Player Matchup

Heimdallr
Heimdallr
Silver I
Darkasaur
Heimdallr
Silver I
Level 104
God Stats
4W - 5L
1,430 SR
Queue Stats
31W - 26L
1,501 MMR
Solo
Awilix
Awilix
Bronze III
ERyK-lo1-
Awilix
Bronze III
Level 62
God Stats
2W - 4L
1,626 SR
Queue Stats
56W - 64L
1,501 MMR
Solo
Ra
Ra
Bronze III
Redbull9912
Ra
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 45L
1,500 MMR
Solo
Arachne
Arachne
Gold III
Vee0515
Arachne
Gold III
Level 151
God Stats
0W - 3L
1,118 SR
Queue Stats
102W - 110L
1,514 MMR
Solo
Ares
Ares
Bronze III
XxDBOOxX_559
Ares
Bronze III
Level 88
God Stats
1W - 1L
1,604 SR
Queue Stats
22W - 37L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 99
1,455 SR
1,503 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 150
1,656 SR
1,503 MMR
Da Ji
Da Ji
Gold IV
ItsCamacho
Da Ji
Gold IV
Level 143
God Stats
3W - 0L
1,500 SR
Queue Stats
89W - 87L
1,526 MMR
Party 1
Nu Wa
Nu Wa
Gold III
KillaQas_
Nu Wa
Gold III
Level 137
God Stats
38W - 28L
1,740 SR
Queue Stats
687W - 696L
1,504 MMR
Solo
Izanami
Izanami
Silver II
Ledfarmer009
Izanami
Silver II
Level 107
God Stats
5W - 2L
1,896 SR
Queue Stats
25W - 24L
1,496 MMR
Party 1
Sobek
Sobek
Gold V
benses
Sobek
Gold V
Level 163
God Stats
6W - 1L
1,876 SR
Queue Stats
38W - 31L
1,492 MMR
Solo
Nike
Nike
Silver II
roosterz
Nike
Silver II
Level 198
God Stats
1W - 0L
1,267 SR
Queue Stats
86W - 80L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Darkasaur
Heimdallr
11
0 / 2 / 0
6,212
478
4,598
8,357
3,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Awilix
ERyK-lo1-
Awilix
10
1 / 5 / 0
5,931
456
5,006
12,058
4,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 3 / 0
6,583
506
5,389
7,392
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Vee0515
Arachne
10
0 / 4 / 0
6,011
462
6,082
15,402
12,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 3 / 1
5,979
460
3,842
13,353
7,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Bans
ThorHachimanBakasura

VS

Bans
VamanaBake KujiraLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
15
7 / 0 / 4
8,706
670
8,195
11,046
5,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
KillaQas_
Nu Wa
13
1 / 1 / 4
7,813
601
7,239
5,207
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Ledfarmer009
Izanami
15
3 / 0 / 2
9,017
694
8,377
7,718
3,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
benses
Sobek
12
3 / 0 / 7
7,539
580
6,560
14,663
14,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nike
14
3 / 1 / 3
8,766
674
8,982
11,864
12,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
2
Kills
17
17
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Darkasaur
Heimdallr
0
2
0
0
L
Awilix
ERyK-lo1-
Awilix
1
5
0
0.2
W
Da Ji
7
0
4
9
W
Nu Wa
KillaQas_
Nu Wa
1
1
4
3
W
Izanami
Ledfarmer009
Izanami
3
0
2
4
L
1
3
0
0.33
L
Arachne
Vee0515
Arachne
0
4
0
0
L
0
3
1
0.17
W
Sobek
benses
Sobek
3
0
7
6.5
W
Nike
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,917
Damage
39,353
56,562
Taken
50,498
30,106
Mitigated
38,255
15,964
Healing
16,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Darkasaur
Heimdallr
4,598
2,647
0
1,781
8,357
3,175
0
1,186
7,065
0
47,933
L
Awilix
ERyK-lo1-
Awilix
5,006
2,439
0
3,813
12,058
4,140
0
1,354
10,594
0
40,902
W
Da Ji
8,195
1,719
0
6,186
11,046
5,293
184
624
10,422
0
71,345
W
Nu Wa
KillaQas_
Nu Wa
7,239
1,147
0
493
5,207
2,131
1,029
2,791
2,360
64,984
0
W
Izanami
Ledfarmer009
Izanami
8,377
5,834
0
3,577
7,718
3,465
854
432
7,286
0
87,835
L
5,389
1,206
687
1,631
7,392
3,200
0
4,248
2,906
68,258
451
L
Arachne
Vee0515
Arachne
6,082
4,330
0
4,547
15,402
12,090
0
575
14,777
0
39,101
L
3,842
381
1,387
2,118
13,353
7,501
0
5,624
7,421
15,405
1,000
W
Sobek
benses
Sobek
6,560
844
0
4,232
14,663
14,746
0
4,987
9,676
19,644
0
W
Nike
8,982
1,254
0
1,612
11,864
12,620
0
0
11,864
0
70,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,716
Gold Earned
41,841
344
Minions Killed
505
0
Camps Cleared
0
1,333,266
Distance Traveled
1,321,913
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,212
478
80
6
0
244,128
3
L
Awilix
5,931
456
73
6
0
305,681
0
W
Da Ji
8,706
670
103
8
0
324,958
2
W
Nu Wa
7,813
601
106
8
0
235,041
5
W
Izanami
9,017
694
146
11
0
264,404
4
L
Ra
6,583
506
115
9
0
257,027
0
L
Arachne
6,011
462
58
4
0
250,807
0
L
Ares
5,979
460
18
1
0
275,623
7
W
Sobek
7,539
580
19
1
0
284,859
4
W
Nike
8,766
674
131
10
0
212,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role