Player Matchup

Baron Samedi
Baron Samedi
Deathgauntlet666
Baron Samedi
Level 109
God Stats
12W - 9L
1,557 SR
Queue Stats
138W - 144L
1,459 Elo+
Solo
Ymir
Ymir
DomiBot
Ymir
Level 69
God Stats
1W - 1L
1,152 SR
Queue Stats
23W - 34L
1,368 Elo+
Party 2
Thor
Thor
Hichemkhamsa
Thor
Level 126
God Stats
6W - 1L
1,768 SR
Queue Stats
62W - 42L
1,618 Elo+
Solo
Merlin
Merlin
Kløs
Merlin
Level 63
God Stats
7W - 5L
1,500 SR
Queue Stats
83W - 59L
1,510 Elo+
Solo
Rama
Rama
Primeofera
Rama
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 143L
1,455 Elo+
Party 2
Team Averages
Level 87
1,495 SR
1,482 Elo+

VS

Team Averages
Level 97
1,523 SR
1,452 Elo+
Da Ji
Da Ji
Fuze7493
Da Ji
Level 32
God Stats
8W - 10L
1,309 SR
Queue Stats
91W - 109L
1,378 Elo+
Party 1
Medusa
Medusa
Grimmloch
Medusa
Level 65
God Stats
14W - 12L
1,702 SR
Queue Stats
133W - 135L
1,419 Elo+
Party 1
Erlang Shen
Erlang Shen
Jetixx12
Erlang Shen
Level 111
God Stats
6W - 4L
1,556 SR
Queue Stats
24W - 26L
1,445 Elo+
Solo
Sobek
Sobek
Marshall1316
Sobek
Level 154
God Stats
2W - 5L
1,536 SR
Queue Stats
117W - 116L
1,527 Elo+
Solo
He Bo
He Bo
xTheStaiN
He Bo
Level 123
God Stats
2W - 4L
1,511 SR
Queue Stats
143W - 131L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Deathgauntlet666
Baron Samedi
10
1 / 1 / 0
5,346
535
4,059
5,068
2,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
DomiBot
Ymir
10
1 / 0 / 5
6,109
611
3,964
9,500
6,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
4 / 0 / 1
5,655
566
3,907
7,804
2,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Kløs
Merlin
10
0 / 1 / 0
5,385
539
2,939
4,616
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
4 / 0 / 2
5,973
597
3,735
4,456
1,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Fuze7493
Da Ji
9
1 / 2 / 0
4,900
490
3,242
7,663
3,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Grimmloch
Medusa
8
0 / 5 / 0
4,492
449
5,351
7,001
2,468
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
Jetixx12
Erlang Shen
11
1 / 2 / 0
6,038
604
3,614
10,028
4,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

4
0 / 2 / 1
4,160
416
1,752
5,449
3,544
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

He Bo
xTheStaiN
He Bo
10
0 / 0 / 0
5,511
551
2,969
5,788
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
10
Kills
2
2
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Deathgauntlet666
Baron Samedi
1
1
0
1
W
Ymir
DomiBot
Ymir
1
0
5
3.5
L
Da Ji
Fuze7493
Da Ji
1
2
0
0.5
L
Medusa
Grimmloch
Medusa
0
5
0
0
W
4
0
1
4.5
L
Erlang Shen
Jetixx12
Erlang Shen
1
2
0
0.5
W
Merlin
Kløs
Merlin
0
1
0
0
L
0
2
1
0.25
W
4
0
2
5
L
He Bo
xTheStaiN
He Bo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,604
Damage
16,928
31,444
Taken
35,929
14,628
Mitigated
15,631
12,430
Healing
13,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Deathgauntlet666
Baron Samedi
4,059
35
0
1,716
5,068
2,396
0
0
5,068
28,013
292
W
Ymir
DomiBot
Ymir
3,964
950
1,371
3,008
9,500
6,161
26
1,048
8,452
24,379
0
L
Da Ji
Fuze7493
Da Ji
3,242
415
0
2,779
7,663
3,056
0
985
6,644
0
29,653
L
Medusa
Grimmloch
Medusa
5,351
2,554
0
917
7,001
2,468
0
2,349
4,652
0
26,289
W
3,907
836
0
3,706
7,804
2,946
0
501
7,303
0
32,723
L
Erlang Shen
Jetixx12
Erlang Shen
3,614
1,625
0
5,745
10,028
4,755
0
3,655
5,969
0
39,710
W
Merlin
Kløs
Merlin
2,939
596
0
1,073
4,616
1,687
0
2,779
1,837
34,479
616
L
1,752
314
0
2,414
5,449
3,544
0
564
4,851
6,900
0
W
3,735
2,699
0
1,556
4,456
1,438
506
393
4,063
0
35,419
L
He Bo
xTheStaiN
He Bo
2,969
42
0
1,514
5,788
1,808
0
2,396
3,037
40,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,468
Gold Earned
25,101
266
Minions Killed
236
0
Camps Cleared
0
926,471
Distance Traveled
848,216
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,346
535
46
5
0
155,416
5
W
Ymir
6,109
611
31
3
0
208,910
9
L
Da Ji
4,900
490
44
4
0
193,787
0
L
Medusa
4,492
449
45
5
0
174,467
0
W
Thor
5,655
566
56
6
0
205,324
0
L
Erlang Shen
6,038
604
65
7
0
169,918
4
W
Merlin
5,385
539
72
7
0
173,060
0
L
Sobek
4,160
416
5
1
0
103,808
0
W
Rama
5,973
597
61
6
0
183,761
0
L
He Bo
5,511
551
77
8
0
206,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role