Player Matchup

Medusa
Medusa
CMAC7632
Medusa
Level 80
God Stats
5W - 3L
1,667 SR
Queue Stats
41W - 44L
1,383 Elo+
Solo
Nox
Nox
Seranwrap0402033
Nox
Level 123
God Stats
4W - 1L
1,500 SR
Queue Stats
120W - 110L
1,469 Elo+
Solo
Ratatoskr
Ratatoskr
Shulsky
Ratatoskr
Level 134
God Stats
3W - 1L
1,799 SR
Queue Stats
93W - 81L
1,488 Elo+
Party 2
Sylvanus
Sylvanus
VeriWolf
Sylvanus
Level 64
God Stats
4W - 3L
1,585 SR
Queue Stats
83W - 70L
1,488 Elo+
Party 2
Sun Wukong
Sun Wukong
northchris
Sun Wukong
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
76W - 62L
1,613 Elo+
Solo
Team Averages
Level 102
1,610 SR
1,488 Elo+

VS

Team Averages
Level 99
1,583 SR
1,521 Elo+
Horus
Horus
BrenyMalone
Horus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 158L
1,512 Elo+
Party 1
Discordia
Discordia
I Mr 170 I
Discordia
Level 89
God Stats
13W - 7L
1,656 SR
Queue Stats
454W - 433L
1,513 Elo+
Solo
Thanatos
Thanatos
Millo987
Thanatos
Level 101
God Stats
4W - 5L
1,500 SR
Queue Stats
137W - 105L
1,467 Elo+
Solo
Heimdallr
Heimdallr
N7BRE
Heimdallr
Level 65
God Stats
4W - 1L
1,683 SR
Queue Stats
112W - 101L
1,538 Elo+
Solo
Cthulhu
Cthulhu
xTALLTREEx
Cthulhu
Level 117
God Stats
118W - 71L
1,576 SR
Queue Stats
317W - 313L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CMAC7632
Medusa
9
0 / 2 / 2
5,977
398
5,490
8,729
3,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 2 / 2
8,799
587
3,359
9,287
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
Shulsky
Ratatoskr
15
5 / 0 / 3
8,315
554
9,488
13,902
6,716
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
VeriWolf
Sylvanus
11
1 / 1 / 1
6,870
458
3,192
13,488
10,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
northchris
Sun Wukong
15
4 / 0 / 2
9,085
606
7,960
12,476
10,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,813
454
8,580
11,923
7,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
I Mr 170 I
Discordia
14
2 / 3 / 0
7,588
506
7,399
7,779
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thanatos
Millo987
Thanatos
12
0 / 5 / 1
6,542
436
3,563
13,656
5,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heimdallr
N7BRE
Heimdallr
13
1 / 1 / 1
7,230
482
7,507
8,434
3,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
xTALLTREEx
Cthulhu
11
2 / 1 / 1
6,716
448
11,566
13,105
8,954
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
13
Kills
5
5
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Medusa
CMAC7632
Medusa
0
2
2
0.5
L
Discordia
I Mr 170 I
Discordia
2
3
0
0.67
L
Thanatos
Millo987
Thanatos
0
5
1
0.1
L
Heimdallr
N7BRE
Heimdallr
1
1
1
1.5
W
3
2
2
2
W
Ratatoskr
Shulsky
Ratatoskr
5
0
3
6.5
W
Sylvanus
VeriWolf
Sylvanus
1
1
1
1.5
W
Sun Wukong
northchris
Sun Wukong
4
0
2
5
L
Cthulhu
xTALLTREEx
Cthulhu
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,489
Damage
38,615
57,882
Taken
54,897
34,779
Mitigated
27,971
18,306
Healing
15,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,580
3,128
120
2,906
11,923
7,691
0
0
11,074
284
45,968
W
Medusa
CMAC7632
Medusa
5,490
953
126
1,011
8,729
3,263
0
4,467
4,256
0
38,072
L
Discordia
I Mr 170 I
Discordia
7,399
40
0
1,112
7,779
2,459
0
2,055
5,724
48,358
0
L
Thanatos
Millo987
Thanatos
3,563
742
0
6,007
13,656
5,353
0
1,255
12,354
0
51,013
L
Heimdallr
N7BRE
Heimdallr
7,507
3,847
0
1,674
8,434
3,514
780
1,063
7,371
0
57,808
W
3,359
315
0
2,213
9,287
3,879
0
5,898
2,895
57,065
2,327
W
Ratatoskr
Shulsky
Ratatoskr
9,488
2,463
0
1,758
13,902
6,716
0
2,836
10,883
0
84,445
W
Sylvanus
VeriWolf
Sylvanus
3,192
1,477
2,542
6,513
13,488
10,234
0
4,724
8,764
17,324
0
W
Sun Wukong
northchris
Sun Wukong
7,960
1,676
0
4,143
12,476
10,687
117
172
11,446
0
68,079
L
Cthulhu
xTALLTREEx
Cthulhu
11,566
287
248
3,632
13,105
8,954
35
2,072
10,982
44,593
2,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,046
Gold Earned
34,889
420
Minions Killed
374
0
Camps Cleared
0
1,458,120
Distance Traveled
1,432,012
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,813
454
67
4
0
292,334
0
W
Medusa
5,977
398
51
3
0
309,567
0
L
Discordia
7,588
506
91
6
0
269,519
6
L
Thanatos
6,542
436
73
5
0
292,469
0
L
Heimdallr
7,230
482
87
6
0
279,520
2
W
Nox
8,799
587
114
8
0
266,614
0
W
Ratatoskr
8,315
554
111
7
0
359,032
0
W
Sylvanus
6,870
458
26
2
0
242,207
4
W
Sun Wukong
9,085
606
118
8
0
280,700
2
L
Cthulhu
6,716
448
56
4
0
298,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role