Player Matchup

Ymir
Ymir
Gemaaraiguma
Ymir
Level 63
God Stats
3W - 2L
1,560 SR
Queue Stats
31W - 33L
1,437 Elo+
Solo
Achilles
Achilles
MarkonyStyle91
Achilles
Level 115
God Stats
4W - 6L
1,489 SR
Queue Stats
241W - 292L
1,440 Elo+
Solo
Hun Batz
Hun Batz
Mrechek
Hun Batz
Level 84
God Stats
0W - 3L
1,168 SR
Queue Stats
61W - 44L
1,401 Elo+
Party 3
Hachiman
Hachiman
NaimaKKa
Hachiman
Level 61
God Stats
7W - 9L
1,096 SR
Queue Stats
59W - 44L
1,358 Elo+
Party 3
Scylla
Scylla
reka_1017
Scylla
Level 31
God Stats
11W - 17L
1,287 SR
Queue Stats
84W - 114L
1,245 Elo+
Solo
Team Averages
Level 71
1,320 SR
1,376 Elo+

VS

Team Averages
Level 96
1,602 SR
1,460 Elo+
Scylla
Scylla
FlotixSama
Scylla
Level 59
God Stats
4W - 2L
1,531 SR
Queue Stats
35W - 35L
1,433 Elo+
Party 2
Chaac
Chaac
HalconSebas6022
Chaac
Level 140
God Stats
7W - 3L
1,741 SR
Queue Stats
94W - 77L
1,520 Elo+
Party 1
Ares
Ares
Qby256
Ares
Level 101
God Stats
8W - 2L
1,753 SR
Queue Stats
74W - 54L
1,474 Elo+
Party 1
Danzaburou
Danzaburou
RAWKENZER
Danzaburou
Level 102
God Stats
5W - 0L
1,500 SR
Queue Stats
59W - 54L
1,471 Elo+
Party 2
Maman Brigitte
Maman Brigitte
godofnoonbs
Maman Brigitte
Level 79
God Stats
6W - 5L
1,483 SR
Queue Stats
34W - 33L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 3
8,098
506
7,133
15,609
15,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
14
4 / 5 / 2
8,133
508
8,725
17,769
18,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Mrechek
Hun Batz
12
0 / 2 / 1
6,763
423
5,663
15,329
6,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
NaimaKKa
Hachiman
15
3 / 2 / 2
8,674
542
7,409
9,479
4,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
reka_1017
Scylla
13
0 / 3 / 3
7,307
457
3,193
7,330
3,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FlotixSama
Scylla
14
3 / 1 / 2
8,454
528
7,994
5,487
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
7 / 3 / 4
10,558
660
13,237
20,080
19,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ares
Qby256
Ares
11
1 / 3 / 5
7,728
483
5,865
14,376
14,693
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
RAWKENZER
Danzaburou
15
1 / 1 / 6
9,170
573
8,266
6,561
2,998
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Maman Brigitte
godofnoonbs
Maman Brigitte
14
2 / 3 / 3
8,151
509
6,561
14,805
6,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
10
Kills
14
14
Deaths
11
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Scylla
FlotixSama
Scylla
3
1
2
4
L
3
2
3
2.25
W
7
3
4
3
L
Achilles
4
5
2
1
L
Hun Batz
Mrechek
Hun Batz
0
2
1
0.25
L
Hachiman
NaimaKKa
Hachiman
3
2
2
2
W
Ares
Qby256
Ares
1
3
5
1.17
W
Danzaburou
RAWKENZER
Danzaburou
1
1
6
4
W
Maman Brigitte
godofnoonbs
Maman Brigitte
2
3
3
1.17
L
Scylla
reka_1017
Scylla
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,123
Damage
41,923
65,516
Taken
61,309
47,444
Mitigated
45,407
16,568
Healing
14,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
FlotixSama
Scylla
7,994
168
0
1,216
5,487
1,892
958
980
4,299
47,920
1,586
L
7,133
1,617
0
3,727
15,609
15,791
0
6,603
9,006
27,061
1,447
W
13,237
2,475
0
6,283
20,080
19,137
0
2,120
17,159
0
76,899
L
Achilles
8,725
3,297
0
1,959
17,769
18,282
0
3,057
14,712
0
55,466
L
Hun Batz
Mrechek
Hun Batz
5,663
1,861
0
6,780
15,329
6,187
0
5,231
10,098
0
58,714
L
Hachiman
NaimaKKa
Hachiman
7,409
5,223
0
2,542
9,479
4,046
1,050
1,792
7,687
0
64,387
W
Ares
Qby256
Ares
5,865
699
0
1,686
14,376
14,693
0
4,304
9,953
14,321
0
W
Danzaburou
RAWKENZER
Danzaburou
8,266
3,758
0
3,225
6,561
2,998
4,952
575
5,986
0
85,462
W
Maman Brigitte
godofnoonbs
Maman Brigitte
6,561
856
0
2,568
14,805
6,687
0
1,795
12,839
64,019
1,070
L
Scylla
reka_1017
Scylla
3,193
290
0
1,560
7,330
3,138
0
3,481
3,849
31,479
370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,975
Gold Earned
44,061
378
Minions Killed
447
0
Camps Cleared
0
1,536,918
Distance Traveled
1,634,443
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,454
528
90
6
0
295,144
0
L
Ymir
8,098
506
31
2
0
303,634
0
W
Chaac
10,558
660
116
7
0
322,503
0
L
Achilles
8,133
508
76
5
0
295,418
2
L
Hun Batz
6,763
423
84
5
0
355,887
3
L
Hachiman
8,674
542
114
7
0
284,372
0
W
Ares
7,728
483
13
1
0
321,784
7
W
Danzaburou
9,170
573
146
9
0
318,408
3
W
Maman Brigitte
8,151
509
82
5
0
376,604
0
L
Scylla
7,307
457
73
5
0
297,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role