Player Matchup

Nemesis
Nemesis
DaddyRanAway
Nemesis
Level 25
God Stats
1W - 2L
1,388 SR
Queue Stats
13W - 17L
1,420 Elo+
Party 3
Ares
Ares
FuZion Fall
Ares
Level 39
God Stats
2W - 8L
1,356 SR
Queue Stats
51W - 57L
1,438 Elo+
Party 3
Kukulkan
Kukulkan
Legend04777
Kukulkan
Level 127
God Stats
1W - 2L
1,711 SR
Queue Stats
132W - 117L
1,490 Elo+
Party 2
Gilgamesh
Gilgamesh
Psizzlie
Gilgamesh
Level 57
God Stats
3W - 7L
1,468 SR
Queue Stats
31W - 31L
1,476 Elo+
Party 3
Neith
Neith
Willy9909890
Neith
Level 35
God Stats
3W - 3L
1,509 SR
Queue Stats
62W - 61L
1,513 Elo+
Party 2
Team Averages
Level 57
1,486 SR
1,467 Elo+

VS

Team Averages
Level 99
1,604 SR
1,500 Elo+
Heimdallr
Heimdallr
N7BRE
Heimdallr
Level 65
God Stats
4W - 1L
1,630 SR
Queue Stats
112W - 101L
1,535 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XxnartutxX
Morgan Le Fay
Level 121
God Stats
4W - 5L
1,657 SR
Queue Stats
280W - 260L
1,479 Elo+
Party 1
Nemesis
Nemesis
Zack1427
Nemesis
Level 109
God Stats
19W - 20L
1,582 SR
Queue Stats
380W - 346L
1,507 Elo+
Party 1
Chiron
Chiron
fidel1109
Chiron
Level 125
God Stats
19W - 10L
1,835 SR
Queue Stats
214W - 197L
1,548 Elo+
Solo
Athena
Athena
wicqk
Athena
Level 76
God Stats
8W - 13L
1,314 SR
Queue Stats
412W - 387L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DaddyRanAway
Nemesis
11
0 / 2 / 2
6,470
404
4,214
13,583
5,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 2 / 1
6,456
404
5,136
17,101
15,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
Legend04777
Kukulkan
11
1 / 1 / 1
7,097
444
6,781
6,141
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gilgamesh
Psizzlie
Gilgamesh
12
3 / 3 / 1
7,608
476
10,227
16,780
15,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 4 / 1
7,646
478
10,494
10,682
4,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
N7BRE
Heimdallr
14
2 / 2 / 5
9,086
568
8,750
9,738
4,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
XxnartutxX
Morgan Le Fay
14
3 / 0 / 3
8,200
513
9,958
6,764
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Zack1427
Nemesis
14
2 / 1 / 6
8,256
516
7,021
15,230
6,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
fidel1109
Chiron
14
5 / 1 / 5
8,413
526
13,467
9,769
4,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
wicqk
Athena
12
0 / 1 / 7
7,908
494
6,437
19,750
17,779
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
12
12
Deaths
5
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DaddyRanAway
Nemesis
0
2
2
0.5
L
0
2
1
0.25
L
Kukulkan
Legend04777
Kukulkan
1
1
1
1.5
W
Heimdallr
N7BRE
Heimdallr
2
2
5
2.25
L
Gilgamesh
Psizzlie
Gilgamesh
3
3
1
1.17
L
1
4
1
0.38
W
Morgan Le Fay
XxnartutxX
Morgan Le Fay
3
0
3
4.5
W
Nemesis
Zack1427
Nemesis
2
1
6
5
W
Chiron
fidel1109
Chiron
5
1
5
7.5
W
Athena
wicqk
Athena
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,852
Damage
45,633
64,287
Taken
61,251
43,581
Mitigated
36,309
13,644
Healing
25,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DaddyRanAway
Nemesis
4,214
1,513
0
4,631
13,583
5,657
0
2,689
10,894
0
44,312
L
5,136
1,033
0
3,173
17,101
15,046
0
6,191
10,910
22,376
1,244
L
Kukulkan
Legend04777
Kukulkan
6,781
649
0
883
6,141
2,554
0
3,017
3,124
51,005
0
W
Heimdallr
N7BRE
Heimdallr
8,750
3,181
0
3,648
9,738
4,980
387
302
8,878
0
64,420
L
Gilgamesh
Psizzlie
Gilgamesh
10,227
2,459
0
2,930
16,780
15,430
0
2,491
14,289
0
46,446
L
10,494
5,647
0
2,027
10,682
4,894
758
1,813
8,869
0
63,220
W
Morgan Le Fay
XxnartutxX
Morgan Le Fay
9,958
609
0
2,042
6,764
3,084
0
2,646
4,096
61,539
1,836
W
Nemesis
Zack1427
Nemesis
7,021
1,888
0
9,972
15,230
6,450
499
2,465
12,521
0
65,777
W
Chiron
fidel1109
Chiron
13,467
4,665
1,025
3,946
9,769
4,016
1,007
1,165
8,463
0
61,533
W
Athena
wicqk
Athena
6,437
2,206
0
4,969
19,750
17,779
0
5,586
14,096
32,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,277
Gold Earned
41,863
363
Minions Killed
440
0
Camps Cleared
0
1,619,962
Distance Traveled
1,612,066
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,470
404
74
5
0
364,063
0
L
Ares
6,456
404
30
2
0
333,872
2
L
Kukulkan
7,097
444
83
5
0
266,805
3
W
Heimdallr
9,086
568
103
6
0
262,690
0
L
Gilgamesh
7,608
476
75
5
0
366,883
0
L
Neith
7,646
478
101
6
0
288,339
0
W
Morgan Le Fay
8,200
513
94
6
0
359,944
0
W
Nemesis
8,256
516
117
7
0
385,911
0
W
Chiron
8,413
526
87
5
0
287,522
0
W
Athena
7,908
494
39
2
0
315,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role