Player Matchup

Serqet
Serqet
Silver V
Roniniam
Serqet
Silver V
Level 104
God Stats
20W - 15L
1,500 SR
Queue Stats
113W - 130L
1,063 MMR
Party 1
Thoth
Thoth
Silver IV
bubbleneck6530
Thoth
Silver IV
Level 128
God Stats
15W - 25L
1,362 SR
Queue Stats
182W - 275L
761 MMR
Party 1
Bacchus
Bacchus
Silver V
xJust2EZx216
Bacchus
Silver V
Level 98
God Stats
8W - 10L
1,287 SR
Queue Stats
26W - 47L
971 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 110
1,383 SR
931 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 115
1,328 SR
1,071 MMR
Zhong Kui
Zhong Kui
Bronze V
 
Zhong Kui
Bronze V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Silver V
KushKidKori
Ymir
Silver V
Level 145
God Stats
2W - 7L
1,316 SR
Queue Stats
212W - 310L
600 MMR
Solo
Cernunnos
Cernunnos
Bronze IV
Sp00kyBeach
Cernunnos
Bronze IV
Level 74
God Stats
0W - 4L
1,167 SR
Queue Stats
1W - 11L
1,114 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Roniniam
Serqet
14
1 / 0 / 4
8,169
743
6,789
6,762
3,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 2 / 2
8,192
745
12,413
7,679
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
xJust2EZx216
Bacchus
12
1 / 2 / 3
7,656
696
4,571
11,747
10,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AchillesDiscordiaNe ZhaBake KujiraKukulkan

VS

Bans
ThorChaacPoseidonJormungandrZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
3 / 1 / 1
8,009
728
9,258
9,458
6,140
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 2 / 3
7,535
685
4,440
10,229
8,817
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Sp00kyBeach
Cernunnos
12
0 / 2 / 4
7,096
645
4,676
7,872
2,416
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
5
Kills
4
4
Deaths
5
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
1
1
3.5
L
1
2
3
1.25
W
Serqet
Roniniam
Serqet
1
0
4
3
L
Cernunnos
Sp00kyBeach
Cernunnos
0
2
4
1
W
3
2
2
2
W
Bacchus
xJust2EZx216
Bacchus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,773
Damage
18,374
26,188
Taken
27,559
17,270
Mitigated
17,373
5,034
Healing
3,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
9,258
1,288
116
2,105
9,458
6,140
146
4,904
3,733
25,135
1,380
L
4,440
270
0
375
10,229
8,817
0
5,585
4,429
14,687
0
W
Serqet
Roniniam
Serqet
6,789
1,659
0
1,110
6,762
3,401
28
3,907
2,855
0
31,601
L
Cernunnos
Sp00kyBeach
Cernunnos
4,676
1,645
316
689
7,872
2,416
0
6,040
1,643
0
26,166
W
12,413
559
0
684
7,679
2,965
0
5,287
2,392
36,006
663
W
Bacchus
xJust2EZx216
Bacchus
4,571
681
0
3,240
11,747
10,904
0
4,546
7,201
18,152
1,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,017
Gold Earned
22,640
142
Minions Killed
107
0
Camps Cleared
0
639,597
Distance Traveled
539,562
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,009
728
40
4
0
183,770
0
L
Ymir
7,535
685
25
2
0
173,514
0
W
Serqet
8,169
743
52
5
0
254,031
0
L
Cernunnos
7,096
645
42
4
0
182,278
0
W
Thoth
8,192
745
60
5
0
198,232
0
W
Bacchus
7,656
696
30
3
0
187,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role