Player Matchup

Janus
Janus
Ranmashi
Janus
Level 129
God Stats
22W - 29L
1,384 SR
Queue Stats
245W - 227L
1,610 Elo+
Party 1
Hercules
Hercules
Schellin
Hercules
Level 126
God Stats
11W - 12L
1,569 SR
Queue Stats
183W - 172L
1,612 Elo+
Party 1
Jing Wei
Jing Wei
Shyveon
Jing Wei
Level 116
God Stats
11W - 4L
1,399 SR
Queue Stats
150W - 136L
1,529 Elo+
Party 1
Bacchus
Bacchus
WannaKillU
Bacchus
Level 29
God Stats
1W - 2L
1,270 SR
Queue Stats
31W - 24L
1,495 Elo+
Party 1
Ne Zha
Ne Zha
az4tot
Ne Zha
Level 99
God Stats
2W - 2L
1,550 SR
Queue Stats
83W - 79L
1,431 Elo+
Solo
Team Averages
Level 100
1,434 SR
1,536 Elo+

VS

Team Averages
Level 139
1,571 SR
1,520 Elo+
Thoth
Thoth
CapitãoPátriaBR
Thoth
Level 170
God Stats
2W - 2L
1,706 SR
Queue Stats
170W - 189L
1,477 Elo+
Solo
Sylvanus
Sylvanus
FabiinL
Sylvanus
Level 138
God Stats
4W - 3L
1,745 SR
Queue Stats
18W - 14L
1,600 Elo+
Party 2
Thanatos
Thanatos
Ramon576
Thanatos
Level 136
God Stats
6W - 7L
1,403 SR
Queue Stats
24W - 19L
1,429 Elo+
Party 2
Martichoras
Martichoras
SilasHolt
Martichoras
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,506 Elo+
Party 2
Cu Chulainn
Cu Chulainn
VISI0NARI0
Cu Chulainn
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 62L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ranmashi
Janus
16
7 / 2 / 1
9,901
582
13,867
8,825
3,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Schellin
Hercules
18
10 / 0 / 4
12,144
714
11,490
12,012
15,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jing Wei
Shyveon
Jing Wei
17
0 / 0 / 4
10,124
596
5,191
8,615
3,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bacchus
WannaKillU
Bacchus
12
1 / 3 / 10
7,975
469
9,143
15,625
17,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
az4tot
Ne Zha
17
5 / 2 / 6
9,434
555
6,504
13,906
7,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 4
8,308
489
8,426
6,559
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
FabiinL
Sylvanus
12
1 / 5 / 3
7,172
422
8,687
14,792
11,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
Ramon576
Thanatos
14
5 / 5 / 1
8,389
493
7,014
14,903
6,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Martichoras
SilasHolt
Martichoras
12
0 / 4 / 2
7,427
437
7,669
12,887
5,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
VISI0NARI0
Cu Chulainn
13
0 / 7 / 2
7,713
454
4,285
16,653
9,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
23
Kills
7
7
Deaths
23
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
L
Sylvanus
FabiinL
Sylvanus
1
5
3
0.5
L
Thanatos
Ramon576
Thanatos
5
5
1
1.1
W
Janus
Ranmashi
Janus
7
2
1
3.75
W
Hercules
Schellin
Hercules
10
0
4
12
W
Jing Wei
Shyveon
Jing Wei
0
0
4
2
L
Martichoras
SilasHolt
Martichoras
0
4
2
0.25
L
Cu Chulainn
VISI0NARI0
Cu Chulainn
0
7
2
0.14
W
Bacchus
WannaKillU
Bacchus
1
3
10
2
W
Ne Zha
az4tot
Ne Zha
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,195
Damage
36,081
58,983
Taken
65,794
48,467
Mitigated
34,549
14,288
Healing
17,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,426
149
0
1,196
6,559
2,045
0
4,280
2,105
70,814
0
L
Sylvanus
FabiinL
Sylvanus
8,687
1,732
907
3,078
14,792
11,444
0
7,750
6,888
29,633
13,668
L
Thanatos
Ramon576
Thanatos
7,014
1,506
0
8,129
14,903
6,457
0
4,150
10,571
0
68,595
W
Janus
Ranmashi
Janus
13,867
1,234
0
500
8,825
3,883
184
5,616
3,209
84,897
830
W
Hercules
Schellin
Hercules
11,490
3,421
0
4,736
12,012
15,487
267
1,013
10,999
11,411
85,414
W
Jing Wei
Shyveon
Jing Wei
5,191
4,206
0
3,342
8,615
3,986
2,789
1,142
7,473
0
99,077
L
Martichoras
SilasHolt
Martichoras
7,669
2,837
0
1,869
12,887
5,583
0
4,329
8,536
0
50,492
L
Cu Chulainn
VISI0NARI0
Cu Chulainn
4,285
327
0
2,388
16,653
9,020
0
3,504
13,089
542
51,396
W
Bacchus
WannaKillU
Bacchus
9,143
1,692
0
2,515
15,625
17,814
0
5,853
9,772
20,226
0
W
Ne Zha
az4tot
Ne Zha
6,504
1,830
0
3,195
13,906
7,297
0
3,015
10,891
0
89,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,578
Gold Earned
39,009
661
Minions Killed
492
0
Camps Cleared
0
1,773,823
Distance Traveled
1,632,882
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,308
489
133
8
0
330,380
1
L
Sylvanus
7,172
422
62
4
0
280,689
1
L
Thanatos
8,389
493
109
6
0
372,313
4
W
Janus
9,901
582
162
10
0
379,881
0
W
Hercules
12,144
714
168
10
0
327,387
5
W
Jing Wei
10,124
596
191
11
0
314,152
0
L
Martichoras
7,427
437
91
5
0
311,131
0
L
Cu Chulainn
7,713
454
97
6
0
338,369
2
W
Bacchus
7,975
469
17
1
0
362,185
7
W
Ne Zha
9,434
555
123
7
0
390,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role