Player Matchup

Persephone
Persephone
Call4Medic
Persephone
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,452 Elo+
Party 2
Erlang Shen
Erlang Shen
TheMiddleClass
Erlang Shen
Level 148
God Stats
1W - 3L
1,473 SR
Queue Stats
83W - 97L
1,454 Elo+
Party 2
Poseidon
Poseidon
WHITENERd21
Poseidon
Level 153
God Stats
0W - 1L
1,274 SR
Queue Stats
41W - 54L
1,409 Elo+
Party 2
Apollo
Apollo
YOLOITZJT
Apollo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 52L
1,461 Elo+
Party 2
Nox
Nox
camoyboy
Nox
Level 127
God Stats
0W - 2L
1,301 SR
Queue Stats
60W - 75L
1,372 Elo+
Party 2
Team Averages
Level 133
1,410 SR
1,430 Elo+

VS

Team Averages
Level 109
1,529 SR
1,519 Elo+
Shiva
Shiva
BoxofDemons23
Shiva
Level 144
God Stats
17W - 9L
1,774 SR
Queue Stats
354W - 297L
1,578 Elo+
Party 1
Thor
Thor
CWRT
Thor
Level 123
God Stats
9W - 5L
1,785 SR
Queue Stats
332W - 273L
1,579 Elo+
Party 1
Hera
Hera
Littlekerm
Hera
Level 88
God Stats
4W - 6L
1,294 SR
Queue Stats
104W - 123L
1,440 Elo+
Party 3
Danzaburou
Danzaburou
Seabiscuit564
Danzaburou
Level 109
God Stats
2W - 1L
1,294 SR
Queue Stats
195W - 200L
1,503 Elo+
Party 3
Geb
Geb
shmifty5
Geb
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 88L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Call4Medic
Persephone
12
0 / 5 / 1
7,230
452
3,295
8,795
3,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
TheMiddleClass
Erlang Shen
13
2 / 2 / 0
7,409
463
6,262
16,215
11,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
WHITENERd21
Poseidon
14
1 / 4 / 2
8,300
519
10,488
8,119
3,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
YOLOITZJT
Apollo
15
0 / 2 / 0
8,615
538
2,754
9,848
7,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 3 / 2
7,281
455
2,646
7,889
5,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 1
10,392
650
11,071
10,954
10,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
CWRT
Thor
15
5 / 0 / 4
8,749
547
8,346
13,223
5,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 1 / 7
9,145
572
5,354
5,246
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Seabiscuit564
Danzaburou
15
3 / 1 / 5
9,384
587
6,038
11,685
5,195
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 1 / 3
7,627
477
2,443
9,596
6,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
17
16
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
7
0
1
7.5
W
Thor
CWRT
Thor
5
0
4
7
L
Persephone
Call4Medic
Persephone
0
5
1
0.1
W
2
1
7
5.5
W
Danzaburou
Seabiscuit564
Danzaburou
3
1
5
5.5
L
Erlang Shen
TheMiddleClass
Erlang Shen
2
2
0
1
L
Poseidon
WHITENERd21
Poseidon
1
4
2
0.5
L
Apollo
YOLOITZJT
Apollo
0
2
0
0
L
0
3
2
0.33
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,445
Damage
33,252
50,866
Taken
50,704
29,608
Mitigated
30,409
14,239
Healing
18,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,071
1,526
35
2,113
10,954
10,712
0
1,283
9,023
391
75,500
W
Thor
CWRT
Thor
8,346
1,442
0
8,477
13,223
5,605
0
1,730
11,459
0
75,947
L
Persephone
Call4Medic
Persephone
3,295
239
0
836
8,795
3,031
0
3,097
5,633
42,210
0
W
5,354
1,347
0
625
5,246
1,997
29
1,807
3,415
68,151
2,467
W
Danzaburou
Seabiscuit564
Danzaburou
6,038
1,976
0
4,831
11,685
5,195
624
7,729
3,420
0
71,801
L
Erlang Shen
TheMiddleClass
Erlang Shen
6,262
3,572
0
6,154
16,215
11,340
0
2,087
14,128
0
70,926
L
Poseidon
WHITENERd21
Poseidon
10,488
1,881
0
520
8,119
3,172
0
707
7,412
64,029
5,422
L
Apollo
YOLOITZJT
Apollo
2,754
1,456
0
4,550
9,848
7,007
236
65
9,783
0
71,522
L
2,646
168
330
1,849
7,889
5,058
0
1,571
6,318
27,285
0
W
2,443
406
0
2,589
9,596
6,900
0
3,327
6,061
21,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,835
Gold Earned
45,297
496
Minions Killed
512
0
Camps Cleared
0
1,585,891
Distance Traveled
1,554,080
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,392
650
123
8
0
273,072
0
W
Thor
8,749
547
109
7
0
363,006
0
L
Persephone
7,230
452
79
5
0
318,191
0
W
Hera
9,145
572
128
8
0
296,985
0
W
Danzaburou
9,384
587
124
8
0
296,545
3
L
Erlang Shen
7,409
463
100
6
0
359,658
0
L
Poseidon
8,300
519
140
9
0
304,053
0
L
Apollo
8,615
538
141
9
0
280,178
1
L
Nox
7,281
455
36
2
0
323,811
7
W
Geb
7,627
477
28
2
0
324,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role