Player Matchup

Sun Wukong
Sun Wukong
BaByGriM9155
Sun Wukong
Level 88
God Stats
13W - 10L
1,584 SR
Queue Stats
271W - 292L
1,512 Elo+
Solo
Danzaburou
Danzaburou
DeathJester16
Danzaburou
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
322W - 327L
1,555 Elo+
Solo
Ao Kuang
Ao Kuang
Madman85447
Ao Kuang
Level 146
God Stats
5W - 2L
1,657 SR
Queue Stats
546W - 168L
1,827 Elo+
Solo
Team Averages
Level 114
1,580 SR
1,631 Elo+

VS

Team Averages
Level 108
1,528 SR
1,517 Elo+
Ao Kuang
Ao Kuang
MetalBeastXXX
Ao Kuang
Level 124
God Stats
64W - 41L
1,726 SR
Queue Stats
217W - 207L
1,533 Elo+
Solo
Discordia
Discordia
PlatinumTarSauce
Discordia
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,542 Elo+
Party 1
Sun Wukong
Sun Wukong
UNDEAD_SAMURAI_0
Sun Wukong
Level 121
God Stats
3W - 4L
1,357 SR
Queue Stats
136W - 122L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BaByGriM9155
Sun Wukong
16
2 / 1 / 7
10,101
722
12,286
15,351
16,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
DeathJester16
Danzaburou
16
2 / 1 / 6
10,744
767
8,607
11,277
4,227
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Madman85447
Ao Kuang
17
8 / 1 / 4
11,689
835
18,609
18,852
8,602
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MetalBeastXXX
Ao Kuang
12
2 / 5 / 1
8,897
636
8,913
18,674
15,267
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
15
1 / 2 / 1
9,573
684
15,321
9,539
3,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
UNDEAD_SAMURAI_0
Sun Wukong
13
0 / 5 / 3
8,751
625
11,093
17,897
17,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
12
Kills
3
3
Deaths
12
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BaByGriM9155
Sun Wukong
2
1
7
5.5
W
Danzaburou
DeathJester16
Danzaburou
2
1
6
5
W
Ao Kuang
Madman85447
Ao Kuang
8
1
4
10
L
Ao Kuang
MetalBeastXXX
Ao Kuang
2
5
1
0.5
L
Discordia
1
2
1
0.75
L
Sun Wukong
UNDEAD_SAMURAI_0
Sun Wukong
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,502
Damage
35,327
45,480
Taken
46,110
29,657
Mitigated
36,177
16,598
Healing
7,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BaByGriM9155
Sun Wukong
12,286
1,343
0
1,418
15,351
16,828
0
7,787
7,176
0
25,058
W
Danzaburou
DeathJester16
Danzaburou
8,607
3,165
0
3,562
11,277
4,227
2,569
7,112
3,725
0
47,298
W
Ao Kuang
Madman85447
Ao Kuang
18,609
4,529
0
11,618
18,852
8,602
525
8,348
10,016
75,161
975
L
Ao Kuang
MetalBeastXXX
Ao Kuang
8,913
1,700
0
3,484
18,674
15,267
0
7,320
10,664
20,110
1,641
L
Discordia
15,321
253
0
270
9,539
3,887
0
3,873
5,357
46,352
0
L
Sun Wukong
UNDEAD_SAMURAI_0
Sun Wukong
11,093
1,642
0
4,121
17,897
17,023
88
7,105
10,052
1,363
32,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,534
Gold Earned
27,221
193
Minions Killed
149
0
Camps Cleared
0
871,056
Distance Traveled
778,809
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,101
722
27
2
0
296,966
1
W
Danzaburou
10,744
767
72
5
0
270,906
0
W
Ao Kuang
11,689
835
94
7
0
303,184
0
L
Ao Kuang
8,897
636
32
2
0
259,630
0
L
Discordia
9,573
684
88
6
0
252,040
0
L
Sun Wukong
8,751
625
29
2
0
267,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role