Player Matchup

King Arthur
King Arthur
Chagalicious
King Arthur
Level 124
God Stats
0W - 2L
1,297 SR
Queue Stats
28W - 22L
1,535 Elo+
Party 2
Rama
Rama
Gio-Castro-
Rama
Level 123
God Stats
1W - 1L
1,727 SR
Queue Stats
16W - 16L
1,466 Elo+
Solo
Charon
Charon
Panaberto
Charon
Level 156
God Stats
1W - 3L
1,387 SR
Queue Stats
17W - 17L
1,562 Elo+
Solo
Merlin
Merlin
PickleRiiiick234
Merlin
Level 145
God Stats
2W - 4L
1,500 SR
Queue Stats
29W - 41L
1,466 Elo+
Solo
Lancelot
Lancelot
VirtuaΙGamer
Lancelot
Level 118
God Stats
1W - 2L
1,704 SR
Queue Stats
27W - 24L
1,519 Elo+
Party 2
Team Averages
Level 133
1,523 SR
1,509 Elo+

VS

Team Averages
Level 120
1,409 SR
1,612 Elo+
Kukulkan
Kukulkan
EmpressDarquesse
Kukulkan
Level 79
God Stats
2W - 3L
1,316 SR
Queue Stats
13W - 12L
1,717 Elo+
Party 1
Danzaburou
Danzaburou
SeaBlasty
Danzaburou
Level 122
God Stats
1W - 0L
1,268 SR
Queue Stats
43W - 50L
1,538 Elo+
Party 1
Ah Puch
Ah Puch
TheGreatYimbo
Ah Puch
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,736 Elo+
Party 1
Mulan
Mulan
The_KinsIayer
Mulan
Level 145
God Stats
1W - 2L
1,464 SR
Queue Stats
21W - 26L
1,568 Elo+
Party 1
Hun Batz
Hun Batz
dumptruck1999
Hun Batz
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 26L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chagalicious
King Arthur
13
0 / 4 / 4
7,469
747
6,709
12,810
12,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 3 / 3
7,580
758
3,728
7,552
3,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
Panaberto
Charon
14
0 / 3 / 1
7,437
744
7,648
10,584
8,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 5 / 1
7,907
791
4,666
9,980
6,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
VirtuaΙGamer
Lancelot
15
5 / 4 / 0
8,778
878
6,121
11,340
5,494
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 12
7,796
780
4,702
6,352
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Danzaburou
SeaBlasty
Danzaburou
16
7 / 1 / 9
9,320
932
12,732
7,595
3,394
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ah Puch
15
1 / 1 / 6
8,093
809
6,467
6,412
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 0 / 13
8,508
851
6,738
11,023
10,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hun Batz
dumptruck1999
Hun Batz
16
7 / 1 / 7
9,291
929
12,644
9,378
5,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
66
5
Kills
19
19
Deaths
6
9
Assists
47
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Chagalicious
King Arthur
0
4
4
0.5
W
1
3
12
2.33
L
0
3
3
0.5
L
Charon
Panaberto
Charon
0
3
1
0.17
L
0
5
1
0.1
W
Danzaburou
SeaBlasty
Danzaburou
7
1
9
11.5
W
Ah Puch
1
1
6
4
W
3
0
13
9.5
L
Lancelot
VirtuaΙGamer
Lancelot
5
4
0
1.25
W
Hun Batz
dumptruck1999
Hun Batz
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,872
Damage
43,283
52,266
Taken
40,760
35,681
Mitigated
25,364
4,922
Healing
6,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Chagalicious
King Arthur
6,709
633
0
250
12,810
12,009
0
3,118
9,692
0
21,898
W
4,702
1,087
0
350
6,352
2,978
665
928
5,228
11,481
424
L
3,728
2,496
0
227
7,552
3,311
0
1,731
5,776
0
20,752
L
Charon
Panaberto
Charon
7,648
756
0
1,096
10,584
8,597
0
2,910
7,386
21,519
11
L
4,666
69
0
1,446
9,980
6,270
0
1,145
8,632
24,271
0
W
Danzaburou
SeaBlasty
Danzaburou
12,732
6,724
0
3,273
7,595
3,394
1,420
1,848
5,443
0
26,842
W
Ah Puch
6,467
407
0
1,034
6,412
2,861
441
2,464
3,595
24,569
392
W
6,738
406
0
1,394
11,023
10,657
228
3,449
6,968
0
18,499
L
Lancelot
VirtuaΙGamer
Lancelot
6,121
658
0
1,903
11,340
5,494
0
2,265
8,936
0
16,827
W
Hun Batz
dumptruck1999
Hun Batz
12,644
2,503
0
940
9,378
5,474
412
1,910
7,223
0
32,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,171
Gold Earned
43,008
217
Minions Killed
195
0
Camps Cleared
0
1,033,375
Distance Traveled
1,036,406
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,469
747
39
4
0
232,600
5
W
Kukulkan
7,796
780
23
2
0
187,254
0
L
Rama
7,580
758
52
5
0
179,394
0
L
Charon
7,437
744
38
4
0
198,985
0
L
Merlin
7,907
791
65
7
0
190,065
0
W
Danzaburou
9,320
932
40
4
0
206,362
0
W
Ah Puch
8,093
809
57
6
0
186,268
0
W
Mulan
8,508
851
26
3
0
232,868
0
L
Lancelot
8,778
878
23
2
0
232,331
0
W
Hun Batz
9,291
929
49
5
0
223,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role