Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
GRIMMSKULL6967
Sylvanus
Level 65
God Stats
5W - 1L
1,795 SR
Queue Stats
106W - 85L
1,585 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SS5RunNGun
Ah Muzen Cab
Level 109
God Stats
11W - 6L
1,630 SR
Queue Stats
33W - 36L
1,384 Elo+
Solo
Thanatos
Thanatos
aririfa
Thanatos
Level 89
God Stats
5W - 8L
1,318 SR
Queue Stats
120W - 106L
1,520 Elo+
Solo
Surtr
Surtr
tc2299
Surtr
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 10L
1,572 Elo+
Solo
Team Averages
Level 87
1,548 SR
1,512 Elo+

VS

Team Averages
Level 115
1,523 SR
1,461 Elo+
Poseidon
Poseidon
HanLovo
Poseidon
Level 67
God Stats
6W - 4L
1,455 SR
Queue Stats
115W - 110L
1,487 Elo+
Party 1
Mulan
Mulan
ImJosie
Mulan
Level 127
God Stats
6W - 5L
1,789 SR
Queue Stats
132W - 132L
1,543 Elo+
Party 1
Sol
Sol
R0manR3l0ad3d
Sol
Level 129
God Stats
1W - 3L
1,251 SR
Queue Stats
80W - 84L
1,423 Elo+
Solo
Fenrir
Fenrir
deJakeman101
Fenrir
Level 127
God Stats
18W - 5L
1,622 SR
Queue Stats
93W - 71L
1,455 Elo+
Solo
Aphrodite
Aphrodite
gbear1301
Aphrodite
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
40W - 44L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
0 / 4 / 1
6,627
473
6,400
8,614
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
11
1 / 3 / 2
5,967
426
6,000
13,314
10,124
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ah Muzen Cab
SS5RunNGun
Ah Muzen Cab
11
1 / 2 / 2
6,596
471
3,214
10,189
4,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
aririfa
Thanatos
14
6 / 5 / 2
8,026
573
7,728
15,441
6,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Surtr
tc2299
Surtr
12
2 / 6 / 1
7,517
537
7,790
15,959
7,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
HanLovo
Poseidon
15
6 / 5 / 1
8,841
632
10,105
10,904
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
ImJosie
Mulan
15
6 / 0 / 2
8,909
636
9,234
10,699
7,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
3 / 2 / 1
7,457
533
10,166
6,562
2,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Fenrir
15
4 / 1 / 4
8,129
581
8,287
12,792
6,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Aphrodite
gbear1301
Aphrodite
12
1 / 2 / 6
7,452
532
6,048
10,690
9,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
10
Kills
20
20
Deaths
10
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
4
1
0.13
L
Sylvanus
1
3
2
0.67
W
Poseidon
HanLovo
Poseidon
6
5
1
1.3
W
Mulan
ImJosie
Mulan
6
0
2
7
W
3
2
1
1.75
L
Ah Muzen Cab
SS5RunNGun
Ah Muzen Cab
1
2
2
1
L
Thanatos
aririfa
Thanatos
6
5
2
1.4
W
Fenrir
4
1
4
6
W
Aphrodite
gbear1301
Aphrodite
1
2
6
2
L
Surtr
tc2299
Surtr
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,132
Damage
43,840
63,517
Taken
51,647
30,816
Mitigated
29,249
21,365
Healing
17,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
6,400
333
0
1,883
8,614
2,607
0
0
8,614
47,472
804
L
Sylvanus
6,000
1,407
1,023
4,524
13,314
10,124
0
6,873
6,441
30,246
735
W
Poseidon
HanLovo
Poseidon
10,105
2,150
0
2,582
10,904
3,135
178
161
10,743
64,052
140
W
Mulan
ImJosie
Mulan
9,234
1,577
0
3,718
10,699
7,689
0
5,423
5,276
0
62,350
W
10,166
4,216
0
1,153
6,562
2,111
646
1,857
4,705
44,684
8,619
L
Ah Muzen Cab
SS5RunNGun
Ah Muzen Cab
3,214
1,068
0
386
10,189
4,122
0
6,858
3,331
0
48,943
L
Thanatos
aririfa
Thanatos
7,728
2,564
0
10,320
15,441
6,217
0
2,010
13,431
0
58,268
W
Fenrir
8,287
1,446
0
2,655
12,792
6,583
50
2,233
10,559
0
73,507
W
Aphrodite
gbear1301
Aphrodite
6,048
707
1,903
5,613
10,690
9,731
73
2,708
7,982
28,475
0
L
Surtr
tc2299
Surtr
7,790
2,413
0
3,229
15,959
7,746
6
10,344
5,615
365
44,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,733
Gold Earned
40,788
352
Minions Killed
455
0
Camps Cleared
0
1,304,971
Distance Traveled
1,366,380
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,627
473
80
6
0
270,944
0
L
Sylvanus
5,967
426
36
3
0
214,459
1
W
Poseidon
8,841
632
112
8
0
246,539
4
W
Mulan
8,909
636
102
7
0
301,011
4
W
Sol
7,457
533
88
6
0
258,083
0
L
Ah Muzen Cab
6,596
471
81
6
0
272,502
1
L
Thanatos
8,026
573
85
6
0
296,437
0
W
Fenrir
8,129
581
101
7
0
321,603
4
W
Aphrodite
7,452
532
52
4
0
239,144
5
L
Surtr
7,517
537
70
5
0
250,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role