Player Matchup

Chronos
Chronos
 
Chronos
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
FatherRokie
Charon
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 98L
1,594 Elo+
Solo
Nike
Nike
Jaung
Nike
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 11L
1,608 Elo+
Party 1
Danzaburou
Danzaburou
KevinDuffleButts
Danzaburou
Level 107
God Stats
3W - 3L
1,543 SR
Queue Stats
20W - 20L
1,507 Elo+
Party 1
Nemesis
Nemesis
downsyndrome87
Nemesis
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 38L
1,527 Elo+
Party 1
Team Averages
Level 88
1,509 SR
1,547 Elo+

VS

Team Averages
Level 71
1,558 SR
1,546 Elo+
Shiva
Shiva
CrimsonGuardian3
Shiva
Level 100
God Stats
30W - 15L
1,741 SR
Queue Stats
880W - 819L
1,565 Elo+
Solo
Arachne
Arachne
Durkic
Arachne
Level 32
God Stats
14W - 15L
1,567 SR
Queue Stats
102W - 88L
1,511 Elo+
Party 2
Amaterasu
Amaterasu
Mornch
Amaterasu
Level 43
God Stats
1W - 1L
1,329 SR
Queue Stats
102W - 101L
1,534 Elo+
Party 2
Anhur
Anhur
Pobshi
Anhur
Level 109
God Stats
54W - 50L
1,339 SR
Queue Stats
472W - 438L
1,558 Elo+
Solo
Kukulkan
Kukulkan
emencess
Kukulkan
Level 72
God Stats
3W - 0L
1,815 SR
Queue Stats
113W - 99L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
2 / 1 / 0
6,262
626
4,450
6,441
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon
7
0 / 4 / 2
4,935
494
3,829
10,183
4,394
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nike
Jaung
Nike
10
1 / 2 / 0
6,017
602
6,002
9,733
5,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
KevinDuffleButts
Danzaburou
9
2 / 7 / 0
5,303
530
4,869
11,294
2,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
0 / 2 / 2
5,352
535
3,075
7,518
2,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 7
7,068
707
8,553
9,102
7,205
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
Durkic
Arachne
11
3 / 0 / 2
5,694
569
4,113
8,531
3,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Amaterasu
Mornch
Amaterasu
12
1 / 1 / 1
6,473
647
4,829
9,731
8,759
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Anhur
Pobshi
Anhur
11
6 / 2 / 5
6,825
683
9,622
6,192
2,281
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
emencess
Kukulkan
11
1 / 2 / 1
5,691
569
2,226
5,630
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
16
16
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
1
0
2
W
5
0
7
8.5
W
Arachne
Durkic
Arachne
3
0
2
4
L
Charon
0
4
2
0.25
L
Nike
Jaung
Nike
1
2
0
0.5
L
Danzaburou
KevinDuffleButts
Danzaburou
2
7
0
0.29
W
Amaterasu
Mornch
Amaterasu
1
1
1
1.5
W
Anhur
Pobshi
Anhur
6
2
5
4.25
L
0
2
2
0.5
W
Kukulkan
emencess
Kukulkan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,225
Damage
29,343
45,169
Taken
39,186
17,310
Mitigated
23,678
11,760
Healing
10,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,450
1,989
0
878
6,441
2,231
952
1,335
5,106
42,867
0
W
8,553
2,059
110
2,734
9,102
7,205
0
2,117
6,985
0
28,070
W
Arachne
Durkic
Arachne
4,113
3,243
0
2,353
8,531
3,451
0
2,229
6,302
0
30,157
L
Charon
3,829
680
0
1,425
10,183
4,394
0
0
10,183
13,734
0
L
Nike
Jaung
Nike
6,002
2,234
0
2,484
9,733
5,725
0
0
9,733
0
45,494
L
Danzaburou
KevinDuffleButts
Danzaburou
4,869
2,437
0
2,713
11,294
2,704
0
0
11,294
0
29,662
W
Amaterasu
Mornch
Amaterasu
4,829
1,671
0
1,792
9,731
8,759
0
0
8,981
0
48,856
W
Anhur
Pobshi
Anhur
9,622
6,756
0
2,282
6,192
2,281
0
1,685
4,507
0
46,334
L
3,075
1,253
0
4,260
7,518
2,256
0
753
6,765
0
35,863
W
Kukulkan
emencess
Kukulkan
2,226
372
0
1,625
5,630
1,982
0
2,248
3,382
42,706
2,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,869
Gold Earned
31,751
305
Minions Killed
318
0
Camps Cleared
0
1,011,470
Distance Traveled
1,067,871
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,262
626
97
10
0
212,790
0
W
Shiva
7,068
707
36
4
0
223,842
0
W
Arachne
5,694
569
54
5
0
256,755
0
L
Charon
4,935
494
15
2
0
166,068
0
L
Nike
6,017
602
82
8
0
186,277
0
L
Danzaburou
5,303
530
45
5
0
191,483
0
W
Amaterasu
6,473
647
79
8
0
188,619
0
W
Anhur
6,825
683
69
7
0
202,668
0
L
Nemesis
5,352
535
66
7
0
254,852
0
W
Kukulkan
5,691
569
80
8
0
195,987
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role