Player Matchup

Ao Kuang
Ao Kuang
BeauLemic
Ao Kuang
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 22L
1,371 Elo+
Party 1
Odin
Odin
Hades9897
Odin
Level 88
God Stats
5W - 5L
1,713 SR
Queue Stats
24W - 17L
1,503 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Lanren1234
Ah Muzen Cab
Level 129
God Stats
1W - 2L
1,728 SR
Queue Stats
34W - 34L
1,470 Elo+
Party 1
Nox
Nox
STERILENATION
Nox
Level 105
God Stats
0W - 2L
1,104 SR
Queue Stats
8W - 19L
1,333 Elo+
Party 1
Jormungandr
Jormungandr
Twigsthesage
Jormungandr
Level 18
God Stats
0W - 2L
1,132 SR
Queue Stats
2W - 5L
1,423 Elo+
Party 1
Team Averages
Level 80
1,435 SR
1,420 Elo+

VS

Team Averages
Level 89
1,427 SR
1,543 Elo+
Bacchus
Bacchus
BigGlizzyGoblin
Bacchus
Level 54
God Stats
14W - 14L
1,483 SR
Queue Stats
108W - 60L
1,576 Elo+
Party 2
Danzaburou
Danzaburou
HumbleWhiteDude
Danzaburou
Level 119
God Stats
2W - 0L
1,301 SR
Queue Stats
46W - 36L
1,588 Elo+
Solo
Tyr
Tyr
MisterSchmeat
Tyr
Level 131
God Stats
17W - 11L
1,691 SR
Queue Stats
106W - 58L
1,569 Elo+
Party 2
Discordia
Discordia
PrincessNavi
Discordia
Level 35
God Stats
8W - 4L
1,500 SR
Queue Stats
18W - 11L
1,403 Elo+
Solo
He Bo
He Bo
SilvestredLN
He Bo
Level 106
God Stats
2W - 3L
1,159 SR
Queue Stats
34W - 26L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BeauLemic
Ao Kuang
15
1 / 4 / 1
8,143
814
2,503
11,081
8,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
13
0 / 2 / 1
7,313
731
5,189
12,923
11,407
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Muzen Cab
Lanren1234
Ah Muzen Cab
15
1 / 3 / 0
8,056
806
5,731
8,823
4,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 3 / 1
7,777
778
3,349
7,819
3,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Twigsthesage
Jormungandr
14
0 / 0 / 0
7,678
768
2,449
6,321
5,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 7
9,202
920
6,380
7,541
9,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
HumbleWhiteDude
Danzaburou
16
2 / 0 / 6
9,259
926
9,464
6,561
3,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 1 / 6
8,227
823
6,970
11,184
8,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
PrincessNavi
Discordia
17
3 / 0 / 1
9,547
955
9,073
4,045
1,870
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 1 / 6
8,968
897
8,058
5,208
2,052
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
12
12
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BeauLemic
Ao Kuang
1
4
1
0.38
W
3
0
7
6.5
L
Odin
0
2
1
0.25
W
Danzaburou
HumbleWhiteDude
Danzaburou
2
0
6
5
L
Ah Muzen Cab
Lanren1234
Ah Muzen Cab
1
3
0
0.33
W
2
1
6
5
W
Discordia
PrincessNavi
Discordia
3
0
1
3.5
L
0
3
1
0.17
W
2
1
6
5
L
Jormungandr
Twigsthesage
Jormungandr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,221
Damage
39,945
46,967
Taken
34,539
33,939
Mitigated
25,263
4,888
Healing
7,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BeauLemic
Ao Kuang
2,503
312
0
532
11,081
8,565
0
6,226
4,855
22,734
1,002
W
6,380
742
0
1,548
7,541
9,267
30
994
6,506
11,536
3,236
L
Odin
5,189
724
0
3,114
12,923
11,407
0
5,134
7,789
0
12,608
W
Danzaburou
HumbleWhiteDude
Danzaburou
9,464
5,119
0
3,359
6,561
3,175
627
1,366
5,031
0
38,892
L
Ah Muzen Cab
Lanren1234
Ah Muzen Cab
5,731
1,359
272
467
8,823
4,092
759
3,831
4,992
0
26,719
W
6,970
229
0
1,594
11,184
8,899
385
2,649
8,465
0
13,960
W
Discordia
PrincessNavi
Discordia
9,073
311
0
0
4,045
1,870
1,291
1,943
1,979
46,303
0
L
3,349
0
0
382
7,819
3,920
0
2,581
5,238
21,714
499
W
8,058
206
152
789
5,208
2,052
0
893
4,315
33,400
468
L
Jormungandr
Twigsthesage
Jormungandr
2,449
583
0
121
6,321
5,955
0
4,411
1,910
19,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,967
Gold Earned
45,203
184
Minions Killed
277
0
Camps Cleared
0
1,077,376
Distance Traveled
1,145,373
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,143
814
36
4
0
230,558
0
W
Bacchus
9,202
920
21
2
0
230,693
0
L
Odin
7,313
731
17
2
0
226,309
0
W
Danzaburou
9,259
926
76
8
0
196,577
0
L
Ah Muzen Cab
8,056
806
49
5
0
208,996
0
W
Tyr
8,227
823
22
2
0
263,935
0
W
Discordia
9,547
955
91
9
0
208,330
0
L
Nox
7,777
778
43
4
0
214,579
0
W
He Bo
8,968
897
67
7
0
245,838
0
L
Jormungandr
7,678
768
39
4
0
196,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role