Player Matchup

Shiva
Shiva
Bronze IV
ABAForGGSTRIVE
Shiva
Bronze IV
Level 62
God Stats
4W - 4L
1,421 SR
Queue Stats
34W - 37L
1,370 MMR
Solo
Izanami
Izanami
Bronze III
Beastmode43va
Izanami
Bronze III
Level 123
God Stats
1W - 0L
1,195 SR
Queue Stats
51W - 75L
1,361 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
Solar_xBladez
Kuzenbo
Gold V
Level 109
God Stats
15W - 15L
1,789 SR
Queue Stats
172W - 184L
1,360 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
SuperTopNach
Tsukuyomi
Silver I
Level 192
God Stats
1W - 1L
1,899 SR
Queue Stats
10W - 11L
1,428 MMR
Party 1
Nox
Nox
Gold IV
Tank4life
Nox
Gold IV
Level 157
God Stats
4W - 4L
1,338 SR
Queue Stats
54W - 54L
1,294 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 129
1,528 SR
1,363 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 140
1,543 SR
1,362 MMR
Odin
Odin
Bronze IV
BudLightFan69
Odin
Bronze IV
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,339 MMR
Solo
King Arthur
King Arthur
Silver IV
Kriegito
King Arthur
Silver IV
Level 109
God Stats
0W - 4L
1,500 SR
Queue Stats
50W - 57L
1,361 MMR
Solo
Merlin
Merlin
Gold IV
LTFx LORD
Merlin
Gold IV
Level 177
God Stats
39W - 34L
1,612 SR
Queue Stats
177W - 185L
1,376 MMR
Solo
Charybdis
Charybdis
Gold V
cyanJesus
Charybdis
Gold V
Level 157
God Stats
9W - 8L
1,519 SR
Queue Stats
182W - 188L
1,387 MMR
Solo
Skadi
Skadi
Gold III
starly12222
Skadi
Gold III
Level 149
God Stats
19W - 13L
1,585 SR
Queue Stats
79W - 86L
1,349 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 0
4,552
910
2,915
3,024
1,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Izanami
6
1 / 0 / 0
3,704
741
1,745
2,540
602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
5
0 / 1 / 3
3,675
735
1,313
3,405
2,608
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
SuperTopNach
Tsukuyomi
7
0 / 1 / 0
3,565
713
1,138
4,240
1,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 1
3,749
750
1,253
1,619
550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaBellonaAo Kuang

VS

Bans
MartichorasBake KujiraVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 2 / 0
3,964
793
1,710
4,682
2,750
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
Kriegito
King Arthur
4
0 / 1 / 0
3,151
630
1,123
3,434
1,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
LTFx LORD
Merlin
7
0 / 0 / 0
3,700
740
859
1,343
379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
cyanJesus
Charybdis
7
0 / 0 / 1
3,682
736
2,230
3,102
796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 1 / 1
3,414
683
1,173
3,076
953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
4
Kills
2
2
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
W
Izanami
1
0
0
1
L
2
2
0
1
L
King Arthur
Kriegito
King Arthur
0
1
0
0
L
Merlin
LTFx LORD
Merlin
0
0
0
0
W
Kuzenbo
0
1
3
1.5
W
Tsukuyomi
SuperTopNach
Tsukuyomi
0
1
0
0
W
0
0
1
0.5
L
Charybdis
cyanJesus
Charybdis
0
0
1
0.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,364
Damage
7,095
14,828
Taken
15,637
6,255
Mitigated
6,279
6,508
Healing
4,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,915
605
0
1,212
3,024
1,265
0
103
2,713
0
23,828
W
Izanami
1,745
1,440
0
1,230
2,540
602
0
0
2,540
0
16,769
L
1,710
270
0
1,626
4,682
2,750
0
1,273
3,386
0
7,435
L
King Arthur
Kriegito
King Arthur
1,123
168
0
624
3,434
1,401
0
0
3,253
0
11,649
L
Merlin
LTFx LORD
Merlin
859
36
0
250
1,343
379
0
421
886
20,914
0
W
Kuzenbo
1,313
869
0
1,006
3,405
2,608
0
92
3,313
6,839
0
W
Tsukuyomi
SuperTopNach
Tsukuyomi
1,138
332
0
2,500
4,240
1,230
0
0
4,240
0
19,032
W
1,253
102
0
560
1,619
550
0
664
955
17,779
0
L
Charybdis
cyanJesus
Charybdis
2,230
1,336
0
1,933
3,102
796
0
326
2,776
0
22,133
L
1,173
251
0
262
3,076
953
0
466
2,507
0
15,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,245
Gold Earned
17,911
177
Minions Killed
152
0
Camps Cleared
0
611,926
Distance Traveled
561,927
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
4,552
910
48
10
0
121,998
0
W
Izanami
3,704
741
40
8
0
111,472
0
L
Odin
3,964
793
6
1
0
121,816
0
L
King Arthur
3,151
630
25
5
0
86,529
0
L
Merlin
3,700
740
43
9
0
110,675
1
W
Kuzenbo
3,675
735
8
2
0
123,335
0
W
Tsukuyomi
3,565
713
36
7
0
139,006
0
W
Nox
3,749
750
45
9
0
116,115
0
L
Charybdis
3,682
736
42
8
0
105,220
0
L
Skadi
3,414
683
36
7
0
137,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role