Player Matchup

Anhur
Anhur
Silver I
 
Anhur
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Janus
Janus
Bronze III
 
Janus
Bronze III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Maman Brigitte
Maman Brigitte
Gold IV
Darkriderssj03
Maman Brigitte
Gold IV
Level 154
God Stats
9W - 5L
1,577 SR
Queue Stats
71W - 74L
1,604 MMR
Party 3
Nox
Nox
Silver III
MessiLB
Nox
Silver III
Level 129
God Stats
0W - 2L
1,304 SR
Queue Stats
7W - 9L
1,397 MMR
Party 1
Achilles
Achilles
Bronze III
nwash21
Achilles
Bronze III
Level 129
God Stats
3W - 5L
1,244 SR
Queue Stats
57W - 83L
1,488 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,425 SR
1,498 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 160
1,594 SR
1,488 MMR
Agni
Agni
Silver II
DarkDalarius
Agni
Silver II
Level 159
God Stats
13W - 4L
1,500 SR
Queue Stats
61W - 47L
1,492 MMR
Solo
Ullr
Ullr
Gold III
Grubē
Ullr
Gold III
Level 167
God Stats
3W - 4L
1,500 SR
Queue Stats
153W - 152L
1,491 MMR
Solo
Fenrir
Fenrir
Gold II
PR0GRAMMING
Fenrir
Gold II
Level 152
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 52L
1,465 MMR
Solo
Arachne
Arachne
Platinum V
Yuvia
Arachne
Platinum V
Level 169
God Stats
104W - 87L
1,537 SR
Queue Stats
434W - 437L
1,635 MMR
Party 2
Geb
Geb
Gold V
munchmunchmucnh
Geb
Gold V
Level 154
God Stats
7W - 2L
1,933 SR
Queue Stats
61W - 57L
1,359 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
1 / 3 / 0
6,065
551
4,724
8,460
3,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
 
Janus
10
1 / 1 / 0
5,647
513
6,425
6,957
2,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maman Brigitte
Darkriderssj03
Maman Brigitte
10
1 / 3 / 1
5,400
491
4,408
10,852
4,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
7
0 / 3 / 1
4,477
407
2,684
5,127
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
nwash21
Achilles
9
0 / 1 / 1
5,104
464
5,308
11,119
10,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
ThanatosHeimdallrAwilix

VS

Bans
BellonaBake KujiraAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 1
6,868
624
7,689
6,171
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ullr
Grubē
Ullr
13
2 / 0 / 2
7,322
666
5,709
5,729
2,045
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
12
2 / 1 / 1
6,708
610
8,413
9,978
7,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Yuvia
Arachne
10
2 / 1 / 2
5,532
503
3,619
8,792
3,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 1 / 7
5,845
531
3,759
10,245
7,306
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
11
11
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
3
0
0.33
L
Janus
 
Janus
1
1
0
1
W
5
0
1
5.5
L
Maman Brigitte
Darkriderssj03
Maman Brigitte
1
3
1
0.5
W
Ullr
Grubē
Ullr
2
0
2
3
L
Nox
0
3
1
0.17
W
Fenrir
2
1
1
2.5
W
Arachne
Yuvia
Arachne
2
1
2
3
W
0
1
7
3.5
L
Achilles
nwash21
Achilles
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,549
Damage
29,189
42,515
Taken
40,915
21,797
Mitigated
22,211
12,031
Healing
13,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,724
3,196
0
2,055
8,460
3,041
0
727
7,733
0
47,563
L
Janus
 
Janus
6,425
612
0
420
6,957
2,651
0
4,215
2,525
42,404
668
W
7,689
1,060
0
1,468
6,171
2,448
0
3,885
2,020
52,963
0
L
Maman Brigitte
Darkriderssj03
Maman Brigitte
4,408
368
0
4,517
10,852
4,071
0
3,020
7,636
38,607
763
W
Ullr
Grubē
Ullr
5,709
3,642
0
4,281
5,729
2,045
2,641
687
5,042
0
65,306
L
Nox
2,684
220
0
710
5,127
1,953
38
2,653
2,353
17,325
393
W
Fenrir
8,413
2,849
0
1,962
9,978
7,086
0
672
8,513
0
41,020
W
Arachne
Yuvia
Arachne
3,619
2,690
0
4,116
8,792
3,326
0
3,544
5,160
0
31,733
W
3,759
628
0
1,805
10,245
7,306
0
3,717
6,363
16,709
0
L
Achilles
nwash21
Achilles
5,308
1,484
0
4,329
11,119
10,081
0
340
10,149
0
29,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,693
Gold Earned
32,275
311
Minions Killed
357
0
Camps Cleared
0
1,041,123
Distance Traveled
1,142,365
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,065
551
87
8
0
182,189
2
L
Janus
5,647
513
87
8
0
249,918
0
W
Agni
6,868
624
92
8
0
237,105
1
L
Maman Brigitte
5,400
491
66
6
0
233,754
2
W
Ullr
7,322
666
125
11
0
203,883
3
L
Nox
4,477
407
32
3
0
166,537
0
W
Fenrir
6,708
610
68
6
0
212,335
4
W
Arachne
5,532
503
55
5
0
259,073
0
W
Geb
5,845
531
17
2
0
229,969
2
L
Achilles
5,104
464
39
4
0
208,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role