Player Matchup

Zeus
Zeus
I00KChoppas
Zeus
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 25L
1,349 Elo+
Solo
Charybdis
Charybdis
Skitmcflurry
Charybdis
Level 103
God Stats
18W - 23L
1,623 SR
Queue Stats
99W - 92L
1,537 Elo+
Party 2
Artio
Artio
issataco
Artio
Level 86
God Stats
1W - 3L
1,622 SR
Queue Stats
36W - 37L
1,516 Elo+
Party 2
Team Averages
Level 77
1,582 SR
1,467 Elo+

VS

Team Averages
Level 109
1,676 SR
1,703 Elo+
Danzaburou
Danzaburou
KillingJoker94
Danzaburou
Level 89
God Stats
7W - 5L
1,524 SR
Queue Stats
50W - 57L
1,497 Elo+
Party 1
Fafnir
Fafnir
SugarZombie8699
Fafnir
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 17L
1,648 Elo+
Party 1
Kukulkan
Kukulkan
Vquaxl
Kukulkan
Level 111
God Stats
24W - 10L
2,005 SR
Queue Stats
25W - 13L
1,964 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 1
8,598
614
6,768
9,868
3,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Skitmcflurry
Charybdis
13
0 / 3 / 1
8,768
626
8,782
12,781
5,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
issataco
Artio
13
1 / 7 / 1
8,723
623
3,582
19,413
20,437
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KillingJoker94
Danzaburou
15
4 / 0 / 12
10,452
747
13,294
7,703
3,422
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 1 / 9
10,803
772
8,113
14,202
19,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Vquaxl
Kukulkan
16
6 / 1 / 9
11,390
814
14,567
7,067
3,521
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
2
Kills
16
16
Deaths
2
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Danzaburou
KillingJoker94
Danzaburou
4
0
12
10
L
Charybdis
Skitmcflurry
Charybdis
0
3
1
0.17
W
6
1
9
10.5
W
Kukulkan
Vquaxl
Kukulkan
6
1
9
10.5
L
Artio
issataco
Artio
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,132
Damage
35,974
42,062
Taken
28,972
29,530
Mitigated
26,635
6,008
Healing
7,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,768
840
0
1,240
9,868
3,769
0
5,012
4,586
24,983
393
W
Danzaburou
KillingJoker94
Danzaburou
13,294
6,613
0
1,716
7,703
3,422
1,656
2,408
5,295
0
47,776
L
Charybdis
Skitmcflurry
Charybdis
8,782
2,711
0
3,210
12,781
5,324
0
5,771
6,656
0
46,124
W
8,113
2,323
444
4,232
14,202
19,692
328
4,073
10,129
26,440
2,741
W
Kukulkan
Vquaxl
Kukulkan
14,567
1,148
455
457
7,067
3,521
540
3,294
3,773
55,566
421
L
Artio
issataco
Artio
3,582
434
310
1,248
19,413
20,437
0
9,503
9,207
11,779
1,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,089
Gold Earned
32,645
143
Minions Killed
180
0
Camps Cleared
0
647,135
Distance Traveled
720,601
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,598
614
45
3
0
211,596
0
W
Danzaburou
10,452
747
51
4
0
257,813
0
L
Charybdis
8,768
626
78
6
0
204,098
0
W
Fafnir
10,803
772
42
3
0
223,092
0
W
Kukulkan
11,390
814
87
6
0
239,696
0
L
Artio
8,723
623
20
1
0
231,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role