Player Matchup

Lancelot
Lancelot
Gold IV
Leperdog
Lancelot
Gold IV
Level 47
God Stats
27W - 26L
1,583 SR
Queue Stats
28W - 28L
1,490 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 47
1,583 SR
1,490 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 141
1,500 SR
1,500 MMR
Hel
Hel
Silver I
 
Hel
Silver I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Leperdog
Lancelot
15
5 / 1 / 0
10,263
1,026
9,107
11,109
7,590
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
Ao KuangTsukuyomiBake KujiraKukulkanDanzaburou

VS

Bans
VamanaMaman BrigitteLokiBellonaHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
1 / 5 / 0
9,618
962
6,396
11,109
7,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
5
Kills
1
1
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
5
0
0.2
W
Lancelot
Leperdog
Lancelot
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,107
Damage
6,396
11,109
Taken
11,109
7,590
Mitigated
7,608
4,897
Healing
3,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,396
382
0
3,280
11,109
7,608
0
668
10,441
51,303
383
W
Lancelot
Leperdog
Lancelot
9,107
2,805
0
4,897
11,109
7,590
764
6,741
4,368
0
49,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,263
Gold Earned
9,618
91
Minions Killed
112
5
Camps Cleared
5
243,306
Distance Traveled
191,422
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,618
962
112
11
5
191,422
0
W
Lancelot
10,263
1,026
91
9
5
243,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role