Player Matchup

Fafnir
Fafnir
MarianoBS29
Fafnir
Level 68
God Stats
20W - 15L
1,312 SR
Queue Stats
270W - 309L
1,486 Elo+
Party 1
Hachiman
Hachiman
Trespeon
Hachiman
Level 103
God Stats
1W - 1L
1,371 SR
Queue Stats
8W - 5L
1,652 Elo+
Solo
Mercury
Mercury
antraxtor
Mercury
Level 149
God Stats
4W - 5L
1,678 SR
Queue Stats
542W - 587L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
kurdforlife1995
Nu Wa
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
243W - 277L
1,157 Elo+
Solo
Hun Batz
Hun Batz
nachoji1299
Hun Batz
Level 128
God Stats
12W - 13L
1,500 SR
Queue Stats
198W - 217L
1,463 Elo+
Party 1
Team Averages
Level 114
1,472 SR
1,452 Elo+

VS

Team Averages
Level 83
1,560 SR
1,403 Elo+
Jormungandr
Jormungandr
N1CE2WIN
Jormungandr
Level 128
God Stats
4W - 0L
1,714 SR
Queue Stats
78W - 72L
1,456 Elo+
Party 2
Gilgamesh
Gilgamesh
Skelonius
Gilgamesh
Level 114
God Stats
33W - 26L
1,477 SR
Queue Stats
166W - 164L
1,435 Elo+
Party 2
Loki
Loki
TheYesManHenry
Loki
Level 51
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,312 Elo+
Party 2
Medusa
Medusa
anüra
Medusa
Level 67
God Stats
10W - 3L
1,786 SR
Queue Stats
200W - 169L
1,498 Elo+
Solo
Hades
Hades
firstono
Hades
Level 53
God Stats
5W - 5L
1,325 SR
Queue Stats
6W - 5L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
1 / 8 / 3
7,516
442
4,978
18,696
21,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
Trespeon
Hachiman
14
2 / 5 / 1
7,832
461
8,933
13,492
5,778
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
antraxtor
Mercury
12
0 / 3 / 0
7,533
443
5,119
15,695
5,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 2 / 2
7,460
439
7,588
8,446
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
nachoji1299
Hun Batz
12
2 / 4 / 0
7,356
433
7,885
16,256
7,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
N1CE2WIN
Jormungandr
13
3 / 3 / 7
8,934
526
12,160
17,445
16,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Skelonius
Gilgamesh
15
2 / 0 / 1
9,710
571
9,133
10,842
13,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 1 / 6
8,803
518
5,753
11,516
4,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
anüra
Medusa
17
14 / 0 / 4
10,883
640
16,091
13,053
6,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
firstono
Hades
14
1 / 2 / 0
9,148
538
6,511
10,448
5,161
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
5
Kills
22
22
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fafnir
1
8
3
0.31
W
Jormungandr
N1CE2WIN
Jormungandr
3
3
7
2.17
W
Gilgamesh
Skelonius
Gilgamesh
2
0
1
2.5
W
2
1
6
5
L
Hachiman
Trespeon
Hachiman
2
5
1
0.5
L
Mercury
antraxtor
Mercury
0
3
0
0
W
Medusa
anüra
Medusa
14
0
4
16
W
Hades
firstono
Hades
1
2
0
0.5
L
0
2
2
0.5
L
Hun Batz
nachoji1299
Hun Batz
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,503
Damage
49,648
72,585
Taken
63,304
43,727
Mitigated
45,542
16,442
Healing
17,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
4,978
2,593
0
2,405
18,696
21,065
0
5,078
13,618
21,409
0
W
Jormungandr
N1CE2WIN
Jormungandr
12,160
5,349
0
1,366
17,445
16,556
779
4,086
13,359
63,814
1,386
W
Gilgamesh
Skelonius
Gilgamesh
9,133
3,036
0
1,209
10,842
13,142
0
983
9,859
0
73,519
W
5,753
2,085
446
2,649
11,516
4,427
0
1,319
10,197
0
60,842
L
Hachiman
Trespeon
Hachiman
8,933
5,968
0
5,378
13,492
5,778
0
4,912
8,580
0
66,191
L
Mercury
antraxtor
Mercury
5,119
1,613
0
4,805
15,695
5,822
0
764
14,489
0
52,780
W
Medusa
anüra
Medusa
16,091
9,539
0
6,782
13,053
6,256
1,523
3,044
10,009
0
76,623
W
Hades
firstono
Hades
6,511
242
340
5,009
10,448
5,161
615
3,834
6,614
68,857
2,083
L
7,588
1,695
0
1,754
8,446
3,173
0
4,525
3,921
56,682
0
L
Hun Batz
nachoji1299
Hun Batz
7,885
2,527
0
2,100
16,256
7,889
0
2,714
13,208
0
63,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,697
Gold Earned
47,478
399
Minions Killed
497
0
Camps Cleared
0
1,585,193
Distance Traveled
1,540,399
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,516
442
20
1
0
297,990
2
W
Jormungandr
8,934
526
87
5
0
278,673
0
W
Gilgamesh
9,710
571
107
6
0
282,542
0
W
Loki
8,803
518
86
5
0
363,579
0
L
Hachiman
7,832
461
108
6
0
302,546
1
L
Mercury
7,533
443
86
5
0
352,748
4
W
Medusa
10,883
640
99
6
0
328,298
3
W
Hades
9,148
538
118
7
0
287,307
7
L
Nu Wa
7,460
439
94
6
0
281,252
0
L
Hun Batz
7,356
433
91
5
0
350,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role