Player Matchup

Surtr
Surtr
ChubbyDelight
Surtr
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
FireBird23
Kukulkan
Level 28
God Stats
6W - 3L
1,500 SR
Queue Stats
16W - 15L
1,500 Elo+
Party 2
Da Ji
Da Ji
Kingweeb2987
Da Ji
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,500 Elo+
Party 2
Hachiman
Hachiman
MajinJAR
Hachiman
Level 82
God Stats
3W - 5L
1,162 SR
Queue Stats
83W - 71L
1,539 Elo+
Solo
Ganesha
Ganesha
brensushi
Ganesha
Level 106
God Stats
3W - 2L
1,856 SR
Queue Stats
23W - 34L
1,244 Elo+
Party 2
Team Averages
Level 70
1,504 SR
1,457 Elo+

VS

Team Averages
Level 36
1,499 SR
1,468 Elo+
Loki
Loki
Dashie6
Loki
Level 48
God Stats
0W - 4L
1,325 SR
Queue Stats
16W - 23L
1,421 Elo+
Solo
Vamana
Vamana
M0XIEM0R0N
Vamana
Level 39
God Stats
1W - 3L
1,536 SR
Queue Stats
61W - 78L
1,420 Elo+
Party 1
Susano
Susano
Omicroleaf09
Susano
Level 32
God Stats
19W - 11L
1,859 SR
Queue Stats
133W - 121L
1,703 Elo+
Solo
Ares
Ares
RondoceanMan
Ares
Level 30
God Stats
1W - 2L
1,277 SR
Queue Stats
52W - 59L
1,455 Elo+
Party 1
Ishtar
Ishtar
piso31
Ishtar
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 100L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 0
9,212
542
12,941
18,342
18,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
FireBird23
Kukulkan
16
5 / 1 / 5
9,565
563
9,554
6,821
3,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 2 / 5
8,853
521
13,402
16,290
9,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hachiman
MajinJAR
Hachiman
16
2 / 0 / 2
8,603
506
6,403
8,320
3,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
brensushi
Ganesha
14
0 / 0 / 9
8,871
522
8,806
17,146
21,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Dashie6
Loki
13
1 / 4 / 2
8,305
489
6,624
12,707
5,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
M0XIEM0R0N
Vamana
13
0 / 4 / 0
8,536
502
11,193
16,534
15,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
14
3 / 4 / 1
8,353
491
10,841
17,001
7,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 2 / 0
7,484
440
6,972
18,542
18,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
piso31
Ishtar
16
0 / 2 / 0
9,191
541
7,700
9,001
4,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
16
Kills
4
4
Deaths
16
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
L
Loki
Dashie6
Loki
1
4
2
0.5
W
Kukulkan
FireBird23
Kukulkan
5
1
5
7.5
W
5
2
5
3.75
L
Vamana
M0XIEM0R0N
Vamana
0
4
0
0
W
Hachiman
MajinJAR
Hachiman
2
0
2
3
L
Susano
3
4
1
0.88
L
0
2
0
0
W
Ganesha
brensushi
Ganesha
0
0
9
4.5
L
Ishtar
piso31
Ishtar
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,106
Damage
43,330
66,919
Taken
73,785
55,978
Mitigated
51,687
15,650
Healing
15,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,941
5,144
0
4,541
18,342
18,231
489
310
16,945
1,426
69,816
L
Loki
Dashie6
Loki
6,624
1,778
0
698
12,707
5,271
0
5,070
7,589
0
62,769
W
Kukulkan
FireBird23
Kukulkan
9,554
1,139
0
831
6,821
3,371
316
385
6,436
82,725
0
W
13,402
3,254
0
610
16,290
9,337
0
1,206
15,048
0
76,292
L
Vamana
M0XIEM0R0N
Vamana
11,193
5,360
0
3,958
16,534
15,986
627
568
14,812
0
73,402
W
Hachiman
MajinJAR
Hachiman
6,403
3,575
0
4,605
8,320
3,662
57
687
7,633
0
79,086
L
Susano
10,841
3,604
0
6,204
17,001
7,738
0
3,593
13,322
0
70,198
L
6,972
718
0
3,678
18,542
18,223
0
5,595
12,947
30,490
0
W
Ganesha
brensushi
Ganesha
8,806
1,257
241
4,822
17,146
21,377
0
4,384
12,762
24,296
4,530
L
Ishtar
piso31
Ishtar
7,700
3,576
0
1,434
9,001
4,469
0
2,355
6,646
0
98,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,104
Gold Earned
41,869
514
Minions Killed
517
0
Camps Cleared
0
1,734,498
Distance Traveled
1,676,312
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,212
542
120
7
0
360,454
0
L
Loki
8,305
489
91
5
0
392,805
0
W
Kukulkan
9,565
563
153
9
0
345,711
0
W
Da Ji
8,853
521
96
6
0
412,659
0
L
Vamana
8,536
502
128
8
0
291,096
3
W
Hachiman
8,603
506
143
8
0
262,430
4
L
Susano
8,353
491
84
5
0
348,494
0
L
Ares
7,484
440
29
2
0
349,860
2
W
Ganesha
8,871
522
2
0
0
353,244
0
L
Ishtar
9,191
541
185
11
0
294,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role