Player Matchup

Hera
Hera
EchoArashi
Hera
Level 108
God Stats
1W - 0L
1,275 SR
Queue Stats
6W - 7L
1,510 Elo+
Party 1
Izanami
Izanami
MARTINSDOG
Izanami
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,458 Elo+
Party 1
Bellona
Bellona
MariachiLoki
Bellona
Level 165
God Stats
3W - 2L
1,756 SR
Queue Stats
24W - 31L
1,366 Elo+
Party 1
Bacchus
Bacchus
ShadowxWolf93
Bacchus
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,398 Elo+
Party 1
Bastet
Bastet
elqueesqchajudas
Bastet
Level 158
God Stats
6W - 1L
1,844 SR
Queue Stats
80W - 94L
1,510 Elo+
Solo
Team Averages
Level 135
1,575 SR
1,448 Elo+

VS

Team Averages
Level 120
1,551 SR
1,363 Elo+
Mulan
Mulan
Driskie420
Mulan
Level 157
God Stats
2W - 4L
1,551 SR
Queue Stats
19W - 26L
1,575 Elo+
Party 2
Hun Batz
Hun Batz
PlayedByTheB00K
Hun Batz
Level 104
God Stats
1W - 1L
1,687 SR
Queue Stats
2W - 7L
1,045 Elo+
Solo
Fafnir
Fafnir
PrettyBoy95
Fafnir
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
92W - 102L
1,428 Elo+
Solo
Rama
Rama
WholesomeMemes
Rama
Level 102
God Stats
1W - 3L
1,397 SR
Queue Stats
70W - 66L
1,497 Elo+
Party 2
Kukulkan
Kukulkan
monazeld24
Kukulkan
Level 81
God Stats
32W - 49L
1,620 SR
Queue Stats
99W - 112L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
5,634
939
4,202
1,676
572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
MARTINSDOG
Izanami
12
0 / 0 / 0
6,105
1,018
240
1,171
508
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bellona
MariachiLoki
Bellona
13
2 / 0 / 0
6,558
1,093
7,573
6,340
4,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
10
0 / 2 / 2
5,838
973
3,896
6,493
6,562
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

10
0 / 0 / 1
5,334
889
2,581
3,474
1,162
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
1 / 0 / 1
5,661
944
3,203
5,725
4,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
8
0 / 0 / 0
4,780
797
0
0
0
Fafnir
10
0 / 0 / 1
5,555
926
1,018
7,115
7,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 0 / 1
5,510
918
2,439
5,719
2,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
monazeld24
Kukulkan
11
0 / 3 / 2
5,586
931
3,760
4,709
2,046
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
3
Kills
2
2
Deaths
3
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mulan
1
0
1
1.5
W
1
0
1
1.5
W
Izanami
MARTINSDOG
Izanami
0
0
0
0
W
Bellona
MariachiLoki
Bellona
2
0
0
2
L
Hun Batz
0
0
0
0
L
Fafnir
0
0
1
0.5
W
Bacchus
0
2
2
0.5
L
1
0
1
1.5
W
0
0
1
0.5
L
Kukulkan
monazeld24
Kukulkan
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,492
Damage
10,420
19,154
Taken
23,268
13,721
Mitigated
16,858
3,737
Healing
5,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
3,203
441
0
1,410
5,725
4,786
0
2,130
3,452
0
13,610
W
4,202
975
0
0
1,676
572
36
1,348
328
14,078
322
W
Izanami
MARTINSDOG
Izanami
240
168
0
0
1,171
508
913
147
1,024
0
23,725
W
Bellona
MariachiLoki
Bellona
7,573
1,949
0
2,258
6,340
4,917
392
1,103
5,029
0
21,274
L
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
L
Fafnir
1,018
365
0
1,996
7,115
7,645
0
2,292
4,552
5,706
0
W
Bacchus
3,896
111
0
1,186
6,493
6,562
0
1,023
5,276
8,782
0
L
2,439
2,038
0
1,749
5,719
2,381
0
1,649
3,859
0
15,754
W
2,581
673
0
293
3,474
1,162
0
1,060
2,414
0
10,225
L
Kukulkan
monazeld24
Kukulkan
3,760
318
0
768
4,709
2,046
0
1,893
2,733
20,815
266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,469
Gold Earned
27,092
156
Minions Killed
112
0
Camps Cleared
0
706,340
Distance Traveled
521,260
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,661
944
26
4
0
141,694
0
W
Hera
5,634
939
27
5
0
140,561
0
W
Izanami
6,105
1,018
59
10
0
122,540
0
W
Bellona
6,558
1,093
50
8
0
154,702
0
L
Hun Batz
4,780
797
0
0
0
0
0
L
Fafnir
5,555
926
15
3
0
131,174
0
W
Bacchus
5,838
973
4
1
0
136,095
0
L
Rama
5,510
918
27
5
0
126,904
0
W
Bastet
5,334
889
16
3
0
152,442
0
L
Kukulkan
5,586
931
44
7
0
121,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role