Player Matchup

Rama
Rama
Diamond IV
InfinityGold11
Rama
Diamond IV
Level 148
God Stats
7W - 6L
1,387 SR
Queue Stats
263W - 231L
2,025 MMR
Solo
Hun Batz
Hun Batz
Platinum II
Johandx
Hun Batz
Platinum II
Level 189
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 46L
2,025 MMR
Solo
Fenrir
Fenrir
Platinum I
Vincenf43
Fenrir
Platinum I
Level 157
God Stats
5W - 5L
1,648 SR
Queue Stats
69W - 58L
2,025 MMR
Solo
Nike
Nike
Diamond V
wolfpack_1295
Nike
Diamond V
Level 119
God Stats
2W - 4L
1,500 SR
Queue Stats
174W - 157L
2,069 MMR
Solo
Thoth
Thoth
Diamond III
υzıı
Thoth
Diamond III
Level 221
God Stats
26W - 16L
1,883 SR
Queue Stats
354W - 311L
2,241 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 167
1,584 SR
2,077 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 182
1,548 SR
1,833 MMR
Pele
Pele
Diamond II
 
Pele
Diamond II
Level 235
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond V
 
Bacchus
Diamond V
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond V
PresLeches
Ullr
Diamond V
Level 136
God Stats
17W - 11L
1,741 SR
Queue Stats
162W - 120L
2,107 MMR
Party 1
Janus
Janus
Platinum II
Speαr
Janus
Platinum II
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 45L
1,933 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond IV
skinder2000
Tsukuyomi
Diamond IV
Level 173
God Stats
3W - 5L
1,500 SR
Queue Stats
247W - 233L
2,126 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,077
608
7,782
9,193
3,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Johandx
Hun Batz
10
1 / 4 / 2
5,469
547
6,480
10,041
3,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Vincenf43
Fenrir
8
1 / 5 / 2
5,117
512
4,238
13,437
7,530
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 3 / 0
6,238
624
5,206
9,509
4,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Thoth
υzıı
Thoth
11
1 / 2 / 1
6,167
617
2,234
5,245
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Bake KujiraVamanaBellonaThanatos

VS

Bans
ThorMercuryHachimanKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
1 / 2 / 4
6,435
644
6,286
9,514
3,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
 
Bacchus
10
2 / 0 / 10
6,414
641
5,629
8,068
7,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 2 / 4
6,433
643
6,171
9,221
3,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Speαr
Janus
12
2 / 1 / 3
6,553
655
3,377
4,147
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
skinder2000
Tsukuyomi
13
8 / 0 / 4
7,130
713
8,329
7,691
3,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
5
Kills
16
17
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
1
2
4
1.5
W
Bacchus
 
Bacchus
2
0
10
7
L
1
3
1
0.5
L
Hun Batz
Johandx
Hun Batz
1
4
2
0.5
W
3
2
4
2.5
W
Janus
Speαr
Janus
2
1
3
3.5
L
Fenrir
Vincenf43
Fenrir
1
5
2
0.4
W
Tsukuyomi
skinder2000
Tsukuyomi
8
0
4
10
L
1
3
0
0.33
L
Thoth
υzıı
Thoth
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,940
Damage
29,792
47,425
Taken
38,641
21,322
Mitigated
19,027
11,928
Healing
13,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,286
1,088
0
2,805
9,514
3,166
0
139
8,794
0
50,894
W
Bacchus
 
Bacchus
5,629
1,204
0
3,200
8,068
7,527
0
0
7,991
20,038
0
L
7,782
6,684
0
2,256
9,193
3,680
0
1,579
7,576
0
54,785
L
Hun Batz
Johandx
Hun Batz
6,480
1,648
0
2,902
10,041
3,597
0
1,375
8,666
0
36,404
W
6,171
1,914
0
2,701
9,221
3,475
0
0
9,221
0
49,534
W
Janus
Speαr
Janus
3,377
97
0
690
4,147
1,635
0
1,594
2,553
48,430
1,793
L
Fenrir
Vincenf43
Fenrir
4,238
895
0
2,830
13,437
7,530
0
3,529
9,860
0
17,406
W
Tsukuyomi
skinder2000
Tsukuyomi
8,329
1,789
0
3,899
7,691
3,224
0
501
7,111
0
55,656
L
5,206
571
0
3,440
9,509
4,827
0
0
9,509
0
49,292
L
Thoth
υzıı
Thoth
2,234
0
0
500
5,245
1,688
0
2,194
2,943
46,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,068
Gold Earned
32,965
363
Minions Killed
393
0
Camps Cleared
0
1,068,878
Distance Traveled
1,176,153
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,435
644
98
10
0
217,480
0
W
Bacchus
6,414
641
13
1
0
249,337
4
L
Rama
6,077
608
103
10
0
204,937
2
L
Hun Batz
5,469
547
60
6
0
239,348
2
W
Ullr
6,433
643
96
10
0
231,285
1
W
Janus
6,553
655
107
11
0
221,110
0
L
Fenrir
5,117
512
18
2
0
240,392
0
W
Tsukuyomi
7,130
713
79
8
0
256,941
0
L
Nike
6,238
624
88
9
0
188,886
0
L
Thoth
6,167
617
94
9
0
195,315
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role