Player Matchup

Charon
Charon
Adrian0066
Charon
Level 20
God Stats
1W - 3L
1,635 SR
Queue Stats
1W - 9L
1,029 Elo+
Party 1
Scylla
Scylla
DwightSlewt
Scylla
Level 69
God Stats
9W - 17L
1,500 SR
Queue Stats
290W - 280L
1,361 Elo+
Solo
Neith
Neith
clumsyghost
Neith
Level 60
God Stats
0W - 3L
1,294 SR
Queue Stats
1W - 10L
966 Elo+
Party 1
Team Averages
Level 50
1,476 SR
1,119 Elo+

VS

Team Averages
Level 58
1,710 SR
1,463 Elo+
Tsukuyomi
Tsukuyomi
OrochiYen
Tsukuyomi
Level 57
God Stats
7W - 9L
1,423 SR
Queue Stats
16W - 31L
1,291 Elo+
Solo
Cu Chulainn
Cu Chulainn
ZachTooGood
Cu Chulainn
Level 67
God Stats
6W - 1L
1,802 SR
Queue Stats
161W - 70L
1,548 Elo+
Party 2
Baron Samedi
Baron Samedi
t hall2x
Baron Samedi
Level 49
God Stats
20W - 3L
1,904 SR
Queue Stats
161W - 69L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Adrian0066
Charon
14
2 / 3 / 1
8,595
614
5,925
16,283
15,885
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
15
1 / 3 / 2
8,882
634
10,141
10,288
4,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 2 / 2
7,970
569
6,556
9,425
3,977
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
OrochiYen
Tsukuyomi
15
3 / 1 / 3
10,429
745
8,060
9,904
4,605
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cu Chulainn
ZachTooGood
Cu Chulainn
16
2 / 1 / 6
10,359
740
10,293
11,666
11,934
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
t hall2x
Baron Samedi
16
3 / 1 / 4
10,206
729
14,096
14,033
7,866
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
3
Kills
8
8
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charon
Adrian0066
Charon
2
3
1
0.83
L
Scylla
1
3
2
0.67
W
Tsukuyomi
OrochiYen
Tsukuyomi
3
1
3
4.5
W
Cu Chulainn
ZachTooGood
Cu Chulainn
2
1
6
5
L
0
2
2
0.5
W
Baron Samedi
t hall2x
Baron Samedi
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,622
Damage
32,449
35,996
Taken
35,603
23,925
Mitigated
24,405
4,203
Healing
13,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Adrian0066
Charon
5,925
1,309
0
0
16,283
15,885
50
6,813
8,715
17,564
1,611
L
Scylla
10,141
97
274
619
10,288
4,063
0
3,105
6,862
35,438
0
W
Tsukuyomi
OrochiYen
Tsukuyomi
8,060
2,190
0
2,744
9,904
4,605
562
4,523
5,381
0
54,902
W
Cu Chulainn
ZachTooGood
Cu Chulainn
10,293
1,972
0
3,695
11,666
11,934
151
3,271
8,395
0
38,427
L
6,556
1,979
0
3,310
9,425
3,977
47
4,141
5,126
0
22,517
W
Baron Samedi
t hall2x
Baron Samedi
14,096
1,596
1,146
5,870
14,033
7,866
162
7,795
6,238
44,299
1,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,447
Gold Earned
30,994
115
Minions Killed
192
0
Camps Cleared
0
658,335
Distance Traveled
765,232
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,595
614
28
2
0
190,696
0
L
Scylla
8,882
634
56
4
0
231,005
0
W
Tsukuyomi
10,429
745
75
5
0
248,401
0
W
Cu Chulainn
10,359
740
54
4
0
278,725
0
L
Neith
7,970
569
31
2
0
236,634
0
W
Baron Samedi
10,206
729
63
5
0
238,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role