Player Matchup

Kuzenbo
Kuzenbo
Bloodworth11
Kuzenbo
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 48L
1,315 Elo+
Party 2
Hera
Hera
MrMysteryXD
Hera
Level 36
God Stats
0W - 2L
1,267 SR
Queue Stats
81W - 104L
1,298 Elo+
Party 2
Danzaburou
Danzaburou
TheMixedKiid
Danzaburou
Level 21
God Stats
2W - 9L
1,307 SR
Queue Stats
36W - 59L
1,321 Elo+
Party 2
Team Averages
Level 29
1,358 SR
1,311 Elo+

VS

Team Averages
Level 47
1,496 SR
1,628 Elo+
Ra
Ra
DiegoTejada
Ra
Level 60
God Stats
47W - 36L
1,488 SR
Queue Stats
47W - 37L
1,403 Elo+
Solo
Thanatos
Thanatos
Extraflame5457
Thanatos
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,740 Elo+
Party 1
Amaterasu
Amaterasu
KayatoKamora
Amaterasu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,740 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bloodworth11
Kuzenbo
13
3 / 5 / 6
9,874
705
6,204
15,519
19,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 9 / 6
9,222
659
6,215
14,261
4,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
TheMixedKiid
Danzaburou
16
7 / 6 / 2
11,906
850
13,000
16,995
6,734
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 11
11,972
855
11,963
8,386
6,864
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
15
8 / 6 / 10
11,347
811
16,554
13,408
6,106
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
KayatoKamora
Amaterasu
16
7 / 2 / 10
11,355
811
10,980
16,770
11,265
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
10
Kills
20
20
Deaths
10
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Bloodworth11
Kuzenbo
3
5
6
1.2
W
5
2
11
5.25
W
Thanatos
8
6
10
2.17
W
Amaterasu
KayatoKamora
Amaterasu
7
2
10
6
L
0
9
6
0.33
L
Danzaburou
TheMixedKiid
Danzaburou
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,419
Damage
39,497
46,775
Taken
38,564
31,564
Mitigated
24,235
2,632
Healing
13,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Bloodworth11
Kuzenbo
6,204
2,466
0
270
15,519
19,938
0
5,158
9,901
13,756
500
W
11,963
806
1,244
1,915
8,386
6,864
787
3,540
4,779
53,869
292
W
Thanatos
16,554
5,876
0
6,045
13,408
6,106
705
3,711
9,655
0
39,136
W
Amaterasu
KayatoKamora
Amaterasu
10,980
5,083
82
4,613
16,770
11,265
1,185
5,051
11,696
0
34,775
L
6,215
1,911
0
1,985
14,261
4,892
0
2,390
11,771
32,769
1,080
L
Danzaburou
TheMixedKiid
Danzaburou
13,000
7,199
0
377
16,995
6,734
536
3,959
12,983
0
42,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,002
Gold Earned
34,674
135
Minions Killed
153
0
Camps Cleared
0
636,647
Distance Traveled
783,043
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,874
705
31
2
0
215,985
0
W
Ra
11,972
855
65
5
0
258,433
2
W
Thanatos
11,347
811
44
3
0
229,435
1
W
Amaterasu
11,355
811
44
3
0
295,175
0
L
Hera
9,222
659
37
3
0
205,062
0
L
Danzaburou
11,906
850
67
5
0
215,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role