Player Matchup

Zeus
Zeus
DearcS
Zeus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,689 Elo+
Solo
Guan Yu
Guan Yu
DukeJukes
Guan Yu
Level 199
God Stats
1W - 5L
1,500 SR
Queue Stats
88W - 97L
1,402 Elo+
Party 1
Janus
Janus
KILLAKIRBYKID
Janus
Level 217
God Stats
8W - 11L
1,797 SR
Queue Stats
426W - 439L
1,538 Elo+
Solo
Raijin
Raijin
PHILLYWOLF7506
Raijin
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 135L
1,568 Elo+
Party 1
Ne Zha
Ne Zha
whytel3oi
Ne Zha
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 66L
1,539 Elo+
Solo
Team Averages
Level 174
1,559 SR
1,547 Elo+

VS

Team Averages
Level 171
1,443 SR
1,561 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BadlyBurnt
Thor
Level 212
God Stats
1W - 5L
1,431 SR
Queue Stats
149W - 144L
1,550 Elo+
Solo
Apollo
Apollo
Magiconjah
Apollo
Level 127
God Stats
3W - 4L
1,282 SR
Queue Stats
260W - 257L
1,594 Elo+
Solo
Kukulkan
Kukulkan
SoundWave291
Kukulkan
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,632 Elo+
Solo
Nike
Nike
original__alien
Nike
Level 236
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 108L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
DearcS
Zeus
14
1 / 2 / 6
7,494
681
10,273
7,289
2,775
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
DukeJukes
Guan Yu
15
5 / 1 / 2
8,745
795
7,961
14,169
11,188
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 2 / 1
7,463
678
10,256
7,299
2,769
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 3 / 7
7,130
648
7,708
9,704
3,959
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
whytel3oi
Ne Zha
13
2 / 5 / 2
7,577
689
12,451
11,970
6,097
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
16
2 / 2 / 9
9,225
839
7,343
11,530
4,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 9
8,648
786
5,938
16,892
8,614
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
Magiconjah
Apollo
15
1 / 1 / 8
8,510
774
8,468
9,306
3,742
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
SoundWave291
Kukulkan
17
4 / 1 / 8
9,946
904
14,462
6,434
2,804
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 3 / 5
9,199
836
9,483
15,811
12,764
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
9
Kills
13
13
Deaths
9
18
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
2
2
9
3.25
W
2
2
9
3.25
L
Zeus
DearcS
Zeus
1
2
6
2
L
Guan Yu
DukeJukes
Guan Yu
5
1
2
6
L
1
2
1
0.75
W
Apollo
Magiconjah
Apollo
1
1
8
5
L
0
3
7
1.17
W
Kukulkan
SoundWave291
Kukulkan
4
1
8
8
W
4
3
5
2.17
L
Ne Zha
whytel3oi
Ne Zha
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,649
Damage
45,694
50,431
Taken
59,973
26,788
Mitigated
32,814
23,121
Healing
28,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
7,343
335
4,619
3,868
11,530
4,890
315
6,754
4,776
25,677
0
W
5,938
482
1,469
5,684
16,892
8,614
0
8,675
8,217
0
9,133
L
Zeus
DearcS
Zeus
10,273
76
683
850
7,289
2,775
0
2,451
4,838
18,592
0
L
Guan Yu
DukeJukes
Guan Yu
7,961
246
8,287
8,188
14,169
11,188
0
6,875
7,294
0
12,090
L
10,256
265
640
478
7,299
2,769
0
2,938
4,361
23,053
0
W
Apollo
Magiconjah
Apollo
8,468
4,231
4,248
3,255
9,306
3,742
3,208
4,238
5,068
0
20,406
L
7,708
1,276
710
1,076
9,704
3,959
305
4,685
5,019
17,290
0
W
Kukulkan
SoundWave291
Kukulkan
14,462
1,407
444
903
6,434
2,804
698
2,179
4,255
27,647
0
W
9,483
640
1,355
2,533
15,811
12,764
0
6,391
9,420
1,428
17,319
L
Ne Zha
whytel3oi
Ne Zha
12,451
755
124
2,085
11,970
6,097
0
5,788
6,182
0
23,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,409
Gold Earned
45,528
98
Minions Killed
132
0
Camps Cleared
0
983,457
Distance Traveled
1,061,901
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,225
839
31
3
0
224,002
0
W
Thor
8,648
786
9
1
0
191,462
0
L
Zeus
7,494
681
33
3
0
189,344
0
L
Guan Yu
8,745
795
7
1
0
226,156
0
L
Janus
7,463
678
16
1
0
217,827
0
W
Apollo
8,510
774
22
2
0
234,110
0
L
Raijin
7,130
648
22
2
0
172,057
0
W
Kukulkan
9,946
904
41
4
0
214,409
0
W
Nike
9,199
836
29
3
0
197,918
3
L
Ne Zha
7,577
689
20
2
0
178,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role