHulk1231
Danzaburou
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,209 Elo+
Party 1
Atlas
Atlas
SchevsGanja
Atlas
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
75W - 76L
1,444 Elo+
Party 2
Anubis
Anubis
x-Lord_Rambo-x
Anubis
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 38L
1,521 Elo+
Solo
Team Averages
Level 92
1,500 SR
1,365 Elo+

VS

Team Averages
Level 105
1,496 SR
1,489 Elo+
King Arthur
King Arthur
FadedCDXXFreak
King Arthur
Level 147
God Stats
1W - 8L
1,495 SR
Queue Stats
186W - 191L
1,461 Elo+
Solo
Fafnir
Fafnir
Kioxei
Fafnir
Level 121
God Stats
1W - 3L
1,270 SR
Queue Stats
241W - 244L
1,515 Elo+
Solo
Chang'e
Chang'e
ShaunV06
Chang'e
Level 103
God Stats
3W - 4L
1,715 SR
Queue Stats
343W - 326L
1,534 Elo+
Solo
Chaac
Chaac
hunter737
Chaac
Level 49
God Stats
4W - 4L
1,500 SR
Queue Stats
562W - 521L
1,494 Elo+
Solo
Nox
Nox
popatsot
Nox
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 9
8,592
716
4,798
13,889
15,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
5 / 2 / 7
10,294
858
16,626
9,349
5,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
KillerHulk1231
Danzaburou
16
4 / 5 / 5
9,145
762
17,362
11,985
6,824
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
3 / 2 / 7
9,255
771
12,472
14,464
16,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
0 / 1 / 9
8,171
681
15,669
6,698
4,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FadedCDXXFreak
King Arthur
17
5 / 4 / 5
9,690
808
15,431
24,416
20,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
Kioxei
Fafnir
5
0 / 0 / 0
6,280
523
0
0
0
Chang'e
ShaunV06
Chang'e
15
3 / 2 / 4
8,926
744
7,751
15,948
6,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
hunter737
Chaac
18
4 / 3 / 5
9,565
797
20,322
27,917
23,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 3 / 11
8,945
745
7,434
11,341
4,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
37
12
Kills
12
12
Deaths
12
37
Assists
25
Player
Kills
Deaths
Assists
KDA
W
0
2
9
2.25
L
King Arthur
FadedCDXXFreak
King Arthur
5
4
5
1.88
W
5
2
7
4.25
W
Danzaburou
KillerHulk1231
Danzaburou
4
5
5
1.3
L
Fafnir
Kioxei
Fafnir
0
0
0
0
W
3
2
7
3.25
L
Chang'e
ShaunV06
Chang'e
3
2
4
2.5
L
Chaac
hunter737
Chaac
4
3
5
2.17
L
0
3
11
1.83
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,927
Damage
50,938
56,385
Taken
79,622
49,048
Mitigated
54,067
20,222
Healing
40,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,798
1,245
4,855
3,354
13,889
15,555
0
3,984
9,905
9,134
0
L
King Arthur
FadedCDXXFreak
King Arthur
15,431
1,356
1,252
5,778
24,416
20,472
145
13,251
11,165
0
28,690
W
16,626
1,018
566
1,185
9,349
5,013
0
2,972
6,377
38,183
0
W
Danzaburou
KillerHulk1231
Danzaburou
17,362
8,166
1,295
1,682
11,985
6,824
341
3,370
8,615
0
25,815
L
Fafnir
Kioxei
Fafnir
0
0
0
0
0
0
0
0
0
0
0
W
12,472
4,408
699
3,318
14,464
16,945
0
4,239
10,225
18,631
1,942
L
Chang'e
ShaunV06
Chang'e
7,751
1,346
9,020
8,728
15,948
6,068
0
9,789
6,159
19,150
93
L
Chaac
hunter737
Chaac
20,322
1,711
919
10,736
27,917
23,325
45
15,846
12,071
0
37,454
L
7,434
232
2,477
1,173
11,341
4,202
1,168
8,492
2,849
19,752
549
W
15,669
941
1,331
1,937
6,698
4,711
96
320
6,378
28,413
776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,457
Gold Earned
43,406
128
Minions Killed
134
0
Camps Cleared
0
1,041,829
Distance Traveled
831,410
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,592
716
3
0
0
226,246
0
L
King Arthur
9,690
808
35
3
0
186,128
0
W
Thoth
10,294
858
60
5
0
218,184
0
W
Danzaburou
9,145
762
15
1
0
176,803
0
L
Fafnir
6,280
523
0
0
0
2,825
0
W
Atlas
9,255
771
12
1
0
221,750
0
L
Chang'e
8,926
744
25
2
0
199,746
0
L
Chaac
9,565
797
39
3
0
225,605
0
L
Nox
8,945
745
35
3
0
217,106
0
W
Anubis
8,171
681
38
3
0
198,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role