Player Matchup

Mercury
Mercury
GeraSenpai
Mercury
Level 39
God Stats
16W - 5L
1,642 SR
Queue Stats
79W - 84L
1,467 Elo+
Solo
Maui
Maui
KingxHedgeHogx
Maui
Level 38
God Stats
8W - 3L
1,871 SR
Queue Stats
21W - 27L
1,440 Elo+
Solo
Heimdallr
Heimdallr
N7BRE
Heimdallr
Level 65
God Stats
4W - 1L
1,500 SR
Queue Stats
112W - 101L
1,529 Elo+
Solo
Vamana
Vamana
OGScroogeMcDuck
Vamana
Level 123
God Stats
2W - 6L
1,288 SR
Queue Stats
173W - 156L
1,480 Elo+
Solo
Ix Chel
Ix Chel
eaRRNN
Ix Chel
Level 81
God Stats
4W - 10L
1,302 SR
Queue Stats
180W - 171L
1,483 Elo+
Solo
Team Averages
Level 69
1,521 SR
1,480 Elo+

VS

Team Averages
Level 69
1,399 SR
1,474 Elo+
Nox
Nox
BEASTPOPER2828
Nox
Level 97
God Stats
16W - 9L
1,185 SR
Queue Stats
530W - 488L
1,463 Elo+
Solo
Thanatos
Thanatos
Creemie_
Thanatos
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 35L
1,533 Elo+
Party 1
Bellona
Bellona
MamaSlaper
Bellona
Level 67
God Stats
0W - 2L
1,272 SR
Queue Stats
1W - 2L
1,496 Elo+
Solo
Ishtar
Ishtar
Ruby63
Ishtar
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,318 Elo+
Solo
Surtr
Surtr
Seraph_Monsoon
Surtr
Level 71
God Stats
1W - 4L
1,540 SR
Queue Stats
98W - 94L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GeraSenpai
Mercury
11
9 / 0 / 2
6,458
646
4,882
7,631
2,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 0 / 8
5,917
592
2,677
5,723
4,228
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
N7BRE
Heimdallr
8
3 / 2 / 1
5,231
523
3,928
6,107
2,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 1 / 1
5,734
573
3,281
6,935
5,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
eaRRNN
Ix Chel
10
0 / 2 / 2
5,446
545
2,866
5,087
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
6,437
644
1,799
5,751
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Creemie_
Thanatos
9
2 / 2 / 2
5,215
522
3,768
7,101
2,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
MamaSlaper
Bellona
8
0 / 2 / 0
5,062
506
3,679
6,857
6,704
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ishtar
Ruby63
Ishtar
7
0 / 4 / 0
4,568
457
1,935
6,126
2,184
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

7
0 / 3 / 0
4,527
453
4,630
9,702
5,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
13
Kills
4
5
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
Thanatos
Creemie_
Thanatos
2
2
2
1.5
W
Mercury
GeraSenpai
Mercury
9
0
2
10
W
1
0
8
5
L
Bellona
MamaSlaper
Bellona
0
2
0
0
W
Heimdallr
N7BRE
Heimdallr
3
2
1
1.75
W
0
1
1
0.5
L
Ishtar
Ruby63
Ishtar
0
4
0
0
L
0
3
0
0
W
Ix Chel
eaRRNN
Ix Chel
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,634
Damage
15,811
31,483
Taken
35,537
16,398
Mitigated
19,181
7,615
Healing
9,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,799
237
0
785
5,751
2,462
752
2,167
3,402
49,150
1,774
L
Thanatos
Creemie_
Thanatos
3,768
364
0
4,954
7,101
2,383
0
390
6,693
0
19,902
W
Mercury
GeraSenpai
Mercury
4,882
2,540
0
950
7,631
2,991
0
353
7,206
0
32,081
W
2,677
1,211
100
1,704
5,723
4,228
0
29
5,400
15,370
849
L
Bellona
MamaSlaper
Bellona
3,679
1,501
0
1,650
6,857
6,704
0
0
6,267
0
24,999
W
Heimdallr
N7BRE
Heimdallr
3,928
1,849
0
991
6,107
2,238
0
61
5,817
0
30,887
W
3,281
1,296
0
2,526
6,935
5,036
0
0
6,409
0
35,846
L
Ishtar
Ruby63
Ishtar
1,935
891
159
700
6,126
2,184
0
464
5,662
0
19,323
L
4,630
1,527
0
1,688
9,702
5,448
0
2,267
7,389
529
21,579
W
Ix Chel
eaRRNN
Ix Chel
2,866
621
147
1,197
5,087
1,905
0
1,298
3,789
30,989
545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,786
Gold Earned
25,809
257
Minions Killed
228
0
Camps Cleared
0
1,012,581
Distance Traveled
972,996
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,437
644
86
9
0
176,834
0
L
Thanatos
5,215
522
39
4
0
250,655
4
W
Mercury
6,458
646
48
5
0
263,017
0
W
Maui
5,917
592
32
3
0
197,032
0
L
Bellona
5,062
506
46
5
0
168,523
3
W
Heimdallr
5,231
523
40
4
0
190,045
0
W
Vamana
5,734
573
68
7
0
178,972
0
L
Ishtar
4,568
457
27
3
0
178,802
0
L
Surtr
4,527
453
30
3
0
198,182
5
W
Ix Chel
5,446
545
69
7
0
183,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role