Player Matchup

Freya
Freya
AsgardsChild
Freya
Level 42
God Stats
0W - 3L
1,171 SR
Queue Stats
21W - 22L
1,508 Elo+
Party 1
Kali
Kali
Joegamer29
Kali
Level 67
God Stats
0W - 2L
1,168 SR
Queue Stats
15W - 21L
1,426 Elo+
Party 1
Sobek
Sobek
dasistgutya
Sobek
Level 65
God Stats
3W - 5L
1,652 SR
Queue Stats
37W - 40L
1,474 Elo+
Party 1
Osiris
Osiris
lunarwolfazriel
Osiris
Level 54
God Stats
17W - 25L
1,441 SR
Queue Stats
32W - 38L
1,430 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
stormedinsanity
Ah Muzen Cab
Level 23
God Stats
1W - 3L
1,673 SR
Queue Stats
4W - 10L
1,522 Elo+
Party 1
Team Averages
Level 50
1,421 SR
1,472 Elo+

VS

Team Averages
Level 64
1,717 SR
1,533 Elo+
Khepri
Khepri
Gooninater
Khepri
Level 120
God Stats
10W - 10L
1,737 SR
Queue Stats
190W - 158L
1,598 Elo+
Party 3
Kukulkan
Kukulkan
HasbuIlaaa
Kukulkan
Level 37
God Stats
1W - 1L
1,779 SR
Queue Stats
3W - 4L
1,400 Elo+
Solo
Thanatos
Thanatos
MadDogGerty
Thanatos
Level 78
God Stats
52W - 41L
1,806 SR
Queue Stats
247W - 199L
1,601 Elo+
Party 2
Thor
Thor
MrWarriorMan
Thor
Level 15
God Stats
3W - 2L
1,761 SR
Queue Stats
75W - 56L
1,596 Elo+
Party 2
Olorun
Olorun
Terb0492
Olorun
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 59L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,297
420
3,459
10,610
3,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 3 / 3
6,457
430
4,407
14,518
6,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 1 / 1
7,256
484
5,647
16,234
14,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 3 / 1
7,707
514
9,534
15,303
17,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
stormedinsanity
Ah Muzen Cab
13
1 / 0 / 0
7,252
483
4,271
6,743
2,895
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Gooninater
Khepri
11
0 / 0 / 2
7,007
467
4,173
7,620
6,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
HasbuIlaaa
Kukulkan
13
2 / 1 / 1
8,447
563
6,045
4,527
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
MadDogGerty
Thanatos
12
4 / 2 / 3
7,613
508
9,418
11,732
5,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 3 / 1
9,099
607
12,184
17,928
12,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Olorun
Terb0492
Olorun
13
0 / 1 / 1
7,634
509
6,382
5,864
2,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
7
Kills
10
10
Deaths
7
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Khepri
Gooninater
Khepri
0
0
2
1
W
Kukulkan
HasbuIlaaa
Kukulkan
2
1
1
2.5
L
0
3
3
0.5
W
Thanatos
MadDogGerty
Thanatos
4
2
3
2.75
W
4
3
1
1.5
W
Olorun
Terb0492
Olorun
0
1
1
0.5
L
2
1
1
2.5
L
3
3
1
1.17
L
Ah Muzen Cab
stormedinsanity
Ah Muzen Cab
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,318
Damage
38,202
63,408
Taken
47,671
44,694
Mitigated
28,568
18,416
Healing
18,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,459
763
0
2,225
10,610
3,586
0
4,897
5,713
32,743
195
W
Khepri
Gooninater
Khepri
4,173
282
1,476
2,608
7,620
6,463
15
1,192
6,370
21,760
143
W
Kukulkan
HasbuIlaaa
Kukulkan
6,045
992
0
470
4,527
1,957
824
3,188
1,053
57,638
3,111
L
4,407
2,292
0
3,310
14,518
6,295
0
2,461
11,973
0
45,888
W
Thanatos
MadDogGerty
Thanatos
9,418
2,034
0
7,741
11,732
5,353
314
1,964
9,650
0
45,678
W
12,184
2,895
0
5,288
17,928
12,066
0
2,182
14,617
846
65,581
W
Olorun
Terb0492
Olorun
6,382
3,019
300
1,021
5,864
2,729
1,031
1,297
4,567
58,710
10,598
L
5,647
518
1,727
6,048
16,234
14,305
0
5,353
10,658
25,916
0
L
9,534
2,011
0
4,442
15,303
17,613
0
456
13,697
1,061
51,816
L
Ah Muzen Cab
stormedinsanity
Ah Muzen Cab
4,271
1,731
360
304
6,743
2,895
387
4,095
2,648
0
52,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,969
Gold Earned
39,800
348
Minions Killed
434
0
Camps Cleared
0
1,418,193
Distance Traveled
1,429,528
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,297
420
73
5
0
268,945
2
W
Khepri
7,007
467
36
2
0
287,739
3
W
Kukulkan
8,447
563
100
7
0
270,573
0
L
Kali
6,457
430
67
4
0
299,855
0
W
Thanatos
7,613
508
72
5
0
348,378
0
W
Thor
9,099
607
114
8
0
254,565
1
W
Olorun
7,634
509
112
7
0
268,273
0
L
Sobek
7,256
484
26
2
0
316,706
4
L
Osiris
7,707
514
76
5
0
263,654
4
L
Ah Muzen Cab
7,252
483
106
7
0
269,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role