Player Matchup

Medusa
Medusa
Platinum III
BellSamaUwU
Medusa
Platinum III
Level 158
God Stats
1W - 0L
1,728 SR
Queue Stats
43W - 35L
1,772 MMR
Solo
Achilles
Achilles
Gold I
JujuTheWolf
Achilles
Gold I
Level 163
God Stats
5W - 10L
1,738 SR
Queue Stats
112W - 112L
1,734 MMR
Solo
Discordia
Discordia
Gold I
SacrificalBot
Discordia
Gold I
Level 187
God Stats
15W - 5L
1,913 SR
Queue Stats
176W - 165L
1,700 MMR
Solo
Kali
Kali
Gold II
Weirsy19
Kali
Gold II
Level 187
God Stats
6W - 1L
1,673 SR
Queue Stats
80W - 71L
1,703 MMR
Solo
Cerberus
Cerberus
Gold II
itstime33
Cerberus
Gold II
Level 169
God Stats
14W - 9L
1,605 SR
Queue Stats
91W - 91L
1,693 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 173
1,731 SR
1,720 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 161
1,548 SR
1,665 MMR
Kukulkan
Kukulkan
Gold II
 
Kukulkan
Gold II
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold V
Kâmui
Sobek
Gold V
Level 144
God Stats
6W - 7L
1,870 SR
Queue Stats
98W - 93L
1,633 MMR
Solo
Artio
Artio
Gold II
gnpm
Artio
Gold II
Level 157
God Stats
12W - 6L
1,265 SR
Queue Stats
111W - 111L
1,653 MMR
Solo
Lancelot
Lancelot
Platinum I
iStratuz
Lancelot
Platinum I
Level 149
God Stats
51W - 45L
1,640 SR
Queue Stats
166W - 158L
1,842 MMR
Party 1
Rama
Rama
Platinum IV
x2Dope
Rama
Platinum IV
Level 178
God Stats
8W - 11L
1,467 SR
Queue Stats
189W - 181L
1,701 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
1 / 0 / 0
3,459
692
2,977
3,065
920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Achilles
JujuTheWolf
Achilles
7
0 / 0 / 0
3,951
790
0
1,750
994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
SacrificalBot
Discordia
7
1 / 0 / 0
3,991
798
1,017
1,701
499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kali
7
0 / 0 / 2
3,783
757
1,458
4,063
1,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cerberus
itstime33
Cerberus
6
0 / 1 / 0
3,440
688
891
4,155
2,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
HachimanMorgan Le FayAthenaThor

VS

Bans
Bake KujiraThanatosSusanoMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
6
0 / 1 / 0
3,450
690
893
2,192
650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Sobek
Kâmui
Sobek
1
0 / 0 / 0
2,450
490
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Artio
gnpm
Artio
5
0 / 1 / 1
3,389
678
2,061
3,571
2,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Lancelot
iStratuz
Lancelot
6
1 / 0 / 0
3,413
683
657
3,874
1,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
x2Dope
Rama
6
0 / 0 / 1
3,231
646
2,177
2,517
640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
1
1
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
1
0
0
W
Medusa
1
0
0
1
W
Achilles
JujuTheWolf
Achilles
0
0
0
0
L
Sobek
Kâmui
Sobek
0
0
0
0
W
Discordia
SacrificalBot
Discordia
1
0
0
1
W
Kali
0
0
2
1
L
Artio
gnpm
Artio
0
1
1
0.5
L
Lancelot
iStratuz
Lancelot
1
0
0
1
W
Cerberus
itstime33
Cerberus
0
1
0
0
L
Rama
x2Dope
Rama
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,343
Damage
5,788
14,734
Taken
12,154
6,383
Mitigated
4,545
6,244
Healing
5,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
893
254
0
410
2,192
650
0
856
1,336
22,783
0
W
Medusa
2,977
1,503
0
832
3,065
920
0
1,221
1,844
0
23,461
W
Achilles
JujuTheWolf
Achilles
0
0
0
1,122
1,750
994
551
0
1,750
0
23,057
L
Sobek
Kâmui
Sobek
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
SacrificalBot
Discordia
1,017
253
0
500
1,701
499
0
648
1,053
22,965
605
W
Kali
1,458
705
0
1,518
4,063
1,683
0
370
3,693
0
18,359
L
Artio
gnpm
Artio
2,061
528
180
1,366
3,571
2,128
0
541
3,030
7,558
1,535
L
Lancelot
iStratuz
Lancelot
657
242
0
2,195
3,874
1,127
0
144
3,730
0
16,000
W
Cerberus
itstime33
Cerberus
891
116
0
2,272
4,155
2,287
0
633
3,522
10,408
0
L
Rama
x2Dope
Rama
2,177
1,732
0
1,169
2,517
640
0
350
2,167
0
23,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,624
Gold Earned
15,933
186
Minions Killed
136
0
Camps Cleared
0
509,750
Distance Traveled
427,294
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
3,450
690
38
8
0
98,698
0
W
Medusa
3,459
692
43
9
0
115,011
0
W
Achilles
3,951
790
34
7
0
83,818
0
L
Sobek
2,450
490
0
0
0
15,940
0
W
Discordia
3,991
798
49
10
0
88,803
0
W
Kali
3,783
757
36
7
0
113,055
0
L
Artio
3,389
678
25
5
0
109,021
2
L
Lancelot
3,413
683
40
8
0
120,138
0
W
Cerberus
3,440
688
24
5
0
109,063
2
L
Rama
3,231
646
33
7
0
83,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role