Player Matchup

Nemesis
Nemesis
Ashefallx
Nemesis
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 41L
1,363 Elo+
Party 2
Ishtar
Ishtar
Shune1
Ishtar
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 42L
1,590 Elo+
Solo
Guan Yu
Guan Yu
dkReFleX
Guan Yu
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 138L
1,405 Elo+
Solo
Charon
Charon
lavawolf202
Charon
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,363 Elo+
Party 2
Xbalanque
Xbalanque
smonsmowers
Xbalanque
Level 49
God Stats
26W - 12L
1,775 SR
Queue Stats
93W - 101L
1,536 Elo+
Solo
Team Averages
Level 35
1,555 SR
1,451 Elo+

VS

Team Averages
Level 84
1,737 SR
1,657 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
HyBridHeRe
Cupid
Level 142
God Stats
6W - 3L
1,713 SR
Queue Stats
19W - 15L
1,593 Elo+
Party 1
Susano
Susano
ShiestysKitten
Susano
Level 69
God Stats
1W - 0L
1,731 SR
Queue Stats
15W - 7L
1,892 Elo+
Party 1
Kukulkan
Kukulkan
WilBrrr
Kukulkan
Level 27
God Stats
4W - 0L
1,881 SR
Queue Stats
25W - 11L
1,685 Elo+
Party 1
Anhur
Anhur
WillyBurnss
Anhur
Level 133
God Stats
11W - 10L
1,862 SR
Queue Stats
215W - 177L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ashefallx
Nemesis
13
5 / 5 / 1
7,434
531
8,230
14,482
6,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
Shune1
Ishtar
13
0 / 3 / 2
7,465
533
4,328
10,881
4,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
dkReFleX
Guan Yu
12
1 / 2 / 0
6,393
457
1,303
10,071
8,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charon
9
0 / 2 / 3
6,187
442
4,967
10,436
7,969
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
smonsmowers
Xbalanque
12
2 / 1 / 3
7,299
521
6,462
8,518
3,553
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 3 / 1
7,415
530
7,101
13,963
10,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
13
0 / 1 / 2
7,055
504
4,983
6,368
2,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 0 / 1
8,481
606
7,461
11,850
4,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
WilBrrr
Kukulkan
15
5 / 3 / 1
9,296
664
10,917
9,712
4,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 1 / 2
9,288
663
8,616
9,954
9,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
8
Kills
13
13
Deaths
8
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
3
1
0.5
L
Nemesis
Ashefallx
Nemesis
5
5
1
1.1
W
Cupid
0
1
2
1
W
5
0
1
5.5
L
Ishtar
Shune1
Ishtar
0
3
2
0.33
W
Kukulkan
WilBrrr
Kukulkan
5
3
1
1.83
W
2
1
2
3
L
Guan Yu
dkReFleX
Guan Yu
1
2
0
0.5
L
Charon
0
2
3
0.75
L
Xbalanque
smonsmowers
Xbalanque
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,290
Damage
39,078
54,388
Taken
51,847
30,381
Mitigated
32,296
11,903
Healing
19,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,101
228
1,517
3,382
13,963
10,737
158
2,850
11,113
34,252
1,949
L
Nemesis
Ashefallx
Nemesis
8,230
4,600
0
2,261
14,482
6,155
0
3,457
10,978
0
41,634
W
Cupid
4,983
2,738
253
2,831
6,368
2,451
1,829
1,130
5,238
0
51,500
W
7,461
2,663
0
7,091
11,850
4,895
0
409
11,441
0
72,003
L
Ishtar
Shune1
Ishtar
4,328
2,589
0
2,179
10,881
4,101
0
7,065
3,816
0
56,475
W
Kukulkan
WilBrrr
Kukulkan
10,917
979
0
1,031
9,712
4,333
434
455
9,257
77,839
1,250
W
8,616
3,306
0
3,318
9,954
9,880
68
0
9,561
0
70,034
L
Guan Yu
dkReFleX
Guan Yu
1,303
149
0
2,356
10,071
8,603
0
0
9,159
0
27,463
L
Charon
4,967
1,340
0
1,109
10,436
7,969
0
3,257
7,130
15,009
341
L
Xbalanque
smonsmowers
Xbalanque
6,462
2,959
0
3,998
8,518
3,553
0
3,602
4,916
0
61,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,778
Gold Earned
41,535
349
Minions Killed
508
0
Camps Cleared
0
1,344,208
Distance Traveled
1,388,966
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,415
530
33
2
0
285,090
0
L
Nemesis
7,434
531
63
5
0
284,832
1
W
Cupid
7,055
504
107
8
0
269,398
1
W
Susano
8,481
606
114
8
0
359,005
0
L
Ishtar
7,465
533
105
8
0
248,169
2
W
Kukulkan
9,296
664
135
10
0
244,664
0
W
Anhur
9,288
663
119
9
0
230,809
0
L
Guan Yu
6,393
457
60
4
0
264,688
6
L
Charon
6,187
442
20
1
0
282,380
4
L
Xbalanque
7,299
521
101
7
0
264,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role