Player Matchup

Hercules
Hercules
Alacrty_
Hercules
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 45L
1,478 Elo+
Party 2
Izanami
Izanami
JungleUrBalls
Izanami
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,438 Elo+
Party 2
Erlang Shen
Erlang Shen
Kewlman91
Erlang Shen
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,509 Elo+
Solo
Bakasura
Bakasura
NotTheDoctorYan
Bakasura
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 148L
1,486 Elo+
Solo
Athena
Athena
ssgstreet
Athena
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 52L
1,275 Elo+
Solo
Team Averages
Level 90
1,500 SR
1,437 Elo+

VS

Team Averages
Level 87
1,476 SR
1,420 Elo+
Ganesha
Ganesha
Ajoinville24
Ganesha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,322 Elo+
Party 1
Xing Tian
Xing Tian
Bakedinjn710
Xing Tian
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 108L
1,435 Elo+
Solo
Hou Yi
Hou Yi
MouseInDaHouse
Hou Yi
Level 29
God Stats
1W - 1L
1,300 SR
Queue Stats
161W - 147L
1,466 Elo+
Solo
Bastet
Bastet
NekoTheHeartless
Bastet
Level 143
God Stats
1W - 0L
1,582 SR
Queue Stats
4W - 3L
1,322 Elo+
Party 1
Hercules
Hercules
brewcat
Hercules
Level 121
God Stats
2W - 4L
1,500 SR
Queue Stats
166W - 163L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alacrty_
Hercules
16
4 / 3 / 6
8,706
726
15,704
23,885
20,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
12
0 / 7 / 4
7,462
622
9,930
12,001
4,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Kewlman91
Erlang Shen
14
2 / 6 / 5
8,555
713
11,808
15,939
20,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
16
5 / 4 / 4
9,658
805
13,171
14,591
18,646
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
ssgstreet
Athena
15
1 / 3 / 8
8,814
735
10,745
18,895
17,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ajoinville24
Ganesha
14
0 / 5 / 15
8,651
721
7,944
15,932
17,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xing Tian
Bakedinjn710
Xing Tian
15
5 / 3 / 13
9,523
794
14,624
16,558
20,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
7 / 2 / 6
9,085
757
17,270
10,487
5,629
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 0 / 17
9,005
750
14,239
8,847
4,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hercules
brewcat
Hercules
16
6 / 2 / 12
9,423
785
17,901
17,239
18,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
86
12
Kills
23
23
Deaths
12
27
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Ajoinville24
Ganesha
0
5
15
1.5
L
Hercules
Alacrty_
Hercules
4
3
6
2.33
W
Xing Tian
Bakedinjn710
Xing Tian
5
3
13
3.83
L
Izanami
0
7
4
0.29
L
Erlang Shen
Kewlman91
Erlang Shen
2
6
5
0.75
W
7
2
6
5
W
5
0
17
13.5
L
Bakasura
5
4
4
1.75
W
Hercules
brewcat
Hercules
6
2
12
6
L
Athena
ssgstreet
Athena
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,358
Damage
71,978
85,311
Taken
69,063
82,149
Mitigated
66,554
30,941
Healing
27,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Ajoinville24
Ganesha
7,944
1,208
491
1,410
15,932
17,639
0
1,087
13,114
14,303
660
L
Hercules
Alacrty_
Hercules
15,704
5,146
1,310
11,494
23,885
20,935
0
8,520
14,864
0
20,650
W
Xing Tian
Bakedinjn710
Xing Tian
14,624
1,166
3,905
3,182
16,558
20,072
0
3,119
12,261
21,229
0
L
Izanami
9,930
6,681
186
843
12,001
4,687
0
3,145
8,757
0
26,517
L
Erlang Shen
Kewlman91
Erlang Shen
11,808
5,107
940
2,743
15,939
20,822
22
2,172
13,379
0
19,382
W
17,270
10,223
156
3,364
10,487
5,629
0
1,912
8,214
0
30,022
W
14,239
2,650
3,161
2,473
8,847
4,584
0
1,285
6,905
0
18,560
L
Bakasura
13,171
7,819
953
4,297
14,591
18,646
0
2,703
11,686
0
15,891
W
Hercules
brewcat
Hercules
17,901
7,066
1,504
7,769
17,239
18,630
0
3,125
12,478
0
35,844
L
Athena
ssgstreet
Athena
10,745
1,826
1,437
6,738
18,895
17,059
0
5,592
13,029
19,350
271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,195
Gold Earned
45,687
125
Minions Killed
115
0
Camps Cleared
0
1,062,031
Distance Traveled
1,180,651
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,651
721
0
0
0
207,532
0
L
Hercules
8,706
726
17
1
0
232,524
0
W
Xing Tian
9,523
794
7
1
0
243,196
0
L
Izanami
7,462
622
40
3
0
172,503
0
L
Erlang Shen
8,555
713
20
2
0
214,211
0
W
Hou Yi
9,085
757
28
2
0
229,027
0
W
Bastet
9,005
750
20
2
0
248,395
0
L
Bakasura
9,658
805
37
3
0
202,830
0
W
Hercules
9,423
785
60
5
0
252,501
0
L
Athena
8,814
735
11
1
0
239,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role