Player Matchup

Serqet
Serqet
ElevatedInigma
Serqet
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 117L
1,523 Elo+
Party 1
Gilgamesh
Gilgamesh
Gangring
Gilgamesh
Level 87
God Stats
2W - 10L
1,219 SR
Queue Stats
16W - 23L
1,053 Elo+
Solo
Neith
Neith
KingYeriel
Neith
Level 107
God Stats
1W - 2L
1,493 SR
Queue Stats
48W - 45L
1,557 Elo+
Party 1
Janus
Janus
YisusC
Janus
Level 166
God Stats
4W - 7L
1,500 SR
Queue Stats
242W - 185L
1,927 Elo+
Solo
Ymir
Ymir
deathroller6
Ymir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,595 Elo+
Solo
Team Averages
Level 120
1,442 SR
1,531 Elo+

VS

Team Averages
Level 155
1,650 SR
1,493 Elo+
Ares
Ares
MasterDragoonJ
Ares
Level 197
God Stats
5W - 0L
1,817 SR
Queue Stats
67W - 67L
1,381 Elo+
Solo
Charybdis
Charybdis
NRL NINJA
Charybdis
Level 171
God Stats
14W - 20L
1,775 SR
Queue Stats
557W - 571L
1,473 Elo+
Solo
Zeus
Zeus
RagiinRhino-
Zeus
Level 125
God Stats
7W - 9L
1,462 SR
Queue Stats
250W - 262L
1,514 Elo+
Solo
Serqet
Serqet
Sawkuma
Serqet
Level 156
God Stats
13W - 8L
1,691 SR
Queue Stats
292W - 150L
1,580 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
extermiqp20
Morgan Le Fay
Level 127
God Stats
34W - 27L
1,505 SR
Queue Stats
361W - 354L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,132
1,019
3,560
8,232
4,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Gilgamesh
Gangring
Gilgamesh
12
0 / 4 / 0
7,011
1,002
5,197
10,219
9,219
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
12
0 / 2 / 0
7,034
1,005
1,569
7,766
3,196
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
YisusC
Janus
12
0 / 1 / 0
7,469
1,067
11,910
5,175
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 0
6,719
960
1,569
5,313
3,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

267

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 4
8,962
1,280
6,659
6,338
5,619
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
NRL NINJA
Charybdis
13
1 / 0 / 8
7,710
1,101
5,883
5,613
2,585
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 0 / 6
7,941
1,134
8,073
3,785
1,690
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
Sawkuma
Serqet
14
0 / 0 / 8
7,729
1,104
3,582
5,903
5,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
extermiqp20
Morgan Le Fay
13
3 / 0 / 6
8,430
1,204
9,743
5,026
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
43
0
Kills
11
11
Deaths
0
0
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Gilgamesh
Gangring
Gilgamesh
0
4
0
0
L
Neith
0
2
0
0
W
5
0
4
7
W
Charybdis
NRL NINJA
Charybdis
1
0
8
5
W
2
0
6
5
W
Serqet
Sawkuma
Serqet
0
0
8
4
L
Janus
YisusC
Janus
0
1
0
0
L
0
2
0
0
W
Morgan Le Fay
extermiqp20
Morgan Le Fay
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,805
Damage
33,940
36,705
Taken
26,665
22,236
Mitigated
17,378
1,009
Healing
1,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,560
903
0
286
8,232
4,760
0
5,224
2,926
0
11,771
L
Gilgamesh
Gangring
Gilgamesh
5,197
373
0
10
10,219
9,219
0
6,532
3,464
487
11,487
L
Neith
1,569
277
0
190
7,766
3,196
0
4,539
2,585
0
10,910
W
6,659
75
0
291
6,338
5,619
0
3,436
2,902
7,718
0
W
Charybdis
NRL NINJA
Charybdis
5,883
3,294
0
210
5,613
2,585
0
3,252
2,361
0
19,628
W
8,073
1,085
0
0
3,785
1,690
0
2,242
1,543
20,224
25
W
Serqet
Sawkuma
Serqet
3,582
710
201
114
5,903
5,434
0
2,801
2,880
325
11,688
L
Janus
YisusC
Janus
11,910
72
0
0
5,175
2,007
0
3,819
1,038
41,973
0
L
1,569
46
0
523
5,313
3,054
0
3,486
1,334
5,849
0
W
Morgan Le Fay
extermiqp20
Morgan Le Fay
9,743
608
0
229
5,026
2,050
0
2,235
2,365
28,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,365
Gold Earned
40,772
138
Minions Killed
149
6
Camps Cleared
5
641,084
Distance Traveled
733,511
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,132
1,019
23
3
2
140,340
0
L
Gilgamesh
7,011
1,002
13
2
0
136,245
0
L
Neith
7,034
1,005
21
3
2
116,310
0
W
Ares
8,962
1,280
6
1
0
157,898
0
W
Charybdis
7,710
1,101
40
6
0
129,491
0
W
Zeus
7,941
1,134
28
4
2
128,823
0
W
Serqet
7,729
1,104
25
4
0
158,393
0
L
Janus
7,469
1,067
72
10
0
152,005
0
L
Ymir
6,719
960
9
1
2
96,184
0
W
Morgan Le Fay
8,430
1,204
50
7
3
158,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role