Player Matchup

Bastet
Bastet
Apr0pos
Bastet
Level 163
God Stats
23W - 20L
1,454 SR
Queue Stats
354W - 335L
1,479 Elo+
Solo
Jormungandr
Jormungandr
Christian CCP
Jormungandr
Level 158
God Stats
24W - 27L
1,561 SR
Queue Stats
299W - 279L
1,573 Elo+
Solo
Ix Chel
Ix Chel
Gay Blind Pug
Ix Chel
Level 109
God Stats
9W - 8L
1,364 SR
Queue Stats
158W - 158L
1,538 Elo+
Solo
Nike
Nike
Parsnip730
Nike
Level 113
God Stats
2W - 2L
1,500 SR
Queue Stats
202W - 196L
1,562 Elo+
Solo
Sol
Sol
Toad26A
Sol
Level 145
God Stats
63W - 49L
1,409 SR
Queue Stats
453W - 444L
1,449 Elo+
Solo
Team Averages
Level 138
1,458 SR
1,520 Elo+

VS

Team Averages
Level 119
1,497 SR
1,362 Elo+
Achilles
Achilles
Beer-and-whiskey
Achilles
Level 107
God Stats
0W - 2L
1,290 SR
Queue Stats
14W - 23L
1,393 Elo+
Solo
Medusa
Medusa
Scarleth_Zuu
Medusa
Level 100
God Stats
26W - 27L
1,785 SR
Queue Stats
72W - 78L
1,290 Elo+
Solo
Nu Wa
Nu Wa
Scuttlebottom
Nu Wa
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,204 Elo+
Solo
Ravana
Ravana
SniperLuke2000
Ravana
Level 109
God Stats
7W - 7L
1,381 SR
Queue Stats
874W - 817L
1,452 Elo+
Solo
Neith
Neith
pabloxju22
Neith
Level 146
God Stats
11W - 11L
1,528 SR
Queue Stats
219W - 205L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Apr0pos
Bastet
11
3 / 2 / 2
6,413
583
5,745
10,832
3,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jormungandr
Christian CCP
Jormungandr
9
1 / 3 / 2
6,033
548
4,195
10,455
6,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
11
2 / 0 / 4
6,977
634
4,435
5,235
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 2
6,959
633
7,121
8,561
4,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
12
2 / 4 / 0
6,640
604
6,161
10,181
2,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 0
5,958
542
6,609
12,267
6,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
10
1 / 1 / 6
5,584
508
5,096
7,766
3,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 3 / 3
5,496
500
3,990
6,069
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
5 / 2 / 2
6,293
572
5,915
9,208
6,863
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
9
1 / 1 / 3
5,360
487
4,723
8,097
3,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
10
Kills
11
11
Deaths
10
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bastet
Apr0pos
Bastet
3
2
2
2
L
4
3
0
1.33
W
Jormungandr
Christian CCP
Jormungandr
1
3
2
0.67
W
Ix Chel
2
0
4
4
W
2
2
2
1.5
L
Medusa
1
1
6
4
L
0
3
3
0.5
L
5
2
2
3
W
Sol
2
4
0
0.5
L
Neith
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,657
Damage
26,333
45,264
Taken
43,407
19,619
Mitigated
22,163
16,288
Healing
9,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Apr0pos
Bastet
5,745
1,940
0
4,909
10,832
3,746
0
428
10,240
0
38,962
L
6,609
1,384
0
3,194
12,267
6,738
0
533
11,158
0
29,378
W
Jormungandr
Christian CCP
Jormungandr
4,195
1,065
0
1,451
10,455
6,320
8
811
9,644
20,899
980
W
Ix Chel
4,435
499
181
1,680
5,235
2,137
282
1,936
3,299
51,206
1,488
W
7,121
1,090
0
3,284
8,561
4,526
362
299
7,765
0
46,433
L
Medusa
5,096
2,627
0
1,460
7,766
3,024
0
4,851
2,915
0
37,477
L
3,990
1,313
0
1,030
6,069
2,245
72
3,039
3,030
34,364
0
L
5,915
1,370
0
2,436
9,208
6,863
0
4,619
4,504
0
22,270
W
Sol
6,161
3,252
264
4,519
10,181
2,890
1,246
516
9,577
50,047
5,924
L
Neith
4,723
1,522
0
1,735
8,097
3,293
0
1,069
7,028
0
27,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,022
Gold Earned
28,691
361
Minions Killed
236
0
Camps Cleared
0
1,084,430
Distance Traveled
1,079,215
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,413
583
65
6
0
263,054
0
L
Achilles
5,958
542
47
4
0
206,314
1
W
Jormungandr
6,033
548
30
3
0
229,596
4
W
Ix Chel
6,977
634
89
8
0
220,095
0
W
Nike
6,959
633
86
8
0
193,478
0
L
Medusa
5,584
508
48
4
0
201,071
0
L
Nu Wa
5,496
500
62
6
0
201,483
0
L
Ravana
6,293
572
32
3
0
224,935
4
W
Sol
6,640
604
91
8
0
178,207
0
L
Neith
5,360
487
47
4
0
245,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role