Player Matchup

Bacchus
Bacchus
A FAT POPTART
Bacchus
Level 109
God Stats
2W - 1L
1,719 SR
Queue Stats
26W - 26L
1,505 Elo+
Party 1
Xbalanque
Xbalanque
LorenjiCampachi
Xbalanque
Level 155
God Stats
8W - 4L
1,704 SR
Queue Stats
103W - 98L
1,512 Elo+
Party 1
Chiron
Chiron
victorrewade
Chiron
Level 144
God Stats
16W - 8L
1,695 SR
Queue Stats
135W - 140L
1,483 Elo+
Party 1
Team Averages
Level 136
1,706 SR
1,500 Elo+

VS

Team Averages
Level 100
1,570 SR
1,515 Elo+
Charon
Charon
Eat That Rat
Charon
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,679 Elo+
Solo
Skadi
Skadi
EpicDaftMan
Skadi
Level 71
God Stats
6W - 3L
1,711 SR
Queue Stats
24W - 30L
1,557 Elo+
Party 2
Nu Wa
Nu Wa
LunaPug
Nu Wa
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
3 / 1 / 8
7,587
759
5,718
7,751
7,857
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
LorenjiCampachi
Xbalanque
13
4 / 0 / 6
8,046
805
9,421
6,991
2,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
14
5 / 0 / 6
8,065
807
7,075
6,838
2,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
10
1 / 4 / 0
6,295
630
5,607
10,997
7,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 4 / 0
6,184
618
4,856
7,779
3,009
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nu Wa
LunaPug
Nu Wa
11
0 / 4 / 0
6,267
627
4,284
5,876
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
12
Kills
1
1
Deaths
12
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
3
1
8
7
L
Charon
1
4
0
0.25
L
0
4
0
0
W
Xbalanque
LorenjiCampachi
Xbalanque
4
0
6
7
L
Nu Wa
LunaPug
Nu Wa
0
4
0
0
W
Chiron
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,214
Damage
14,747
21,580
Taken
24,652
13,255
Mitigated
12,884
6,723
Healing
1,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
5,718
404
0
830
7,751
7,857
174
2,890
4,512
10,179
1,902
L
Charon
5,607
927
0
678
10,997
7,831
100
2,119
8,767
15,921
548
L
4,856
1,703
0
812
7,779
3,009
0
1,102
6,595
0
20,876
W
Xbalanque
LorenjiCampachi
Xbalanque
9,421
5,206
0
2,231
6,991
2,539
1,191
3,318
3,335
0
39,793
L
Nu Wa
LunaPug
Nu Wa
4,284
1,124
0
0
5,876
2,044
36
1,737
4,117
14,222
582
W
Chiron
7,075
1,483
682
2,980
6,838
2,859
514
2,733
3,759
0
32,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,698
Gold Earned
18,746
137
Minions Killed
102
0
Camps Cleared
0
506,393
Distance Traveled
487,568
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,587
759
11
1
0
179,105
2
L
Charon
6,295
630
25
3
0
156,830
0
L
Skadi
6,184
618
40
4
0
170,381
0
W
Xbalanque
8,046
805
72
7
0
157,064
0
L
Nu Wa
6,267
627
37
4
0
160,357
0
W
Chiron
8,065
807
54
5
0
170,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role