Player Matchup

Charon
Charon
Gold I
 
Charon
Gold I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ishtar
Ishtar
Gold V
DIESEL92
Ishtar
Gold V
Level 147
God Stats
4W - 1L
1,570 SR
Queue Stats
13W - 9L
1,615 MMR
Party 3
Sun Wukong
Sun Wukong
Gold I
GinyuSpecial
Sun Wukong
Gold I
Level 165
God Stats
1W - 0L
1,210 SR
Queue Stats
65W - 59L
1,671 MMR
Party 1
Thanatos
Thanatos
Gold III
itsKingJae
Thanatos
Gold III
Level 178
God Stats
2W - 2L
1,500 SR
Queue Stats
140W - 116L
1,735 MMR
Party 3
Nu Wa
Nu Wa
Gold III
malik6721
Nu Wa
Gold III
Level 159
God Stats
1W - 4L
1,500 SR
Queue Stats
291W - 279L
1,678 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 150
1,456 SR
1,640 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 145
1,579 SR
1,639 MMR
Ao Kuang
Ao Kuang
Gold II
 
Ao Kuang
Gold II
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum V
JamZKarma
Ra
Platinum V
Level 273
God Stats
8W - 4L
1,945 SR
Queue Stats
137W - 99L
1,790 MMR
Party 2
Bellona
Bellona
Gold III
Kålel
Bellona
Gold III
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 32L
1,677 MMR
Solo
Atlas
Atlas
Gold IV
TamalesDchivo
Atlas
Gold IV
Level 157
God Stats
11W - 11L
1,450 SR
Queue Stats
144W - 117L
1,557 MMR
Party 2
Apollo
Apollo
Gold II
oFangs
Apollo
Gold II
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 99L
1,669 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
1 / 2 / 7
6,307
526
4,639
11,262
7,370
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
DIESEL92
Ishtar
12
0 / 1 / 2
6,213
518
2,625
6,988
2,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
GinyuSpecial
Sun Wukong
12
0 / 0 / 1
6,757
563
6,324
7,915
5,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
itsKingJae
Thanatos
13
8 / 1 / 5
7,379
615
13,565
10,957
4,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
malik6721
Nu Wa
13
5 / 2 / 5
7,257
605
8,375
6,489
2,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Bake KujiraVamanaKukulkan

VS

Bans
HachimanThorAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
1 / 5 / 2
5,920
493
6,654
12,975
4,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 6 / 2
6,326
527
5,858
9,114
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
Kålel
Bellona
14
0 / 0 / 1
7,355
613
4,485
9,437
10,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 2 / 2
6,957
580
5,102
11,713
8,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
oFangs
Apollo
12
1 / 1 / 0
7,075
590
3,684
7,318
2,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
14
Kills
6
6
Deaths
14
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
2
7
2.25
L
Ao Kuang
 
Ao Kuang
1
5
2
0.4
W
Ishtar
DIESEL92
Ishtar
0
1
2
1
W
Sun Wukong
GinyuSpecial
Sun Wukong
0
0
1
0.5
L
1
6
2
0.33
L
Bellona
Kålel
Bellona
0
0
1
0.5
L
3
2
2
2
W
Thanatos
itsKingJae
Thanatos
8
1
5
10.5
W
Nu Wa
malik6721
Nu Wa
5
2
5
3.75
L
Apollo
oFangs
Apollo
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,528
Damage
25,783
43,611
Taken
50,557
22,966
Mitigated
28,094
16,113
Healing
16,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
4,639
846
0
2,270
11,262
7,370
13
3,936
7,232
18,120
0
L
Ao Kuang
 
Ao Kuang
6,654
2,314
0
4,288
12,975
4,390
0
1,818
10,997
38,676
0
W
Ishtar
DIESEL92
Ishtar
2,625
1,563
0
2,104
6,988
2,738
0
2,493
4,495
0
53,227
W
Sun Wukong
GinyuSpecial
Sun Wukong
6,324
992
0
1,761
7,915
5,487
0
327
7,588
0
58,607
L
5,858
368
204
1,155
9,114
2,775
26
3,468
5,418
57,664
0
L
Bellona
Kålel
Bellona
4,485
1,428
0
3,626
9,437
10,003
0
538
8,833
1,892
59,895
L
5,102
1,902
0
3,447
11,713
8,372
0
4,573
6,878
18,292
2,250
W
Thanatos
itsKingJae
Thanatos
13,565
5,016
0
9,228
10,957
4,853
11
5,345
5,473
0
62,861
W
Nu Wa
malik6721
Nu Wa
8,375
1,520
0
750
6,489
2,518
0
5,145
1,273
44,474
0
L
Apollo
oFangs
Apollo
3,684
2,720
0
3,530
7,318
2,554
0
1,835
5,417
0
61,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,913
Gold Earned
33,633
395
Minions Killed
399
0
Camps Cleared
0
1,214,964
Distance Traveled
1,218,434
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,307
526
18
2
0
241,587
3
L
Ao Kuang
5,920
493
53
4
0
265,192
0
W
Ishtar
6,213
518
97
8
0
217,199
2
W
Sun Wukong
6,757
563
110
9
0
242,120
0
L
Ra
6,326
527
93
8
0
252,388
0
L
Bellona
7,355
613
117
10
0
234,944
3
L
Atlas
6,957
580
22
2
0
250,089
0
W
Thanatos
7,379
615
87
7
0
275,826
0
W
Nu Wa
7,257
605
83
7
0
238,232
1
L
Apollo
7,075
590
114
10
0
215,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role