Player Matchup

Vamana
Vamana
Diamond V
 
Vamana
Diamond V
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Diamond V
 
Awilix
Diamond V
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond IV
JonMEXICO
Rama
Diamond IV
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
178W - 151L
2,155 MMR
Solo
Olorun
Olorun
Diamond IV
SandwichSZN
Olorun
Diamond IV
Level 170
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 87L
2,163 MMR
Party 2
Horus
Horus
Platinum I
YourMomsAThor
Horus
Platinum I
Level 137
God Stats
3W - 7L
1,500 SR
Queue Stats
185W - 165L
1,940 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 131
1,500 SR
1,852 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,727 SR
1,979 MMR
Gilgamesh
Gilgamesh
Diamond V
 
Gilgamesh
Diamond V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Platinum III
Dësert
Charon
Platinum III
Level 162
God Stats
5W - 0L
1,915 SR
Queue Stats
32W - 9L
2,182 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum I
HeyyyPonoooo
Tsukuyomi
Platinum I
Level 133
God Stats
4W - 4L
1,482 SR
Queue Stats
141W - 134L
2,012 MMR
Solo
Athena
Athena
Platinum II
Tiemmm
Athena
Platinum II
Level 159
God Stats
3W - 1L
1,656 SR
Queue Stats
29W - 19L
2,021 MMR
Solo
Anhur
Anhur
Platinum III
Töji
Anhur
Platinum III
Level 84
God Stats
14W - 0L
2,081 SR
Queue Stats
32W - 9L
2,182 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
9
0 / 1 / 0
4,802
600
6,307
8,720
7,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Awilix
 
Awilix
7
1 / 3 / 0
4,354
544
1,664
7,652
2,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
6
0 / 1 / 2
3,929
491
2,113
3,652
748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
10
1 / 0 / 0
5,641
705
2,126
3,511
1,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 1 / 1
4,396
550
1,772
5,054
2,821
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
HachimanThanatosBake KujiraAchilles

VS

Bans
Ah Muzen CabRavanaYemojaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
2 / 0 / 0
5,134
642
6,942
9,908
7,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Charon
Dësert
Charon
10
0 / 0 / 0
5,285
661
1,658
2,872
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
HeyyyPonoooo
Tsukuyomi
8
1 / 1 / 2
4,259
532
1,772
5,392
1,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Tiemmm
Athena
9
2 / 0 / 2
5,350
669
2,534
6,654
5,052
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Töji
Anhur
9
1 / 1 / 1
5,203
650
4,112
4,192
1,423
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
2
Kills
6
6
Deaths
2
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
1
0
0
L
Awilix
 
Awilix
1
3
0
0.33
W
Gilgamesh
 
Gilgamesh
2
0
0
2
W
Charon
Dësert
Charon
0
0
0
0
W
Tsukuyomi
HeyyyPonoooo
Tsukuyomi
1
1
2
2
L
Rama
0
1
2
1
L
Olorun
1
0
0
1
W
Athena
Tiemmm
Athena
2
0
2
3
W
Anhur
Töji
Anhur
1
1
1
1.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,982
Damage
17,018
28,589
Taken
29,018
14,372
Mitigated
17,127
10,691
Healing
9,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
6,307
2,323
0
3,470
8,720
7,036
0
631
8,089
0
32,368
L
Awilix
 
Awilix
1,664
652
0
1,754
7,652
2,440
0
1,005
6,637
0
20,553
W
Gilgamesh
 
Gilgamesh
6,942
2,816
0
3,261
9,908
7,672
0
0
9,235
0
36,811
W
Charon
Dësert
Charon
1,658
41
0
472
2,872
1,363
0
1,619
1,253
31,612
3,382
W
Tsukuyomi
HeyyyPonoooo
Tsukuyomi
1,772
126
0
2,322
5,392
1,617
0
448
4,865
0
18,490
L
Rama
2,113
1,665
0
925
3,652
748
0
812
2,840
0
20,909
L
Olorun
2,126
1,346
0
2,195
3,511
1,327
0
963
2,328
39,993
7,083
W
Athena
Tiemmm
Athena
2,534
1,213
0
1,732
6,654
5,052
0
40
6,570
18,102
0
W
Anhur
Töji
Anhur
4,112
3,010
0
2,098
4,192
1,423
0
0
4,192
0
45,331
L
1,772
709
213
2,134
5,054
2,821
0
513
4,541
0
11,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,122
Gold Earned
25,231
263
Minions Killed
281
0
Camps Cleared
0
757,349
Distance Traveled
874,829
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,802
600
60
8
0
149,382
0
L
Awilix
4,354
544
41
5
0
177,935
0
W
Gilgamesh
5,134
642
53
7
0
155,546
0
W
Charon
5,285
661
83
10
0
169,127
0
W
Tsukuyomi
4,259
532
42
5
0
195,647
0
L
Rama
3,929
491
48
6
0
133,932
0
L
Olorun
5,641
705
100
13
0
149,752
0
W
Athena
5,350
669
27
3
0
212,595
0
W
Anhur
5,203
650
76
10
0
141,914
0
L
Horus
4,396
550
14
2
0
146,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role