Player Matchup

Chaac
Chaac
Dark Iichigo
Chaac
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 96L
1,650 Elo+
Party 3
Baron Samedi
Baron Samedi
PEGASUS824
Baron Samedi
Level 149
God Stats
2W - 0L
1,736 SR
Queue Stats
64W - 56L
1,497 Elo+
Party 3
Artemis
Artemis
StorableSoup661
Artemis
Level 84
God Stats
8W - 2L
1,437 SR
Queue Stats
320W - 293L
1,596 Elo+
Party 3
Discordia
Discordia
WallMasta66
Discordia
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,486 Elo+
Solo
Xbalanque
Xbalanque
liquiidstate
Xbalanque
Level 128
God Stats
2W - 1L
1,505 SR
Queue Stats
35W - 49L
1,503 Elo+
Solo
Team Averages
Level 122
1,536 SR
1,546 Elo+

VS

Team Averages
Level 110
1,567 SR
1,537 Elo+
Yu Huang
Yu Huang
CøNCePT
Yu Huang
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 48L
1,548 Elo+
Party 2
Cthulhu
Cthulhu
FSGBilly
Cthulhu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 60L
1,463 Elo+
Party 2
Thor
Thor
iwastaboose
Thor
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
199W - 220L
1,568 Elo+
Solo
Danzaburou
Danzaburou
scewtie
Danzaburou
Level 145
God Stats
0W - 1L
1,601 SR
Queue Stats
138W - 125L
1,550 Elo+
Party 1
Artio
Artio
Ŕisuu
Artio
Level 81
God Stats
4W - 3L
1,737 SR
Queue Stats
203W - 193L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 17
9,382
782
11,680
20,272
24,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
PEGASUS824
Baron Samedi
19
6 / 1 / 14
10,614
885
13,168
11,783
7,738
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 4 / 11
9,120
760
10,705
12,673
6,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Discordia
WallMasta66
Discordia
18
5 / 2 / 11
10,064
839
11,452
9,298
4,002
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
liquiidstate
Xbalanque
15
5 / 4 / 13
9,675
806
14,802
12,540
5,809
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
CøNCePT
Yu Huang
17
6 / 3 / 4
9,615
801
13,154
11,623
7,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
FSGBilly
Cthulhu
15
2 / 7 / 8
9,708
809
14,653
21,525
23,784
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 3 / 2
6,486
541
3,930
5,492
2,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
scewtie
Danzaburou
16
3 / 5 / 6
9,355
780
8,762
13,200
6,818
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Ŕisuu
Artio
16
3 / 4 / 10
9,630
803
4,621
17,075
21,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
45
22
Kills
15
16
Deaths
22
66
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
CøNCePT
Yu Huang
6
3
4
2.67
W
3
5
17
2.3
L
Cthulhu
FSGBilly
Cthulhu
2
7
8
0.86
W
Baron Samedi
PEGASUS824
Baron Samedi
6
1
14
13
W
3
4
11
2.13
W
Discordia
WallMasta66
Discordia
5
2
11
5.25
L
1
3
2
0.67
W
Xbalanque
liquiidstate
Xbalanque
5
4
13
2.88
L
Danzaburou
scewtie
Danzaburou
3
5
6
1.2
L
Artio
Ŕisuu
Artio
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,807
Damage
45,120
66,566
Taken
68,915
48,101
Mitigated
61,381
25,639
Healing
18,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
CøNCePT
Yu Huang
13,154
496
1,567
1,641
11,623
7,473
0
3,749
7,641
26,844
0
W
11,680
1,070
666
6,729
20,272
24,378
217
5,638
14,634
0
17,931
L
Cthulhu
FSGBilly
Cthulhu
14,653
360
2,231
2,084
21,525
23,784
0
6,961
14,340
24,936
797
W
Baron Samedi
PEGASUS824
Baron Samedi
13,168
1,322
6,027
4,144
11,783
7,738
921
4,349
7,434
28,232
1,752
W
10,705
3,743
362
2,277
12,673
6,174
2,637
7,660
5,013
0
22,034
W
Discordia
WallMasta66
Discordia
11,452
369
409
853
9,298
4,002
270
6,815
2,483
23,481
0
L
3,930
463
118
549
5,492
2,245
0
1,151
4,302
0
4,578
W
Xbalanque
liquiidstate
Xbalanque
14,802
8,438
1,650
2,522
12,540
5,809
4,201
6,586
5,954
0
25,910
L
Danzaburou
scewtie
Danzaburou
8,762
2,622
1,329
2,794
13,200
6,818
0
5,365
7,522
0
26,609
L
Artio
Ŕisuu
Artio
4,621
229
2,350
4,042
17,075
21,061
0
6,658
10,009
9,257
1,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,855
Gold Earned
44,794
137
Minions Killed
111
0
Camps Cleared
0
1,164,319
Distance Traveled
961,182
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,615
801
30
3
0
235,914
0
W
Chaac
9,382
782
13
1
0
234,895
0
L
Cthulhu
9,708
809
28
2
0
221,555
0
W
Baron Samedi
10,614
885
46
4
0
245,739
0
W
Artemis
9,120
760
23
2
0
217,257
0
W
Discordia
10,064
839
19
2
0
255,100
0
L
Thor
6,486
541
1
0
0
87,465
0
W
Xbalanque
9,675
806
36
3
0
211,328
0
L
Danzaburou
9,355
780
48
4
0
187,168
0
L
Artio
9,630
803
4
0
0
229,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role