Player Matchup

Anhur
Anhur
FearLuBu
Anhur
Level 77
God Stats
3W - 3L
1,500 SR
Queue Stats
613W - 608L
1,464 Elo+
Party 1
Hou Yi
Hou Yi
MrxRiddle
Hou Yi
Level 84
God Stats
2W - 4L
1,285 SR
Queue Stats
276W - 236L
1,363 Elo+
Party 2
Cabrakan
Cabrakan
OniSmoke
Cabrakan
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
166W - 195L
1,571 Elo+
Solo
Sol
Sol
Razgriz320
Sol
Level 26
God Stats
1W - 3L
1,285 SR
Queue Stats
73W - 72L
1,420 Elo+
Party 1
Serqet
Serqet
VenusxViolet
Serqet
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
267W - 275L
1,500 Elo+
Party 2
Team Averages
Level 48
1,414 SR
1,464 Elo+

VS

Team Averages
Level 50
1,598 SR
1,470 Elo+
Mercury
Mercury
 
Mercury
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
IzaGray
Serqet
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,292 Elo+
Solo
Cthulhu
Cthulhu
MrUncl3ir0h02
Cthulhu
Level 18
God Stats
3W - 2L
1,989 SR
Queue Stats
32W - 47L
1,543 Elo+
Party 3
Cernunnos
Cernunnos
NewToOnlyFanss
Cernunnos
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 43L
1,495 Elo+
Party 3
Tsukuyomi
Tsukuyomi
temp-07805355
Tsukuyomi
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 59L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FearLuBu
Anhur
13
2 / 5 / 9
7,474
747
3,261
8,801
3,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hou Yi
MrxRiddle
Hou Yi
14
6 / 4 / 6
8,189
819
9,035
8,161
4,333
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
OniSmoke
Cabrakan
14
4 / 2 / 7
7,990
799
9,492
14,052
16,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 3 / 13
7,922
792
8,268
6,766
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
13
2 / 3 / 11
8,047
805
1,814
7,999
9,581
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
4 / 6 / 4
8,305
831
5,584
8,936
3,963
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serqet
IzaGray
Serqet
13
0 / 2 / 2
7,636
764
1,962
6,223
6,757
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
15
4 / 2 / 12
8,668
867
13,141
9,849
10,537
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cernunnos
NewToOnlyFanss
Cernunnos
16
4 / 1 / 8
9,455
946
11,648
8,308
4,353
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
temp-07805355
Tsukuyomi
15
5 / 5 / 9
8,768
877
8,785
9,273
4,556
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
52
16
Kills
17
17
Deaths
16
46
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
6
4
1
L
Anhur
FearLuBu
Anhur
2
5
9
1.3
W
Serqet
IzaGray
Serqet
0
2
2
0.5
W
Cthulhu
4
2
12
5
L
Hou Yi
MrxRiddle
Hou Yi
6
4
6
2.25
W
Cernunnos
NewToOnlyFanss
Cernunnos
4
1
8
8
L
Cabrakan
OniSmoke
Cabrakan
4
2
7
3.75
L
2
3
13
2.83
L
Serqet
2
3
11
2.5
W
Tsukuyomi
temp-07805355
Tsukuyomi
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,870
Damage
41,120
45,779
Taken
42,589
36,991
Mitigated
30,166
12,620
Healing
10,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,584
1,518
718
611
8,936
3,963
0
3,689
4,928
0
10,307
L
Anhur
FearLuBu
Anhur
3,261
1,643
862
1,196
8,801
3,537
0
2,823
5,882
0
9,172
W
Serqet
IzaGray
Serqet
1,962
403
0
719
6,223
6,757
264
2,512
3,526
0
3,874
W
Cthulhu
13,141
131
566
810
9,849
10,537
27
2,650
6,899
25,204
530
L
Hou Yi
MrxRiddle
Hou Yi
9,035
3,350
286
450
8,161
4,333
0
3,475
4,686
0
24,910
W
Cernunnos
NewToOnlyFanss
Cernunnos
11,648
4,130
1,687
3,753
8,308
4,353
237
3,800
4,316
0
31,129
L
Cabrakan
OniSmoke
Cabrakan
9,492
1,207
123
6,665
14,052
16,739
0
2,916
10,860
12,076
151
L
8,268
1,690
0
1,624
6,766
2,801
0
2,033
4,733
19,210
0
L
Serqet
1,814
282
266
1,148
7,999
9,581
0
1,608
6,271
0
4,183
W
Tsukuyomi
temp-07805355
Tsukuyomi
8,785
2,175
526
799
9,273
4,556
699
4,160
4,885
0
15,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,622
Gold Earned
42,832
101
Minions Killed
106
0
Camps Cleared
0
821,651
Distance Traveled
938,844
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,305
831
13
1
0
185,667
0
L
Anhur
7,474
747
15
2
0
145,126
0
W
Serqet
7,636
764
9
1
0
167,795
0
W
Cthulhu
8,668
867
20
2
0
210,510
0
L
Hou Yi
8,189
819
40
4
0
175,403
0
W
Cernunnos
9,455
946
53
5
0
192,765
0
L
Cabrakan
7,990
799
8
1
0
148,498
0
L
Sol
7,922
792
31
3
0
164,520
0
L
Serqet
8,047
805
7
1
0
188,104
0
W
Tsukuyomi
8,768
877
11
1
0
182,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role