Player Matchup

Danzaburou
Danzaburou
ARGHH_DR_REQUIN
Danzaburou
Level 42
God Stats
10W - 17L
1,181 SR
Queue Stats
58W - 61L
1,252 Elo+
Party 1
Hercules
Hercules
FuZion Fall
Hercules
Level 39
God Stats
4W - 4L
1,148 SR
Queue Stats
51W - 57L
1,426 Elo+
Solo
Nu Wa
Nu Wa
Tarek_83500
Nu Wa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 24L
1,147 Elo+
Party 1
Arachne
Arachne
Vonosten
Arachne
Level 29
God Stats
1W - 1L
1,845 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Baron Samedi
Baron Samedi
ZubieSina
Baron Samedi
Level 58
God Stats
1W - 0L
1,662 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Team Averages
Level 35
1,467 SR
1,365 Elo+

VS

Team Averages
Level 44
1,494 SR
1,361 Elo+
Ao Kuang
Ao Kuang
Lil_Kdot7271
Ao Kuang
Level 37
God Stats
47W - 44L
1,555 SR
Queue Stats
131W - 134L
1,459 Elo+
Party 2
Atlas
Atlas
NateTheDisciple
Atlas
Level 100
God Stats
2W - 1L
1,633 SR
Queue Stats
57W - 50L
1,426 Elo+
Party 3
Sol
Sol
Royalflush419
Sol
Level 43
God Stats
2W - 2L
1,498 SR
Queue Stats
6W - 15L
1,368 Elo+
Solo
Izanami
Izanami
ZeaDoubleU
Izanami
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 45L
1,444 Elo+
Party 3
Poseidon
Poseidon
megavrak
Poseidon
Level 25
God Stats
12W - 17L
1,282 SR
Queue Stats
24W - 36L
1,110 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ARGHH_DR_REQUIN
Danzaburou
17
1 / 1 / 4
10,971
522
14,604
12,909
6,366
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
FuZion Fall
Hercules
19
7 / 2 / 0
13,283
633
11,743
22,468
20,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 0 / 2
10,458
498
4,792
5,225
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Arachne
Vonosten
Arachne
17
5 / 1 / 2
10,527
501
10,395
18,402
9,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ZubieSina
Baron Samedi
14
2 / 2 / 3
9,840
469
8,969
15,637
17,671
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Lil_Kdot7271
Ao Kuang
19
4 / 0 / 1
10,353
493
10,838
18,029
9,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
1 / 5 / 3
9,423
449
10,476
19,970
17,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 7 / 0
9,905
472
12,194
14,967
5,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
ZeaDoubleU
Izanami
14
0 / 4 / 3
7,856
374
4,450
15,089
6,986
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
megavrak
Poseidon
8
0 / 0 / 0
6,980
332
669
3,138
869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
16
Kills
6
6
Deaths
16
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ARGHH_DR_REQUIN
Danzaburou
1
1
4
3
W
Hercules
FuZion Fall
Hercules
7
2
0
3.5
L
Ao Kuang
Lil_Kdot7271
Ao Kuang
4
0
1
4.5
L
1
5
3
0.5
L
1
7
0
0.14
W
1
0
2
2
W
Arachne
Vonosten
Arachne
5
1
2
6
L
Izanami
ZeaDoubleU
Izanami
0
4
3
0.38
W
Baron Samedi
ZubieSina
Baron Samedi
2
2
3
1.75
L
Poseidon
megavrak
Poseidon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,503
Damage
38,627
74,641
Taken
71,193
56,369
Mitigated
40,483
26,042
Healing
21,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ARGHH_DR_REQUIN
Danzaburou
14,604
3,629
0
5,945
12,909
6,366
3,388
7,171
5,738
0
105,540
W
Hercules
FuZion Fall
Hercules
11,743
4,763
0
8,290
22,468
20,501
423
13,029
9,439
0
98,045
L
Ao Kuang
Lil_Kdot7271
Ao Kuang
10,838
2,481
0
12,808
18,029
9,094
0
3,579
14,338
104,427
0
L
10,476
4,348
220
3,443
19,970
17,888
0
4,606
15,308
44,054
1,366
L
12,194
6,992
0
2,156
14,967
5,646
1,089
835
13,513
67,465
13,816
W
4,792
596
0
868
5,225
1,986
735
669
4,556
54,749
0
W
Arachne
Vonosten
Arachne
10,395
7,969
0
3,340
18,402
9,845
343
5,960
12,442
0
106,649
L
Izanami
ZeaDoubleU
Izanami
4,450
2,939
0
2,529
15,089
6,986
0
3,202
11,887
0
56,383
W
Baron Samedi
ZubieSina
Baron Samedi
8,969
1,258
1,532
6,067
15,637
17,671
620
6,015
9,622
34,651
0
L
Poseidon
megavrak
Poseidon
669
0
0
310
3,138
869
0
1,539
1,599
27,085
759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,079
Gold Earned
44,517
569
Minions Killed
518
0
Camps Cleared
0
1,906,427
Distance Traveled
1,695,986
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,971
522
135
6
0
397,405
0
W
Hercules
13,283
633
165
8
0
360,230
0
L
Ao Kuang
10,353
493
156
7
0
484,338
0
L
Atlas
9,423
449
47
2
0
358,069
0
L
Sol
9,905
472
133
6
0
302,887
0
W
Nu Wa
10,458
498
105
5
0
365,089
3
W
Arachne
10,527
501
121
6
0
435,982
0
L
Izanami
7,856
374
119
6
0
385,181
3
W
Baron Samedi
9,840
469
43
2
0
347,721
0
L
Poseidon
6,980
332
63
3
0
165,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role