Player Matchup

Nu Wa
Nu Wa
Bienturro2
Nu Wa
Level 81
God Stats
2W - 2L
1,272 SR
Queue Stats
100W - 105L
1,422 Elo+
Solo
Hachiman
Hachiman
FantasyNevrFinal
Hachiman
Level 34
God Stats
2W - 1L
1,715 SR
Queue Stats
360W - 386L
1,506 Elo+
Solo
Cthulhu
Cthulhu
LordFartMouth
Cthulhu
Level 61
God Stats
2W - 0L
1,735 SR
Queue Stats
10W - 21L
1,295 Elo+
Solo
Merlin
Merlin
Unknownknownidk
Merlin
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,167 Elo+
Solo
Charon
Charon
lacktoestoddler2
Charon
Level 47
God Stats
5W - 0L
1,973 SR
Queue Stats
186W - 60L
1,700 Elo+
Solo
Team Averages
Level 51
1,639 SR
1,418 Elo+

VS

Team Averages
Level 67
1,503 SR
1,493 Elo+
Hachiman
Hachiman
AMOGUS1241
Hachiman
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,438 Elo+
Party 1
Mulan
Mulan
Andy loko20
Mulan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,438 Elo+
Party 1
Baba Yaga
Baba Yaga
SoakingStingrayy
Baba Yaga
Level 84
God Stats
3W - 4L
1,500 SR
Queue Stats
119W - 140L
1,513 Elo+
Solo
Erlang Shen
Erlang Shen
paohet29
Erlang Shen
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,634 Elo+
Solo
The Morrigan
The Morrigan
roddymir
The Morrigan
Level 92
God Stats
1W - 2L
1,514 SR
Queue Stats
70W - 72L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
1 / 3 / 18
8,954
746
9,599
8,747
3,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
13 / 3 / 12
11,430
953
18,069
12,678
6,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
15
1 / 3 / 14
8,990
749
5,782
14,098
14,490
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 3 / 11
9,734
811
7,396
8,580
4,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 0 / 21
10,627
886
16,689
23,139
15,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AMOGUS1241
Hachiman
16
3 / 5 / 4
9,328
777
7,866
11,808
5,396
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 5 / 4
7,538
628
4,682
13,308
14,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
12
1 / 8 / 5
7,536
628
14,746
13,162
6,268
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
paohet29
Erlang Shen
14
2 / 4 / 5
7,794
650
5,022
17,696
20,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
roddymir
The Morrigan
16
4 / 5 / 6
9,252
771
14,616
7,224
3,412
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
35
27
Kills
11
12
Deaths
27
76
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AMOGUS1241
Hachiman
3
5
4
1
L
1
5
4
0.6
W
Nu Wa
1
3
18
3.33
W
13
3
12
6.33
W
Cthulhu
1
3
14
2.67
L
Baba Yaga
1
8
5
0.44
W
6
3
11
3.83
W
6
0
21
16.5
L
Erlang Shen
paohet29
Erlang Shen
2
4
5
1.13
L
The Morrigan
roddymir
The Morrigan
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,535
Damage
46,932
67,242
Taken
63,198
44,605
Mitigated
50,176
27,584
Healing
17,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AMOGUS1241
Hachiman
7,866
3,122
765
1,352
11,808
5,396
0
6,838
4,601
0
24,249
L
4,682
644
910
1,223
13,308
14,565
0
7,379
5,438
0
10,901
W
Nu Wa
9,599
1,202
3,656
1,426
8,747
3,898
1,813
3,144
5,458
21,838
0
W
18,069
7,226
1,310
2,866
12,678
6,309
4,306
5,881
6,638
0
43,844
W
Cthulhu
5,782
481
2,350
527
14,098
14,490
210
5,064
8,860
15,680
0
L
Baba Yaga
14,746
1,749
860
1,983
13,162
6,268
0
7,346
5,758
29,029
0
W
7,396
722
456
873
8,580
4,096
1,640
3,990
4,458
25,321
0
W
16,689
1,431
2,146
11,974
23,139
15,812
617
10,324
12,554
25,833
4,430
L
Erlang Shen
paohet29
Erlang Shen
5,022
1,642
963
6,354
17,696
20,535
0
9,969
6,992
0
10,441
L
The Morrigan
roddymir
The Morrigan
14,616
1,698
1,922
1,082
7,224
3,412
0
4,156
2,790
31,181
2,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,735
Gold Earned
41,448
158
Minions Killed
124
0
Camps Cleared
0
1,164,181
Distance Traveled
1,048,324
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,328
777
37
3
0
207,329
1
L
Mulan
7,538
628
19
2
0
229,535
0
W
Nu Wa
8,954
746
20
2
0
231,222
0
W
Hachiman
11,430
953
42
4
0
204,109
0
W
Cthulhu
8,990
749
29
2
0
239,321
0
L
Baba Yaga
7,536
628
18
2
0
176,437
0
W
Merlin
9,734
811
42
4
0
225,266
0
W
Charon
10,627
886
25
2
0
264,263
0
L
Erlang Shen
7,794
650
12
1
0
234,681
0
L
The Morrigan
9,252
771
38
3
0
200,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role