Player Matchup

Horus
Horus
QxPr3d4t0rxQ
Horus
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
191W - 175L
1,596 Elo+
Party 2
Ganesha
Ganesha
Strayboss152
Ganesha
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 65L
1,483 Elo+
Solo
Surtr
Surtr
Versious
Surtr
Level 89
God Stats
3W - 3L
1,560 SR
Queue Stats
114W - 142L
1,561 Elo+
Solo
Hades
Hades
WallMasta66
Hades
Level 106
God Stats
1W - 0L
1,269 SR
Queue Stats
11W - 10L
1,525 Elo+
Party 2
Tiamat
Tiamat
xDeckardPainx
Tiamat
Level 61
God Stats
5W - 5L
1,264 SR
Queue Stats
147W - 172L
1,471 Elo+
Solo
Team Averages
Level 92
1,419 SR
1,527 Elo+

VS

Team Averages
Level 91
1,500 SR
1,438 Elo+
Guan Yu
Guan Yu
Bigworm7o7
Guan Yu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,323 Elo+
Solo
Freya
Freya
Colharren
Freya
Level 129
God Stats
3W - 4L
1,500 SR
Queue Stats
185W - 184L
1,529 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MehTierBiscuit
Tsukuyomi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 61L
1,393 Elo+
Party 3
Jing Wei
Jing Wei
Taokaka
Jing Wei
Level 94
God Stats
3W - 6L
1,500 SR
Queue Stats
352W - 327L
1,493 Elo+
Party 1
Erlang Shen
Erlang Shen
XxGRaNDxFiNAL3xX
Erlang Shen
Level 140
God Stats
3W - 3L
1,500 SR
Queue Stats
197W - 188L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 22
11,554
825
9,929
16,419
20,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ganesha
Strayboss152
Ganesha
18
0 / 2 / 34
11,723
837
10,593
20,951
19,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Surtr
Versious
Surtr
20
14 / 3 / 16
13,099
936
18,985
28,398
34,481
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
9 / 5 / 17
11,637
831
17,340
18,772
14,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

19
11 / 1 / 20
12,002
857
18,628
11,915
11,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bigworm7o7
Guan Yu
13
0 / 11 / 5
8,155
583
3,725
19,011
9,183
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Freya
Colharren
Freya
17
4 / 8 / 5
10,142
724
17,225
14,854
6,832
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
MehTierBiscuit
Tsukuyomi
14
0 / 9 / 4
8,354
597
14,622
15,552
6,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
Taokaka
Jing Wei
18
4 / 6 / 2
10,118
723
14,052
13,270
6,015
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
XxGRaNDxFiNAL3xX
Erlang Shen
16
3 / 6 / 8
9,338
667
12,504
18,142
18,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
35
40
Kills
11
13
Deaths
40
109
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Bigworm7o7
Guan Yu
0
11
5
0.23
L
Freya
Colharren
Freya
4
8
5
0.81
L
Tsukuyomi
MehTierBiscuit
Tsukuyomi
0
9
4
0.22
W
6
2
22
8.5
W
Ganesha
Strayboss152
Ganesha
0
2
34
8.5
L
Jing Wei
Taokaka
Jing Wei
4
6
2
0.83
W
Surtr
Versious
Surtr
14
3
16
7.33
W
9
5
17
3.5
L
Erlang Shen
XxGRaNDxFiNAL3xX
Erlang Shen
3
6
8
1.17
W
11
1
20
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,475
Damage
62,128
96,455
Taken
80,829
99,987
Mitigated
46,829
51,282
Healing
11,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Bigworm7o7
Guan Yu
3,725
1,206
688
870
19,011
9,183
0
12,747
6,264
0
9,729
L
Freya
Colharren
Freya
17,225
4,697
401
1,628
14,854
6,832
0
6,721
8,133
33,884
0
L
Tsukuyomi
MehTierBiscuit
Tsukuyomi
14,622
3,608
0
657
15,552
6,447
0
8,650
6,902
0
31,044
W
9,929
2,645
6,285
6,715
16,419
20,301
1,205
2,720
13,440
1,485
11,042
W
Ganesha
Strayboss152
Ganesha
10,593
646
6,966
6,734
20,951
19,931
974
3,895
16,958
21,189
1,927
L
Jing Wei
Taokaka
Jing Wei
14,052
11,610
961
1,340
13,270
6,015
0
8,769
4,501
0
32,622
W
Surtr
Versious
Surtr
18,985
6,711
1,006
11,180
28,398
34,481
2,168
5,874
22,249
1,722
39,510
W
17,340
1,132
3,631
6,309
18,772
14,240
1,367
3,881
14,469
32,627
1,400
L
Erlang Shen
XxGRaNDxFiNAL3xX
Erlang Shen
12,504
4,976
0
4,959
18,142
18,352
0
10,346
7,796
0
18,132
W
18,628
1,436
447
2,009
11,915
11,034
1,978
855
10,870
37,527
712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,015
Gold Earned
46,107
157
Minions Killed
139
0
Camps Cleared
0
1,332,086
Distance Traveled
1,049,788
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,155
583
10
1
0
186,901
0
L
Freya
10,142
724
28
2
0
188,159
0
L
Tsukuyomi
8,354
597
38
3
0
231,032
0
W
Horus
11,554
825
12
1
0
278,635
0
W
Ganesha
11,723
837
1
0
0
284,493
0
L
Jing Wei
10,118
723
46
3
0
218,620
0
W
Surtr
13,099
936
62
4
0
270,625
0
W
Hades
11,637
831
38
3
0
255,216
0
L
Erlang Shen
9,338
667
17
1
0
225,076
0
W
Tiamat
12,002
857
44
3
0
243,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role