Player Matchup

Serqet
Serqet
Platinum V
 
Serqet
Platinum V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vamana
Vamana
Gold II
Dard0gill0
Vamana
Gold II
Level 157
God Stats
5W - 3L
1,627 SR
Queue Stats
73W - 62L
1,721 MMR
Party 3
Xing Tian
Xing Tian
Gold I
LostMythologies
Xing Tian
Gold I
Level 159
God Stats
2W - 0L
1,752 SR
Queue Stats
191W - 180L
1,607 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
Merαndus
Ah Muzen Cab
Gold II
Level 69
God Stats
5W - 0L
1,500 SR
Queue Stats
115W - 105L
1,533 MMR
Party 1
Jing Wei
Jing Wei
Gold V
MrCrossBow
Jing Wei
Gold V
Level 162
God Stats
3W - 3L
1,500 SR
Queue Stats
88W - 72L
1,494 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 133
1,576 SR
1,571 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 90
1,544 SR
1,608 MMR
Jormungandr
Jormungandr
Silver I
GetusVI
Jormungandr
Silver I
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,637 MMR
Party 4
Hachiman
Hachiman
Silver I
Matty Masleczko
Hachiman
Silver I
Level 97
God Stats
2W - 7L
1,491 SR
Queue Stats
88W - 102L
1,601 MMR
Party 2
Cliodhna
Cliodhna
Gold II
Parkness1900
Cliodhna
Gold II
Level 91
God Stats
129W - 119L
1,565 SR
Queue Stats
217W - 214L
1,608 MMR
Solo
Cerberus
Cerberus
Silver I
Punn193
Cerberus
Silver I
Level 108
God Stats
175W - 182L
1,661 SR
Queue Stats
218W - 244L
1,600 MMR
Party 2
Mercury
Mercury
Bronze III
SmiteLocke
Mercury
Bronze III
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,591 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
20
7 / 3 / 13
13,549
589
15,566
21,477
11,908
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
Dard0gill0
Vamana
20
3 / 1 / 8
15,023
653
16,598
26,851
40,068
Axe of Animosity

Axe of Animosity

+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Xing Tian
LostMythologies
Xing Tian
18
1 / 1 / 18
12,568
546
13,090
27,331
38,139
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ah Muzen Cab
Merαndus
Ah Muzen Cab
20
11 / 3 / 9
14,311
622
32,309
19,302
10,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
MrCrossBow
Jing Wei
20
7 / 3 / 5
14,560
633
22,426
21,947
12,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Maman BrigitteAresBellonaIshtar

VS

Bans
Bake KujiraAwilixAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GetusVI
Jormungandr
16
0 / 4 / 3
10,266
446
12,142
18,849
16,690
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
18
1 / 6 / 2
10,996
478
17,697
23,668
10,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
Parkness1900
Cliodhna
20
3 / 4 / 3
11,928
519
14,000
21,622
10,290
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Punn193
Cerberus
16
2 / 11 / 4
10,585
460
9,015
35,176
39,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
SmiteLocke
Mercury
19
5 / 4 / 4
11,469
499
16,167
23,612
12,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
27
29
Kills
11
11
Deaths
29
53
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
7
3
13
4.5
W
Vamana
Dard0gill0
Vamana
3
1
8
7
L
Jormungandr
GetusVI
Jormungandr
0
4
3
0.38
W
Xing Tian
LostMythologies
Xing Tian
1
1
18
10
L
Hachiman
1
6
2
0.33
W
Ah Muzen Cab
Merαndus
Ah Muzen Cab
11
3
9
5.17
W
Jing Wei
MrCrossBow
Jing Wei
7
3
5
3.17
L
Cliodhna
Parkness1900
Cliodhna
3
4
3
1.13
L
Cerberus
Punn193
Cerberus
2
11
4
0.36
L
Mercury
SmiteLocke
Mercury
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,989
Damage
69,021
116,908
Taken
122,927
112,877
Mitigated
89,551
31,786
Healing
24,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
15,566
2,674
0
10,108
21,477
11,908
900
3,667
17,810
0
126,425
W
Vamana
Dard0gill0
Vamana
16,598
7,510
0
6,910
26,851
40,068
4,057
6,218
20,633
2,145
130,366
L
Jormungandr
GetusVI
Jormungandr
12,142
2,525
0
3,292
18,849
16,690
0
1,555
16,393
74,551
1,729
W
Xing Tian
LostMythologies
Xing Tian
13,090
921
0
4,268
27,331
38,139
27
5,169
22,162
39,455
0
L
Hachiman
17,697
10,658
0
6,671
23,668
10,546
585
4,307
18,991
0
110,195
W
Ah Muzen Cab
Merαndus
Ah Muzen Cab
32,309
13,725
0
2,180
19,302
10,729
2,771
5,230
14,072
0
154,589
W
Jing Wei
MrCrossBow
Jing Wei
22,426
19,178
0
8,320
21,947
12,033
4,188
1,335
20,612
0
160,615
L
Cliodhna
Parkness1900
Cliodhna
14,000
455
0
8,098
21,622
10,290
0
3,054
18,181
0
115,074
L
Cerberus
Punn193
Cerberus
9,015
173
0
3,146
35,176
39,222
0
4,268
29,846
26,768
0
L
Mercury
SmiteLocke
Mercury
16,167
8,308
0
2,884
23,612
12,803
0
1,697
21,173
0
105,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,011
Gold Earned
55,244
754
Minions Killed
722
0
Camps Cleared
0
2,440,721
Distance Traveled
2,270,031
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
13,549
589
146
6
0
549,130
6
W
Vamana
15,023
653
219
10
0
466,258
0
L
Jormungandr
10,266
446
146
6
0
427,251
3
W
Xing Tian
12,568
546
20
1
0
521,645
5
L
Hachiman
10,996
478
183
8
0
400,833
0
W
Ah Muzen Cab
14,311
622
166
7
0
466,768
1
W
Jing Wei
14,560
633
203
9
0
436,920
6
L
Cliodhna
11,928
519
208
9
0
495,530
5
L
Cerberus
10,585
460
25
1
0
394,543
6
L
Mercury
11,469
499
160
7
0
551,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role