Player Matchup

Charon
Charon
 
Charon
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Alethalyste
Hel
Level 16
God Stats
5W - 2L
1,793 SR
Queue Stats
11W - 4L
1,805 Elo+
Party 1
Thanatos
Thanatos
sguyricou
Thanatos
Level 101
God Stats
2W - 2L
1,525 SR
Queue Stats
11W - 14L
1,271 Elo+
Party 3
Gilgamesh
Gilgamesh
voyou337
Gilgamesh
Level 124
God Stats
1W - 0L
1,733 SR
Queue Stats
28W - 33L
1,384 Elo+
Party 3
Team Averages
Level 81
1,610 SR
1,492 Elo+

VS

Team Averages
Level 81
1,358 SR
1,398 Elo+
Scylla
Scylla
CharStar336
Scylla
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 128L
1,474 Elo+
Solo
Chaac
Chaac
IcedFlames
Chaac
Level 77
God Stats
10W - 9L
1,061 SR
Queue Stats
93W - 82L
1,509 Elo+
Solo
Ishtar
Ishtar
OnkelBubert
Ishtar
Level 94
God Stats
17W - 28L
1,326 SR
Queue Stats
236W - 254L
1,361 Elo+
Party 2
Bellona
Bellona
OnkelKerlin
Bellona
Level 87
God Stats
21W - 23L
1,405 SR
Queue Stats
192W - 213L
1,356 Elo+
Party 2
Janus
Janus
victorxumy
Janus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
0 / 1 / 5
7,361
1,227
5,343
5,418
4,251
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ra
 
Ra
12
0 / 0 / 4
6,871
1,145
6,176
4,753
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 0 / 6
7,147
1,191
3,728
4,795
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
sguyricou
Thanatos
12
3 / 1 / 4
7,593
1,266
4,248
5,083
2,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
voyou337
Gilgamesh
12
4 / 0 / 3
7,745
1,291
5,861
5,958
5,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

375

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 1 / 0
5,894
982
86
1,604
381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
12
0 / 2 / 1
6,788
1,131
7,655
9,179
9,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
11
1 / 1 / 0
6,564
1,094
4,593
3,742
2,184
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
OnkelKerlin
Bellona
11
0 / 2 / 1
6,365
1,061
3,764
8,790
7,238
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
12
1 / 3 / 1
6,854
1,142
7,126
6,385
2,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
9
Kills
2
2
Deaths
9
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
1
5
2.5
W
Ra
 
Ra
0
0
4
2
W
2
0
6
5
L
Scylla
0
1
0
0
L
Chaac
0
2
1
0.25
L
Ishtar
1
1
0
1
L
Bellona
OnkelKerlin
Bellona
0
2
1
0.25
W
Thanatos
sguyricou
Thanatos
3
1
4
5
L
Janus
1
3
1
0.5
W
Gilgamesh
voyou337
Gilgamesh
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,356
Damage
23,224
26,007
Taken
29,700
16,186
Mitigated
21,346
8,722
Healing
3,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
5,343
2,179
113
605
5,418
4,251
0
836
4,430
13,924
961
W
Ra
 
Ra
6,176
82
416
558
4,753
1,997
0
1,102
3,305
32,636
963
W
3,728
523
2,753
1,932
4,795
1,882
0
2,201
2,426
8,689
0
L
Scylla
86
86
0
0
1,604
381
0
314
1,254
1,180
0
L
Chaac
7,655
710
0
1,692
9,179
9,076
0
4,552
4,502
0
27,406
L
Ishtar
4,593
3,171
26
746
3,742
2,184
0
1,801
1,855
0
10,627
L
Bellona
OnkelKerlin
Bellona
3,764
1,971
0
347
8,790
7,238
0
4,764
3,759
75
7,706
W
Thanatos
sguyricou
Thanatos
4,248
962
64
1,861
5,083
2,326
0
1,103
3,770
0
7,276
L
Janus
7,126
354
0
250
6,385
2,467
0
2,943
3,257
20,126
0
W
Gilgamesh
voyou337
Gilgamesh
5,861
2,255
0
420
5,958
5,730
0
1,569
4,068
0
7,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,717
Gold Earned
32,465
110
Minions Killed
102
6
Camps Cleared
3
640,778
Distance Traveled
491,038
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,361
1,227
14
2
1
120,810
0
W
Ra
6,871
1,145
63
11
0
150,728
0
W
Hel
7,147
1,191
16
3
2
124,657
0
L
Scylla
5,894
982
1
0
1
25,843
0
L
Chaac
6,788
1,131
35
6
0
140,489
0
L
Ishtar
6,564
1,094
22
4
2
102,191
0
L
Bellona
6,365
1,061
9
2
0
99,521
0
W
Thanatos
7,593
1,266
9
2
1
116,222
0
L
Janus
6,854
1,142
35
6
0
122,994
0
W
Gilgamesh
7,745
1,291
8
1
2
128,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role