Player Matchup

Merlin
Merlin
 
Merlin
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Blaƶe
Bellona
Level 96
God Stats
9W - 5L
1,638 SR
Queue Stats
97W - 73L
1,605 Elo+
Party 3
Da Ji
Da Ji
FTG SAO
Da Ji
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,278 Elo+
Party 1
Cerberus
Cerberus
Heitzey
Cerberus
Level 140
God Stats
5W - 3L
1,809 SR
Queue Stats
245W - 199L
1,566 Elo+
Party 3
Hachiman
Hachiman
NumericBee78
Hachiman
Level 125
God Stats
1W - 2L
1,563 SR
Queue Stats
6W - 11L
1,561 Elo+
Party 1
Team Averages
Level 124
1,602 SR
1,502 Elo+

VS

Team Averages
Level 102
1,452 SR
1,520 Elo+
Charybdis
Charybdis
 
Charybdis
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Nick2007todd_dew
Ravana
Level 129
God Stats
2W - 3L
1,729 SR
Queue Stats
129W - 133L
1,549 Elo+
Party 2
Skadi
Skadi
OsmosisRB
Skadi
Level 106
God Stats
226W - 195L
1,576 SR
Queue Stats
228W - 202L
1,553 Elo+
Solo
Ra
Ra
Ticay C MonNom
Ra
Level 127
God Stats
1W - 3L
1,205 SR
Queue Stats
143W - 127L
1,537 Elo+
Solo
Chaac
Chaac
itzMystic_OW
Chaac
Level 85
God Stats
1W - 2L
1,249 SR
Queue Stats
90W - 113L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 0 / 2
5,275
659
1,920
2,810
967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bellona
Blaƶe
Bellona
10
3 / 0 / 1
5,746
718
5,871
7,585
7,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
FTG SAO
Da Ji
7
1 / 0 / 2
4,429
554
1,936
5,987
2,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Heitzey
Cerberus
8
3 / 0 / 4
4,814
602
3,608
6,144
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
NumericBee78
Hachiman
9
2 / 1 / 1
5,065
633
3,589
5,769
1,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
1
0 / 0 / 0
2,991
374
0
0
0
7
0 / 3 / 1
4,284
536
3,108
6,617
2,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
OsmosisRB
Skadi
5
1 / 2 / 0
3,872
484
2,874
4,178
1,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 0
4,362
545
1,347
5,067
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 0
4,733
592
4,474
8,116
6,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
10
Kills
1
1
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
2
2
L
Charybdis
 
Charybdis
0
0
0
0
W
Bellona
Blaƶe
Bellona
3
0
1
3.5
W
Da Ji
FTG SAO
Da Ji
1
0
2
2
W
Cerberus
Heitzey
Cerberus
3
0
4
5
L
0
3
1
0.17
W
Hachiman
NumericBee78
Hachiman
2
1
1
2.5
L
Skadi
OsmosisRB
Skadi
1
2
0
0.5
L
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,924
Damage
11,803
28,295
Taken
23,978
15,089
Mitigated
12,043
10,616
Healing
4,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
1,920
156
0
439
2,810
967
0
950
1,860
35,852
1,373
L
Charybdis
 
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
Blaƶe
Bellona
5,871
2,571
0
3,529
7,585
7,128
0
0
7,585
0
41,720
W
Da Ji
FTG SAO
Da Ji
1,936
433
0
3,905
5,987
2,025
0
397
5,590
0
27,603
W
Cerberus
Heitzey
Cerberus
3,608
315
0
1,058
6,144
3,175
0
0
6,144
15,887
1,542
L
3,108
625
0
773
6,617
2,741
0
1,628
4,989
0
23,731
W
Hachiman
NumericBee78
Hachiman
3,589
2,820
0
1,685
5,769
1,794
105
0
5,769
0
30,511
L
Skadi
OsmosisRB
Skadi
2,874
1,064
0
275
4,178
1,180
0
1,538
2,640
0
10,851
L
1,347
275
0
1,194
5,067
1,802
0
2,160
2,907
27,566
0
L
4,474
719
0
2,636
8,116
6,320
0
0
8,116
0
34,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,329
Gold Earned
20,242
272
Minions Killed
164
0
Camps Cleared
0
821,501
Distance Traveled
592,294
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,275
659
69
9
0
143,116
0
L
Charybdis
2,991
374
0
0
0
0
0
W
Bellona
5,746
718
74
9
0
172,122
0
W
Da Ji
4,429
554
52
7
0
175,559
0
W
Cerberus
4,814
602
21
3
0
177,158
0
L
Ravana
4,284
536
45
6
0
172,972
0
W
Hachiman
5,065
633
56
7
0
153,546
0
L
Skadi
3,872
484
19
2
0
92,581
0
L
Ra
4,362
545
39
5
0
156,297
0
L
Chaac
4,733
592
61
8
0
170,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role