Player Matchup

Arachne
Arachne
Platinum V
IBre
Arachne
Platinum V
Level 232
God Stats
1W - 1L
1,391 SR
Queue Stats
89W - 89L
1,858 MMR
Party 1
Hou Yi
Hou Yi
Gold III
TeeMxntanaa
Hou Yi
Gold III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 185L
1,534 MMR
Party 1
Sobek
Sobek
Gold II
VexVerified
Sobek
Gold II
Level 122
God Stats
3W - 5L
1,404 SR
Queue Stats
214W - 212L
1,689 MMR
Solo
Vamana
Vamana
Gold IV
Yоkai
Vamana
Gold IV
Level 129
God Stats
1W - 1L
1,709 SR
Queue Stats
104W - 87L
1,638 MMR
Party 2
Agni
Agni
Gold II
xxVlad
Agni
Gold II
Level 155
God Stats
2W - 1L
1,850 SR
Queue Stats
43W - 42L
1,730 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 159
1,571 SR
1,690 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 152
1,487 SR
1,652 MMR
Janus
Janus
Gold IV
 
Janus
Gold IV
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Platinum III
Fellend
Atlas
Platinum III
Level 179
God Stats
9W - 5L
1,729 SR
Queue Stats
256W - 232L
1,688 MMR
Party 3
Anhur
Anhur
Gold II
OGDecrium
Anhur
Gold II
Level 82
God Stats
3W - 2L
1,315 SR
Queue Stats
38W - 33L
1,686 MMR
Party 4
Fenrir
Fenrir
Gold II
PICA55O
Fenrir
Gold II
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
212W - 202L
1,696 MMR
Party 3
Bellona
Bellona
Platinum V
bRunner1013
Bellona
Platinum V
Level 162
God Stats
1W - 1L
1,389 SR
Queue Stats
98W - 90L
1,693 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IBre
Arachne
11
1 / 5 / 2
5,990
499
5,027
12,066
4,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
11
1 / 2 / 0
6,217
518
3,851
8,327
2,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 6 / 1
5,576
465
1,944
13,770
9,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
Yоkai
Vamana
13
0 / 0 / 0
7,384
615
4,235
8,665
8,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
xxVlad
Agni
10
1 / 9 / 1
6,497
541
4,969
10,298
3,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Ao KuangGebThothAthena

VS

Bans
CharonMaman BrigitteBake KujiraThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
11 / 1 / 3
8,514
710
11,301
5,973
2,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Atlas
Fellend
Atlas
12
6 / 0 / 11
8,477
706
6,489
9,537
7,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
OGDecrium
Anhur
14
3 / 0 / 6
8,141
678
7,432
6,546
2,554
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
PICA55O
Fenrir
12
2 / 3 / 6
6,659
555
8,032
10,753
4,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
bRunner1013
Bellona
13
0 / 0 / 0
7,990
666
4,645
8,215
8,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
4
Kills
22
22
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
11
1
3
12.5
W
Atlas
Fellend
Atlas
6
0
11
11.5
L
Arachne
IBre
Arachne
1
5
2
0.4
W
Anhur
OGDecrium
Anhur
3
0
6
6
W
Fenrir
PICA55O
Fenrir
2
3
6
1.67
L
Hou Yi
1
2
0
0.5
L
1
6
1
0.25
L
Vamana
Yоkai
Vamana
0
0
0
0
W
Bellona
bRunner1013
Bellona
0
0
0
0
L
Agni
xxVlad
Agni
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,026
Damage
37,899
53,126
Taken
41,024
27,618
Mitigated
26,228
11,200
Healing
11,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,301
747
0
1,014
5,973
2,475
0
2,288
3,433
62,477
852
W
Atlas
Fellend
Atlas
6,489
2,099
0
2,299
9,537
7,338
162
2,689
6,668
19,321
3,254
L
Arachne
IBre
Arachne
5,027
3,241
0
3,650
12,066
4,096
0
3,188
8,720
0
44,476
W
Anhur
OGDecrium
Anhur
7,432
4,592
0
4,495
6,546
2,554
771
678
5,868
0
72,347
W
Fenrir
PICA55O
Fenrir
8,032
1,692
0
1,240
10,753
4,951
397
1,462
9,217
0
38,323
L
Hou Yi
3,851
1,613
0
1,401
8,327
2,255
469
1,476
6,831
0
46,549
L
1,944
104
0
2,542
13,770
9,396
0
5,971
7,627
14,683
0
L
Vamana
Yоkai
Vamana
4,235
1,551
0
3,277
8,665
8,536
0
0
7,766
0
59,716
W
Bellona
bRunner1013
Bellona
4,645
1,143
0
2,790
8,215
8,910
0
0
7,569
0
62,770
L
Agni
xxVlad
Agni
4,969
564
0
330
10,298
3,335
0
6,207
3,828
31,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,664
Gold Earned
39,781
369
Minions Killed
445
0
Camps Cleared
0
1,264,753
Distance Traveled
1,307,122
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,514
710
110
9
0
263,964
2
W
Atlas
8,477
706
24
2
0
266,115
3
L
Arachne
5,990
499
81
7
0
276,696
0
W
Anhur
8,141
678
120
10
0
250,494
0
W
Fenrir
6,659
555
58
5
0
279,692
0
L
Hou Yi
6,217
518
89
7
0
232,270
0
L
Sobek
5,576
465
11
1
0
258,979
2
L
Vamana
7,384
615
127
11
0
269,653
1
W
Bellona
7,990
666
133
11
0
246,857
1
L
Agni
6,497
541
61
5
0
227,155
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role