Player Matchup

Hercules
Hercules
AnonEMister
Hercules
Level 122
God Stats
13W - 9L
1,872 SR
Queue Stats
476W - 456L
1,482 Elo+
Solo
Xbalanque
Xbalanque
Carlos Raziel
Xbalanque
Level 105
God Stats
31W - 30L
1,719 SR
Queue Stats
295W - 291L
1,323 Elo+
Party 2
Thor
Thor
OG_LINXSTER
Thor
Level 126
God Stats
14W - 22L
1,519 SR
Queue Stats
620W - 595L
1,414 Elo+
Solo
Poseidon
Poseidon
Riveroll99
Poseidon
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 121L
1,581 Elo+
Party 2
Terra
Terra
Weestals
Terra
Level 157
God Stats
14W - 5L
1,732 SR
Queue Stats
278W - 277L
1,559 Elo+
Solo
Team Averages
Level 126
1,668 SR
1,472 Elo+

VS

Team Averages
Level 118
1,448 SR
1,489 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
MoriChristmasTV
Medusa
Level 29
God Stats
4W - 2L
1,234 SR
Queue Stats
55W - 65L
1,343 Elo+
Party 1
Serqet
Serqet
domiansso
Serqet
Level 128
God Stats
5W - 10L
1,659 SR
Queue Stats
422W - 450L
1,457 Elo+
Party 1
Shiva
Shiva
mandogamer1
Shiva
Level 113
God Stats
2W - 2L
1,310 SR
Queue Stats
6W - 4L
1,661 Elo+
Solo
Zeus
Zeus
wiwicho6
Zeus
Level 161
God Stats
11W - 10L
1,539 SR
Queue Stats
73W - 62L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AnonEMister
Hercules
6
0 / 0 / 0
3,391
678
40
481
182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xbalanque
Carlos Raziel
Xbalanque
6
1 / 0 / 1
3,621
724
1,658
2,266
592
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 0 / 1
3,208
642
298
3,752
1,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Riveroll99
Poseidon
7
0 / 0 / 0
3,904
781
0
574
117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Weestals
Terra
6
1 / 0 / 1
3,733
747
608
3,658
1,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
2
0 / 0 / 0
2,570
514
586
530
240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 2 / 0
3,092
618
1,391
3,344
1,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Serqet
domiansso
Serqet
1
0 / 0 / 0
2,409
482
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

4
0 / 0 / 0
2,837
567
68
864
399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
6
0 / 1 / 0
2,845
569
0
2,230
471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
2
Kills
0
0
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
0
0
W
Hercules
AnonEMister
Hercules
0
0
0
0
W
Xbalanque
Carlos Raziel
Xbalanque
1
0
1
1.5
L
0
2
0
0
W
0
0
1
0.5
W
Poseidon
Riveroll99
Poseidon
0
0
0
0
W
Terra
Weestals
Terra
1
0
1
1.5
L
Serqet
domiansso
Serqet
0
0
0
0
L
0
0
0
0
L
Zeus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,604
Damage
2,045
10,731
Taken
6,968
3,681
Mitigated
2,112
4,120
Healing
982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
586
64
0
125
530
240
0
6
524
2,954
0
W
Hercules
AnonEMister
Hercules
40
0
0
91
481
182
0
0
448
0
10,465
W
Xbalanque
Carlos Raziel
Xbalanque
1,658
868
0
1,002
2,266
592
116
236
1,958
0
13,858
L
1,391
379
0
240
3,344
1,002
0
602
2,742
0
17,056
W
298
62
0
750
3,752
1,312
0
0
3,752
0
16,752
W
Poseidon
Riveroll99
Poseidon
0
0
0
169
574
117
0
0
574
23,445
0
W
Terra
Weestals
Terra
608
347
654
1,454
3,658
1,478
0
242
3,380
13,673
2,809
L
Serqet
domiansso
Serqet
0
0
0
0
0
0
0
0
0
0
0
L
68
0
0
33
864
399
0
0
831
0
3,392
L
Zeus
0
0
0
584
2,230
471
0
0
2,230
7,082
239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,857
Gold Earned
13,753
158
Minions Killed
56
0
Camps Cleared
0
439,450
Distance Traveled
224,512
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
2,570
514
4
1
0
34,174
0
W
Hercules
3,391
678
28
6
0
37,331
0
W
Xbalanque
3,621
724
32
6
0
95,229
0
L
Medusa
3,092
618
25
5
0
81,181
0
W
Thor
3,208
642
35
7
0
115,825
0
W
Poseidon
3,904
781
42
8
0
87,447
0
W
Terra
3,733
747
21
4
0
103,618
0
L
Serqet
2,409
482
0
0
0
7,991
0
L
Shiva
2,837
567
8
2
0
27,527
0
L
Zeus
2,845
569
19
4
0
73,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role