Player Matchup

Ra
Ra
 
Ra
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Jakelilopickle
Poseidon
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
193W - 190L
1,344 Elo+
Solo
Tsukuyomi
Tsukuyomi
OdiS_isWacK53
Tsukuyomi
Level 123
God Stats
4W - 1L
1,500 SR
Queue Stats
69W - 68L
1,438 Elo+
Solo
Xing Tian
Xing Tian
Trixx7882
Xing Tian
Level 58
God Stats
8W - 1L
1,816 SR
Queue Stats
285W - 276L
1,493 Elo+
Solo
He Bo
He Bo
sincranize
He Bo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,372 Elo+
Solo
Team Averages
Level 82
1,563 SR
1,429 Elo+

VS

Team Averages
Level 118
1,453 SR
1,502 Elo+
Discordia
Discordia
AngelDusty6
Discordia
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
291W - 313L
1,436 Elo+
Party 1
Amaterasu
Amaterasu
Dweeberz
Amaterasu
Level 144
God Stats
4W - 2L
1,267 SR
Queue Stats
327W - 363L
1,376 Elo+
Solo
Horus
Horus
JerryTheSail0r
Horus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,462 Elo+
Solo
Sol
Sol
Just_The_Tryhard
Sol
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,706 Elo+
Party 1
Surtr
Surtr
xli3N3GATIVElix
Surtr
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 63L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 2 / 13
8,197
820
7,659
11,905
7,356
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Poseidon
16
4 / 1 / 11
8,671
867
13,007
8,583
4,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tsukuyomi
OdiS_isWacK53
Tsukuyomi
15
5 / 2 / 6
8,827
883
10,660
9,580
4,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Trixx7882
Xing Tian
15
6 / 2 / 10
9,552
955
6,311
15,723
18,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

He Bo
14
4 / 4 / 10
8,343
834
10,521
10,655
4,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AngelDusty6
Discordia
13
1 / 3 / 4
7,267
727
9,983
6,939
3,553
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Dweeberz
Amaterasu
11
0 / 6 / 6
6,707
671
3,307
13,660
9,912
16
3 / 3 / 7
8,414
841
9,746
12,593
14,991
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
3 / 3 / 3
7,798
780
9,204
9,516
4,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 5 / 3
7,933
793
9,061
13,909
12,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
33
20
Kills
10
11
Deaths
20
50
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
2
13
3.75
L
Discordia
AngelDusty6
Discordia
1
3
4
1
L
Amaterasu
Dweeberz
Amaterasu
0
6
6
0.5
W
Poseidon
4
1
11
9.5
L
3
3
7
2.17
L
3
3
3
1.5
W
Tsukuyomi
OdiS_isWacK53
Tsukuyomi
5
2
6
4
W
Xing Tian
Trixx7882
Xing Tian
6
2
10
5.5
W
He Bo
4
4
10
2.25
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,158
Damage
41,301
56,446
Taken
56,617
39,564
Mitigated
46,104
30,151
Healing
16,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,659
698
10,967
6,504
11,905
7,356
17
3,596
8,309
16,574
146
L
Discordia
AngelDusty6
Discordia
9,983
1,019
835
1,240
6,939
3,553
120
4,900
1,974
21,730
827
L
Amaterasu
Dweeberz
Amaterasu
3,307
1,018
189
2,415
13,660
9,912
0
8,550
5,110
0
10,045
W
Poseidon
13,007
1,622
803
503
8,583
4,560
933
4,229
4,354
31,336
0
L
9,746
3,914
1,754
3,611
12,593
14,991
0
8,006
4,587
0
14,623
L
9,204
1,331
932
3,203
9,516
4,723
0
6,099
3,417
17,127
0
W
Tsukuyomi
OdiS_isWacK53
Tsukuyomi
10,660
1,627
2,692
2,026
9,580
4,918
570
3,814
5,766
0
26,905
W
Xing Tian
Trixx7882
Xing Tian
6,311
858
2,633
3,023
15,723
18,350
0
5,018
10,705
9,066
792
W
He Bo
10,521
414
0
1,000
10,655
4,380
0
2,104
8,551
16,333
0
L
9,061
1,774
543
1,408
13,909
12,925
28
8,915
4,856
405
20,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,590
Gold Earned
38,119
137
Minions Killed
89
0
Camps Cleared
0
1,014,822
Distance Traveled
888,054
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,197
820
32
3
0
185,655
0
L
Discordia
7,267
727
24
2
0
182,583
0
L
Amaterasu
6,707
671
2
0
0
173,808
0
W
Poseidon
8,671
867
43
4
0
205,881
0
L
Horus
8,414
841
11
1
0
183,109
0
L
Sol
7,798
780
28
3
0
166,199
0
W
Tsukuyomi
8,827
883
42
4
0
214,492
0
W
Xing Tian
9,552
955
1
0
0
217,555
0
W
He Bo
8,343
834
19
2
0
191,239
0
L
Surtr
7,933
793
24
2
0
182,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role