Player Matchup

Mercury
Mercury
Gold II
HoldTheseLzho3
Mercury
Gold II
Level 155
God Stats
10W - 11L
1,606 SR
Queue Stats
275W - 261L
1,689 MMR
Party 3
Anhur
Anhur
Gold II
OGDecrium
Anhur
Gold II
Level 82
God Stats
3W - 2L
1,578 SR
Queue Stats
38W - 33L
1,686 MMR
Party 1
Vamana
Vamana
Gold I
TopsBℓooby
Vamana
Gold I
Level 191
God Stats
3W - 3L
1,430 SR
Queue Stats
129W - 124L
1,691 MMR
Solo
Bacchus
Bacchus
Platinum IV
Zzgian123zZ
Bacchus
Platinum IV
Level 106
God Stats
3W - 4L
1,500 SR
Queue Stats
266W - 261L
1,705 MMR
Party 3
Ah Muzen Cab
Ah Muzen Cab
Platinum V
bRunner1013
Ah Muzen Cab
Platinum V
Level 162
God Stats
8W - 2L
1,704 SR
Queue Stats
98W - 90L
1,739 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 139
1,564 SR
1,702 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 137
1,498 SR
1,702 MMR
Osiris
Osiris
Gold II
GetRektLmao
Osiris
Gold II
Level 149
God Stats
0W - 3L
1,190 SR
Queue Stats
191W - 190L
1,688 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
Glendora_Wint
Kumbhakarna
Gold V
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 62L
1,709 MMR
Party 2
Hou Yi
Hou Yi
Gold II
MTSP33D
Hou Yi
Gold II
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,686 MMR
Solo
Discordia
Discordia
Platinum V
Sauce__Alfredo
Discordia
Platinum V
Level 157
God Stats
26W - 19L
1,740 SR
Queue Stats
162W - 156L
1,716 MMR
Solo
Ne Zha
Ne Zha
Gold V
UnwindingSole
Ne Zha
Gold V
Level 171
God Stats
0W - 1L
1,558 SR
Queue Stats
49W - 32L
1,709 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
6,393
533
5,247
8,667
3,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
OGDecrium
Anhur
12
1 / 1 / 4
6,385
532
6,168
7,222
2,594
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
13
4 / 0 / 2
8,028
669
12,450
11,876
12,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Zzgian123zZ
Bacchus
10
1 / 1 / 3
6,123
510
5,602
8,086
7,848
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
bRunner1013
Ah Muzen Cab
13
1 / 0 / 2
7,158
597
1,834
3,457
1,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
SusanoMaman BrigitteKukulkanJanus

VS

Bans
Ao KuangThanatosBake KujiraHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
0 / 5 / 0
6,144
512
7,552
16,047
17,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
Glendora_Wint
Kumbhakarna
7
0 / 2 / 1
5,132
428
2,928
11,108
6,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
MTSP33D
Hou Yi
9
2 / 2 / 0
5,703
475
4,243
7,529
2,333
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Sauce__Alfredo
Discordia
12
1 / 0 / 0
6,644
554
1,701
2,794
773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 0 / 3
6,111
509
4,548
10,523
4,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
9
Kills
3
3
Deaths
9
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
5
0
0
L
Kumbhakarna
Glendora_Wint
Kumbhakarna
0
2
1
0.25
W
2
1
2
3
L
Hou Yi
MTSP33D
Hou Yi
2
2
0
1
W
Anhur
OGDecrium
Anhur
1
1
4
3
L
Discordia
Sauce__Alfredo
Discordia
1
0
0
1
W
Vamana
4
0
2
5
L
0
0
3
1.5
W
Bacchus
Zzgian123zZ
Bacchus
1
1
3
2.5
W
Ah Muzen Cab
bRunner1013
Ah Muzen Cab
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,301
Damage
20,972
39,308
Taken
48,001
27,863
Mitigated
31,659
10,157
Healing
16,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
7,552
3,920
0
4,220
16,047
17,809
0
210
14,693
0
49,972
L
Kumbhakarna
Glendora_Wint
Kumbhakarna
2,928
763
0
3,467
11,108
6,104
0
2,736
8,325
10,055
652
W
5,247
1,953
0
396
8,667
3,303
0
953
7,618
0
49,639
L
Hou Yi
MTSP33D
Hou Yi
4,243
2,793
0
2,459
7,529
2,333
0
1,938
5,591
0
38,817
W
Anhur
OGDecrium
Anhur
6,168
3,744
0
3,536
7,222
2,594
0
1,239
5,945
0
53,918
L
Discordia
Sauce__Alfredo
Discordia
1,701
198
0
500
2,794
773
0
0
2,794
47,676
1,388
W
Vamana
12,450
6,706
0
4,622
11,876
12,951
0
104
11,772
165
67,262
L
4,548
1,112
0
5,572
10,523
4,640
0
553
9,876
0
55,474
W
Bacchus
Zzgian123zZ
Bacchus
5,602
1,363
0
1,266
8,086
7,848
0
1,056
6,985
23,291
619
W
Ah Muzen Cab
bRunner1013
Ah Muzen Cab
1,834
266
0
337
3,457
1,167
0
460
2,765
0
68,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,087
Gold Earned
29,734
446
Minions Killed
388
0
Camps Cleared
0
1,306,257
Distance Traveled
1,221,931
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,144
512
85
7
0
208,596
0
L
Kumbhakarna
5,132
428
10
1
0
243,413
6
W
Mercury
6,393
533
79
7
0
295,035
0
L
Hou Yi
5,703
475
72
6
0
223,078
0
W
Anhur
6,385
532
86
7
0
242,492
0
L
Discordia
6,644
554
119
10
0
250,384
3
W
Vamana
8,028
669
108
9
0
223,847
2
L
Ne Zha
6,111
509
102
9
0
296,460
2
W
Bacchus
6,123
510
40
3
0
255,280
8
W
Ah Muzen Cab
7,158
597
133
11
0
289,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role